------ Build started: Project: mangoscript, Configuration: Release Win32 ------ Compiling... Lua_Database.cpp luabind\class.hpp(1215) : error C2660: 'luabind::detail::overload_rep::overload_rep' : function does not take 2 arguments luabind\class.hpp(868) : see reference to function template instantiation 'luabind::class_ &luabind::class_::virtual_def(const char *,const F & ,const Policies &,luabind::detail::null_type,boost::mpl::true_)' being compiled with [ T=MySQLDatabase, F=QueryResult *(__cdecl MySQLDatabase::* )(const char *,...), Policies=luabind::detail::null_type ] Lua_Database.cpp(136) : see reference to function template instantiation 'luabind::class_ &luabind::class_::def(const char *,F)' being compiled with [ T=MySQLDatabase, F=QueryResult *(__cdecl MySQLDatabase::* )(const char *,...) ] luabind\class.hpp(1215) : error C2660: 'luabind::detail::overload_rep::overload_rep' : function does not take 2 arguments luabind\class.hpp(868) : see reference to function template instantiation 'luabind::class_ &luabind::class_::virtual_def(const char *,const F & ,const Policies &,luabind::detail::null_type,boost::mpl::true_)' being compiled with [ T=MySQLDatabase, F=bool (__cdecl MySQLDatabase::* )(const char *,...), Policies=luabind::detail::null_type ] Lua_Database.cpp(137) : see reference to function template instantiation 'luabind::class_ &luabind::class_::def(const char *,F)' being compiled with [ T=MySQLDatabase, F=bool (__cdecl MySQLDatabase::* )(const char *,...) ] Build log was saved at "file://l:\##WoW Server Stuff\##MaNGOS-TBC-SRC\trunk\src\bindings\mangoscript\output\luascript___Win32_Release\BuildLog.htm" mangoscript - 2 error(s), 0 warning(s)