alias c1 { return $+($chr(3),12,$1-) } alias c2 { return $+($chr(3),04,$1-) } ON *:text:*:#omfgz, #mary, #noodlesoup: { if ($1 == !fairy) { if ($2 == mudskipper) { notice $nick $c1(aiq) = $c2(Mogres (Mudskipper Point).) halt } if ($2 == relleka) { notice $nick $c1(ajr) = $c2(Golden apple tree\Slayer Dungeon.) notice $nick $c1(dks) = $c2(Polar Hunting area North East of Rellekka.) halt } if ($2 == miscellania) { notice $nick $c1(ajs) = $c2(Small island with penguins north-west of Miscellania.) notice $nick $c1(cip) = $c2(Miscellania $+ $chr(44) north of the castle.) halt } if ($2 == feldip) && ($2 == hills) { notice $nick $c1(aks) = $c2(Feldip hills.) halt } if ($2 == piscatoris) { notice $nick $c1(akq) = $c2(Piscatoris Hunting grounds just west of the Gnome Stronghold.) halt } if ($2 == abyss) { notice $nick $c1(alr) = $c2(New section of the Abyss $+ $chr(44) contains all creatures from the RuneCrafting Abyss as well as Abyssal Demons in a non-multicombat area. Cannot be used for RuneCrafting, and you are neither skulled or drained of prayer when you enter. ) halt } if ($2 == mcgrubber) { notice $nick $c1(als) = $c2(McGrubber's Wood.) halt } if ($2 == ardougne) { notice $nick $c1(cls) = $c2(Hazelmere's peninsula with Jungle Spiders.) notice $nick $c1(djp) = $c2(Southeast of Ardougne at Necromancer's tower.) notice $nick $c1(air = $c2(Island south of Witchaven.) notice $nick $c1(bis) = $c2(Unicorn enclosure in Ardougne zoo.) halt } if ($2 == salve) { notice $nick $c1(bip) = $c2(Island on the River Salve.) halt } if ($2 == desert) { notice $nick $c1(biq) = $c2(Kharidian desert $+ $chr(44) halfway between Shantay pass and Kalphite lair.) halt } if ($2 == holy) && ($3 == grail) { notice $nick $c1(bjr) = $c2(Holy Grail land /Fisher King's Realm (only works if you have finished the Holy Grail quest).) halt } if ($2 == castlewars) { notice $nick $c1(bkp) = $c2(Southwest of Castlewars.) halt } if ($2 == nature) { notice $nick $c1(bkq) = $c2(Nature Grove.) halt } if ($2 == morytania) { notice $nick $c1(bkr) = $c2(Morytania swamp $+ $chr(44) south of the gate.) halt } if ($2 == tzhaar) { notice $nick $c1(blp = Tzhaar caves.) halt } if ($2 == legends) { notice $nick $c1(blr) = $c2(Outside Legends guild.) halt } if ($2 == tree) && ($3 == Gnome) { notice $nick $c1(ciq) = $c2(South of Tree Gnome maze.) halt } if ($2 == sinclair) && ($3 == mansion) { notice $nick $c1(cjr) = $c2(Eastern circle at maples north of Seers' Village and West of Sinclair Mansion.) notice $nick $c2(djr) = $c2(Western circle at maples north of Seers' Village and Northwest of Sinclair Mansion.) halt } if ($2 == starflower) { notice $nick $c1(ckp) = $c2(Starflower area.) halt } if ($2 == karamja) { notice $nick $c1(ckr) = $c2(Karamja $+ $chr(44) Tai Bwo Wannai lake.) notice $nick $c1(dkp) = $c2(Karamja $+ $chr(44) karambwan fishing place.) halt } if ($2 == canifis) { notice $nick $c1(cks) = $c2(Morytania $+ $chr(44) next to mushroom patch "Canifis".) notice $nick $c1(dls) = $c2(Passage between Canifis and Mort'Ton.) halt } if ($2 == wizard) && ($3 == tower) { notice $nick $c1(clp) = $c2(Island east of Port Sarim "south of Draynor Village" ) notice $nick $c1(dis) = $c2(Wizards tower.) halt } if ($2 == gorak) { notice $nick $c1(dir) = $c2(Gorak area "level 145".) halt } if ($2 == edgeville) { notice $nick $c1(dkr) = $c2(Edgeville canoe npc.) halt } if ($2 == desert) && ($3 == lizards) { notice $nick $c1(dlq) = $c2(Desert lizards.) halt } if ($2 == isafdar) { notice $nick $c1(dlr) - $c2(Isafdar $+ $chr(44) Island in the Poison Waste area.) halt } if ($2 == dorgesh) { notice $nick $c1(ajq) = $c2(Dorgesh kaan agility arena.) halt } If ($2 == list) || ($2 == $null) { notice $nick $c1(Here is a list of your choices. You must type !fairy followed by one of the following) notice $nick $c2(abyss $+ $chr(44) ardougne $+ $chr(44) canifis $+ $chr(44) castlewars $+ $chr(44) desert lizards $+ $chr(44) dorgesh $+ $chr(44) desert $+ $chr(44) edgeville $+ $chr(44) feldip hills $+ $chr(44) gorak $+ $chr(44) holy grail $+ $chr(44) karamja $+ $chr(44) legends $+ $chr(44) morytania $+ $chr(44) mudskipper $+ $chr(44) mcgrubber $+ $chr(44) miscellania $+ $chr(44) nature $+ $chr(44) piscatoris $+ $chr(44) relleka $+ $chr(44) salve $+ $chr(44) sinclair mansion $+ $chr(44) starflower $+ $chr(44) isafdar $+ $chr(44) tzhaar $+ $chr(44) tree gnome $+ $chr(44) wizard tower) } else { notice $nick $c1(sorry but you must type !fairy followed by one of the following) notice $nick $c2(abyss $+ $chr(44) ardougne $+ $chr(44) canifis $+ $chr(44) castlewars $+ $chr(44) desert lizards $+ $chr(44) dorgesh $+ $chr(44) desert $+ $chr(44) edgeville $+ $chr(44) feldip hills $+ $chr(44) gorak $+ $chr(44) holy grail $+ $chr(44) karamja $+ $chr(44) legends $+ $chr(44) morytania $+ $chr(44) mudskipper $+ $chr(44) mcgrubber $+ $chr(44) miscellania $+ $chr(44) nature $+ $chr(44) piscatoris $+ $chr(44) relleka $+ $chr(44) salve $+ $chr(44) sinclair mansion $+ $chr(44) starflower $+ $chr(44) isafdar $+ $chr(44) tzhaar $+ $chr(44) tree gnome $+ $chr(44) wizard tower) } } if ($1 == @fairy) || ($1 == @fairy*) { if ($2 == mudskipper) { msg $chan $c1(aiq) = $c2(Mogres (Mudskipper Point).) halt } if ($2 == relleka) { msg $chan $c1(ajr) = $c2(Golden apple tree\Slayer Dungeon.) msg $chan $c1(dks) = $c2(Polar Hunting area North East of Rellekka.) halt } if ($2 == miscellania) { msg $chan $c1(ajs) = $c2(Small island with penguins north-west of Miscellania.) msg $chan $c1(cip) = $c2(Miscellania $+ $chr(44) north of the castle.) halt } if ($2 == feldip hills) { msg $chan $c1(aks) = $c2(Feldip hills.) halt } if ($2 == piscatoris) { msg $chan $c1(akq) = $c2(Piscatoris Hunting grounds just west of the Gnome Stronghold.) halt } if ($2 == abyss) { msg $chan $c1(alr) = $c2(New section of the Abyss $+ $chr(44) contains all creatures from the RuneCrafting Abyss as well as Abyssal Demons in a non-multicombat area. Cannot be used for RuneCrafting, and you are neither skulled or drained of prayer when you enter. ) halt } if ($2 == mcgrubber) { msg $chan $c1(als) = $c2(McGrubber's Wood.) halt } if ($2 == ardougne) { msg $chan $c1(cls) = $c2(Hazelmere's peninsula with Jungle Spiders.) msg $chan $c1(djp) = $c2(Southeast of Ardougne at Necromancer's tower.) msg $chan $c1(air = $c2(Island south of Witchaven.) msg $chan $c1(bis) = $c2(Unicorn enclosure in Ardougne zoo.) halt } if ($2 == salve) { msg $chan $c1(bip) = $c2(Island on the River Salve.) halt } if ($2 == desert) { msg $chan $c1(biq) = $c2(Kharidian desert $+ $chr(44) halfway between Shantay pass and Kalphite lair.) halt } if ($2 == holy grail) { msg $chan $c1(bjr) = $c2(Holy Grail land /Fisher King's Realm (only works if you have finished the Holy Grail quest).) halt } if ($2 == castlewars) { msg $chan $c1(bkp) = $c2(Southwest of Castlewars.) halt } if ($2 == nature) { msg $chan $c1(bkq) = $c2(Nature Grove.) halt } if ($2 == morytania) { msg $chan $c1(bkr) = $c2(Morytania swamp $+ $chr(44) south of the gate.) halt } if ($2 == tzhaar) { msg $chan $c1(blp = Tzhaar caves.) halt } if ($2 == legends) { msg $chan $c1(blr) = $c2(Outside Legends guild.) halt } if ($2 == tree) && ($3 == Gnome) { msg $chan $c1(ciq) = $c2(South of Tree Gnome maze.) halt } if ($2 == sinclair) && ($3 == mansion) { msg $chan $c1(cjr) = $c2(Eastern circle at maples north of Seers' Village and West of Sinclair Mansion.) msg $chan $c2(djr) = $c2(Western circle at maples north of Seers' Village and Northwest of Sinclair Mansion.) halt } if ($2 == starflower) { msg $chan $c1(ckp) = $c2(Starflower area.) halt } if ($2 == karamja) { msg $chan $c1(ckr) = $c2(Karamja $+ $chr(44) Tai Bwo Wannai lake.) msg $chan $c1(dkp) = $c2(Karamja $+ $chr(44) karambwan fishing place.) halt } if ($2 == canifis) { msg $chan $c1(cks) = $c2(Morytania $+ $chr(44) next to mushroom patch "Canifis".) msg $chan $c1(dls) = $c2(Passage between Canifis and Mort'Ton.) halt } if ($2 == wizard) && ($3 == tower) { msg $chan $c1(clp) = $c2(Island east of Port Sarim "south of Draynor Village" ) msg $chan dis = Wizards tower. halt } if ($2 == gorak) { msg $chan $c1(dir) = $c2(Gorak area "level 145".) halt } if ($2 == edgeville) { msg $chan $c1(dkr) = $c2(Edgeville canoe npc.) halt } if ($2 == desert) && ($3 == lizards) { msg $chan $c1(dlq) = $c2(Desert lizards.) halt } if ($2 == isafdar) { msg $chan $c1(dlr) - $c2(Isafdar $+ $chr(44) Island in the Poison Waste area.) halt } if ($2 == dorgesh) { msg $chan $c1(ajq) = $c2(Dorgesh kaan agility arena.) halt } If ($2 == list) || ($2 == $null) { msg $chan $c1(Here is a list of your choices. You must type !fairy followed by one of the following) msg $chan $c2(abyss $+ $chr(44) ardougne $+ $chr(44) canifis $+ $chr(44) castlewars $+ $chr(44) desert lizards $+ $chr(44) dorgesh $+ $chr(44) desert $+ $chr(44) edgeville $+ $chr(44) feldip hills $+ $chr(44) gorak $+ $chr(44) holy grail $+ $chr(44) karamja $+ $chr(44) legends $+ $chr(44) morytania $+ $chr(44) mudskipper $+ $chr(44) mcgrubber $+ $chr(44) miscellania $+ $chr(44) nature $+ $chr(44) piscatoris $+ $chr(44) relleka $+ $chr(44) salve $+ $chr(44) sinclair mansion $+ $chr(44) starflower $+ $chr(44) isafdar $+ $chr(44) tzhaar $+ $chr(44) tree gnome $+ $chr(44) wizard tower) halt } else { msg $chan $c1(sorry but you must type !fairy followed by one of the following) msg $chan $c2(abyss $+ $chr(44) ardougne $+ $chr(44) canifis $+ $chr(44) castlewars $+ $chr(44) desert lizards $+ $chr(44) dorgesh $+ $chr(44) desert $+ $chr(44) edgeville $+ $chr(44) feldip hills $+ $chr(44) gorak $+ $chr(44) holy grail $+ $chr(44) karamja $+ $chr(44) legends $+ $chr(44) morytania $+ $chr(44) mudskipper $+ $chr(44) mcgrubber $+ $chr(44) miscellania $+ $chr(44) nature $+ $chr(44) piscatoris $+ $chr(44) relleka $+ $chr(44) salve $+ $chr(44) sinclair mansion $+ $chr(44) starflower $+ $chr(44) isafdar $+ $chr(44) tzhaar $+ $chr(44) tree gnome $+ $chr(44) wizard tower) } } }