on *:text:!make bow normal *:#: { if ($nick isop $chan) { var %time = $rand(5,12) if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait to make bows again } else { if ($4 > 10) { /notice $nick You can only make up to 10 bows each time | halt } else { if ($($+(%,bst.,$nick),2) < $4) || ($($+(%,wno.,$nick),2) < $4) { /notice $nick you do not have enought bows or flax to make $4 normal bows | halt } /write names.txt $nick .timer 1 %time /write -dw $+ $nick names.txt inc $+(%,b.n.,$nick) $4 dec $+(%,bst.,$nick) $4 dec $+(%,wno.,$nick) $4 inc $+(%,flc.,$nick) $calc(5 * $4) /notice $nick you string $4 normal bows. You now have $($+(%,b.n.,$nick),2) normal bows. Please wait to string again. } } } } ;;;;;;;;;;;;;;;;;;;;;;;;;;; to make lvl requirement use this and make the lvl reuquirements wat rs is like like oak is lvl 5 or something and wilow is 30 no short and long bows tho- just a normal bow put this after the .timer part if ($eval($+(%,flc.,$nick),2) < --xp req.--) { /notice $nick You need to be atleast Lvl ---- to make a --- bow! --- xp req. } else {