(0:3) When somebody moves into object type #, (1:20) and the triggering furre is a rodent, (1:21) and the triggering furre is an equine, (1:23) and the triggering furre is a canine, (1:24) and the triggering furre is a musteline, (1:25) and the triggering furre is a lapine, (1:29) and the triggering furre is a squirrel, (1:33) and the triggering furre is a bovine, (1:34) and the triggering furre is wearing wings type 0 (zero=none, one=classic, two=triwings, three=butterfly wings, four=batwings five=prime wings), (5:15) move the triggering furre to (#,#), or to someplace nearby if it's occupied. (5:200) emit message {No horses on the seats.} to whoever set off the trigger.