(0:7) When somebody moves into position (#,#), -- Where the furre needs to be (1:5) and they successfully moved, (3:2) at position (#,#) on the map, -- Where the doggy will appear (5:4) place object type #. -- Woof (5:50) set countdown timer 1 to go off in 5 seconds. --Change all ya want Doggy Vanish (0:50) When countdown timer 1 goes off, (3:2) at position (#,#) on the map, -- doggy (5:5) change object type # to type #. -- Doggy Bye Byes :D (0:1) Whenever somebody moves, (1:19) and they (moved from/are standing at) position (#,#), -- Where the furre needs to be (1:1013) and position (#,#) is object type #, -- Doggy Freeze bit (5:100) turn on 'classic' mode and update the screen after each trigger. (5:18) move the triggering furre back where they came from. (5:101) turn 'classic' mode back off. -- Aint that bit genuis? :D