replace: if(six_isServer)then { // Runs on Server and ServerClient (Ingame Server Hosting by Client) }; with: if(six_isServer)then { // Runs on Server and ServerClient (Ingame Server Hosting by Client) }else{ {deleteMarkerLocal _x} forEach ["NameOfMarker1YouWishNotDisplayed","NameOfMarker2YouWishNotDisplayed","NameOfMarker3YouWishNotDisplayed"]; };