on *:TEXT:!Whip:#:{ if ($readini(Dm.ini,$chan,Status) == $null) { msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm halt } if ($readini(Dm.ini,$chan,Status) == Start) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) { notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14. halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { notice $nick 14You don't have anyone to face! halt } } if ($readini(Dm.ini,$chan,Status) == On) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) { notice $nick 14You're not in the DM for $+ 7 $chan $+ 14! halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) { notice $nick 14You can only Eat, Mage, or Range when your are frozen! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) { .timerdmnextturn $+ $chan off writeini Dm.Hits.ini $chan Hit $rand(0,40) $iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5)) writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-2 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2 halt } } } if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10 .timer 1 2 dmwinner $chan Player-1 halt } } if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) { notice $nick 14You can only Eat, Mage, or Range when your are frozen! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) { .timerdmnextturn $+ $chan off $iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5)) writeini Dm.Hits.ini $chan Hit $rand(0,40) writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-1 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1 halt } if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10 .timer 1 2 dmwinner $chan Player-2 halt } } } } on *:TEXT:!Flick:#:{ if ($readini(Dm.ini,$chan,Status) == $null) { msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14. halt } if ($readini(Dm.ini,$chan,Status) == Start) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) { notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14. halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { notice $nick 14You don't have anyone to face! halt } } if ($readini(Dm.ini,$chan,Status) == On) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) { notice $nick 14You're not in the DM for $+ 7 $chan $+ 14! halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) { notice $nick 14You can only Eat, Mage, or Range when your are frozen! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) { .timerdmnextturn $+ $chan off writeini Dm.Hits.ini $chan Hit $rand(0,40) $iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5)) writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-2 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2 halt } } } if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10 .timer 1 2 dmwinner $chan Player-1 halt } } if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) { notice $nick 14You can only Eat, Mage, or Range when your are frozen! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) { .timerdmnextturn $+ $chan off $iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5)) writeini Dm.Hits.ini $chan Hit $rand(0,40) writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-1 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1 halt } if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10 .timer 1 2 dmwinner $chan Player-2 halt } } } } on *:TEXT:!fire wave:#:{ if ($readini(Dm.ini,$chan,Status) == $null) { msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14. halt } if ($readini(Dm.ini,$chan,Status) == Start) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) { notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14. halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { notice $nick 14You don't have anyone to face! halt } } if ($readini(Dm.ini,$chan,Status) == On) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) { notice $nick 14You're not in the DM for $+ 7 $chan $+ 14! halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) { .timerdmnextturn $+ $chan off writeini Dm.Hits.ini $chan Hit $rand(0,25) $iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5)) writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14casts a fire wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-2 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2 halt } } } if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14casts a fire wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10 .timer 1 2 dmwinner $chan Player-1 halt } } if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) { .timerdmnextturn $+ $chan off $iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5)) writeini Dm.Hits.ini $chan Hit $rand(0,25) writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14casts a fire wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-1 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1 halt } if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14casts a fire wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10 .timer 1 2 dmwinner $chan Player-2 halt } } } } on *:TEXT:!water wave:#:{ if ($readini(Dm.ini,$chan,Status) == $null) { msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14. halt } if ($readini(Dm.ini,$chan,Status) == Start) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) { notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14. halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { notice $nick 14You don't have anyone to face! halt } } if ($readini(Dm.ini,$chan,Status) == On) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) { notice $nick 14You're not in the DM for $+ 7 $chan $+ 14! halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) { .timerdmnextturn $+ $chan off writeini Dm.Hits.ini $chan Hit $rand(0,20) $iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5)) writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14casts a water wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-2 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2 halt } } } if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14casts a water wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10 .timer 1 2 dmwinner $chan Player-1 halt } } if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) { .timerdmnextturn $+ $chan off $iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5)) writeini Dm.Hits.ini $chan Hit $rand(0,20) writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14casts a water wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-1 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1 halt } if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14casts a water wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10 .timer 1 2 dmwinner $chan Player-2 halt } } } } on *:TEXT:!earth wave:#:{ if ($readini(Dm.ini,$chan,Status) == $null) { msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14. halt } if ($readini(Dm.ini,$chan,Status) == Start) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) { notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14. halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { notice $nick 14You don't have anyone to face! halt } } if ($readini(Dm.ini,$chan,Status) == On) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) { notice $nick 14You're not in the DM for $+ 7 $chan $+ 14! halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) { .timerdmnextturn $+ $chan off writeini Dm.Hits.ini $chan Hit $rand(0,23) $iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5)) writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14casts an earth wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-2 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2 halt } } } if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14casts an earth wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10 .timer 1 2 dmwinner $chan Player-1 halt } } if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) { .timerdmnextturn $+ $chan off $iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5)) writeini Dm.Hits.ini $chan Hit $rand(0,23) writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14casts an earth wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-1 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1 halt } if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14casts an earth wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10 .timer 1 2 dmwinner $chan Player-2 halt } } } } on *:TEXT:!DMace:#:{ if ($readini(Dm.ini,$chan,Status) == $null) { msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14. halt } if ($readini(Dm.ini,$chan,Status) == Start) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) { notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14. halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { notice $nick 14You don't have anyone to face! halt } } if ($readini(Dm.ini,$chan,Status) == On) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) { notice $nick 14You're not in the DM for $+ 7 $chan $+ 14! halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) { notice $nick 14You can only Eat, Mage, or Range when your are frozen! halt } if ($readini(Dm.Spec.ini,$chan,Player-1) <= 0) { notice $nick 14You don't have any Special Bar left! halt } if ($readini(Dm.Spec.ini,$chan,Player-1) < 25) { notice $nick 14You don't have enough Special Bar left! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) { if ($readini(D-Coins.ini,$nick,DMace) != Sold) { notice $nick 14You havn't bought D Mace Special. To buy, type 7!Buy DMace halt } .timerdmnextturn $+ $chan off spec Player-1 $chan 25 writeini Dm.Hits.ini $chan Hit $rand(0,40) $iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5)) writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14shatters $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-2 notice $nick 14You now have $+ 7 $readini(Dm.Spec.ini,$chan,Player-1) $+ % 14Special Bar left. .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2 halt } } } if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14shatters $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + 60 dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10 .timer 1 2 dmwinner $chan Player-1 halt } } if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) { notice $nick 14You can only Eat, Mage, or Range when your are frozen! halt } if ($readini(Dm.Spec.ini,$chan,Player-2) <= 0) { notice $nick 14You don't have any Special Bar left! halt } if ($readini(Dm.Spec.ini,$chan,Player-2) < 25) { notice $nick 14You don't have enough Special Bar left! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) { if ($readini(D-Coins.ini,$nick,DMace) != Sold) { notice $nick 14You havn't bought D Mace Special. To buy, type 7!Buy DMace halt } .timerdmnextturn $+ $chan off spec Player-2 $chan 25 writeini Dm.Hits.ini $chan Hit $rand(0,40) writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14shatters $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-1 notice $nick 14You now have $+ 7 $readini(Dm.Spec.ini,$chan,Player-2) $+ % 14Special Bar left. .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1 halt } if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14shatters $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + 60 dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10 .timer 1 2 dmwinner $chan Player-2 halt } } } } on *:TEXT:!Lash:#:{ if ($readini(Dm.ini,$chan,Status) == $null) { msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14. halt } if ($readini(Dm.ini,$chan,Status) == Start) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) { notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14. halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { notice $nick 14You don't have anyone to face! halt } } if ($readini(Dm.ini,$chan,Status) == On) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) { notice $nick 14You're not in the DM for $+ 7 $chan $+ 14! halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) { notice $nick 14You can only Eat, Mage, or Range when your are frozen! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) { .timerdmnextturn $+ $chan off writeini Dm.Hits.ini $chan Hit $rand(0,40) $iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5)) writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-2 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2 halt } } } if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10 .timer 1 2 dmwinner $chan Player-1 halt } } if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) { notice $nick 14You can only Eat, Mage, or Range when your are frozen! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) { .timerdmnextturn $+ $chan off $iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5)) writeini Dm.Hits.ini $chan Hit $rand(0,40) writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-1 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1 halt } if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10 .timer 1 2 dmwinner $chan Player-2 halt } } } } on $*:TEXT:/!(eat|shark)/Si:#:{ if ($readini(Dm.ini,$chan,Status) == $null) { msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14. halt } if ($readini(Dm.ini,$chan,Status) == Start) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) { notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14. halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { notice $nick 14You don't have anyone to face! halt } } if ($readini(Dm.ini,$chan,Status) == On) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) { notice $nick 14You're not in the DM for $+ 7 $chan $+ 14! halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) { if ($readini(Dm.Sharks.ini,$chan,Player-1) <= 0) { notice $nick 14You have $+ 7 0 14Sharks! halt } if ($readini(Dm.Sharks.ini,$chan,Player-1) > 0) { if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) { $iif($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2, writeini Dm.Other.ini $chan Player-1-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-1-Frozen) - 1), remini Dm.Other.ini $chan Player-1-Frozen) } .timerdmnextturn $+ $chan off writeini Dm.Sharks.ini $chan Player-1 $calc( $readini(Dm.Sharks.ini,$chan,Player-1) - 1) writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) + 20) $iif($readini(Dm.Hp.ini,$chan,Player-1) > 99, writeini Dm.Hp.ini $chan Player-1 99) msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14eats a Shark and now has $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints. notice $readini(Dm.Players.ini,$chan,Player-1) 14You now have $+ 7 $readini(Dm.Sharks.ini,$chan,Player-1) 14Sharks. writeini Dm.Turn.ini $chan Turn Player-2 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2 halt } } } } if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) { if ($readini(Dm.Sharks.ini,$chan,Player-2) <= 0) { notice $nick 14You have $+ 7 0 14Sharks! halt } if ($readini(Dm.Sharks.ini,$chan,Player-2) > 0) { if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) { $iif($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2, writeini Dm.Other.ini $chan Player-2-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-2-Frozen) - 1), remini Dm.Other.ini $chan Player-2-Frozen) } .timerdmnextturn $+ $chan off writeini Dm.Sharks.ini $chan Player-2 $calc( $readini(Dm.Sharks.ini,$chan,Player-2) - 1) writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) + 20) $iif($readini(Dm.Hp.ini,$chan,Player-2) > 99, writeini Dm.Hp.ini $chan Player-2 99) msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14eats a Shark and now has $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints. notice $readini(Dm.Players.ini,$chan,Player-2) 14You now have $+ 7 $readini(Dm.Sharks.ini,$chan,Player-2) 14Sharks. writeini Dm.Turn.ini $chan Turn Player-1 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1 halt } } } } on *:TEXT:!Dds:#:{ if ($readini(Dm.ini,$chan,Status) == $null) { msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14. halt } if ($readini(Dm.ini,$chan,Status) == Start) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) { notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14. halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { notice $nick 14You don't have anyone to face! halt } } if ($readini(Dm.ini,$chan,Status) == On) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) { notice $nick 14You're not in the DM for $+ 7 $chan $+ 14! halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) { if ($readini(Dm.Spec.ini,$chan,Player-1) <= 0) { notice $nick 14You don't have any Special Bar left! halt } if ($readini(Dm.Spec.ini,$chan,Player-1) < 25) { notice $nick 14You don't have enough Special Bar left! halt } if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) { notice $nick 14You can only Eat, Mage, or Range when your are frozen! halt } if ($readini(Dm.Spec.ini,$chan,Player-1) > 0) { .timerdmnextturn $+ $chan off spec Player-1 $chan 25 writeini Dm.Hits.ini $chan Hit $rand(0,25) | writeini Dm.Hits.ini $chan DdpSpec $rand(0,25) writeini Dm.Hits.ini $chan DdpSpecTotal $calc( $readini(Dm.Hits.ini,$chan,Hit) + $readini(Dm.Hits.ini,$chan,DdpSpec) ) writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,DdpSpecTotal) ) if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14stabs a Dragon Dagger at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14and a $+ 12 $readini(Dm.Hits.ini,$chan,DdpSpec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn. notice $readini(Dm.Players.ini,$chan,Player-1) 14You now have $+ 7 $readini(Dm.Spec.ini,$chan,Player-1) $+ % 14Special Bar left. writeini Dm.Turn.ini $chan Turn Player-2 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2 halt } } } if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14stabs a Dragon Dagger at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14and a $+ 12 $readini(Dm.Hits.ini,$chan,DdpSpec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10 .timer 1 2 dmwinner $chan Player-1 halt } } } if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) { if ($readini(Dm.Spec.ini,$chan,Player-2) <= 0) { notice $nick 14You don't have any Special Bar left! halt } if ($readini(Dm.Spec.ini,$chan,Player-2) < 25) { notice $nick 14You don't have enough Special Bar left! halt } if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) { notice $nick 14You can only Eat, Mage, or Range when your are frozen! halt } if ($readini(Dm.Spec.ini,$chan,Player-2) > 0) { .timerdmnextturn $+ $chan off spec Player-2 $chan 25 writeini Dm.Hits.ini $chan Hit $rand(0,25) | writeini Dm.Hits.ini $chan DdpSpec $rand(0,25) writeini Dm.Hits.ini $chan DdpSpecTotal $calc( $readini(Dm.Hits.ini,$chan,Hit) + $readini(Dm.Hits.ini,$chan,DdpSpec) ) writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,DdpSpecTotal) ) if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14stabs a Dragon Dagger at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14and a $+ 12 $readini(Dm.Hits.ini,$chan,DdpSpec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn. notice $readini(Dm.Players.ini,$chan,Player-2) 14You now have $+ 7 $readini(Dm.Spec.ini,$chan,Player-2) $+ % 14Special Bar left. writeini Dm.Turn.ini $chan Turn Player-1 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1 halt } if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14stabs a Dragon Dagger at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14and a $+ 12 $readini(Dm.Hits.ini,$chan,DdpSpec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10 .timer 1 2 dmwinner $chan Player-2 halt } } } } } on *:TEXT:!gmaul:#:{ if ($readini(Dm.ini,$chan,Status) == $null) { msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14. halt } if ($readini(Dm.ini,$chan,Status) == Start) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) { notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14. halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { notice $nick 14You don't have anyone to face! halt } } if ($readini(Dm.ini,$chan,Status) == On) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) { notice $nick 14You're not in the DM for $+ 7 $chan $+ 14! halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) { if ($readini(Dm.Spec.ini,$chan,Player-1) <= 0) { notice $nick 14You don't have any Special Bar left! halt } if ($readini(Dm.Spec.ini,$chan,Player-1) < 100) { notice $nick 14You don't have enough Special Bar left! halt } if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) { notice $nick 14You can only Eat, Mage, or Range when your are frozen! halt } if ($readini(Dm.Spec.ini,$chan,Player-1) > 0) { .timerdmnextturn $+ $chan off spec Player-1 $chan 100 writeini Dm.Hits.ini $chan Maul $rand(0,30) | writeini Dm.Hits.ini $chan Gspec $rand(0,30) | writeini Dm.Hits.ini $chan Gmaulspec $rand(0,30) writeini Dm.Hits.ini $chan GmaulSpecTotal $calc( $readini(Dm.Hits.ini,$chan,Maul) + $readini(Dm.Hits.ini,$chan,Gspec) + $readini(Dm.Hits.ini,$chan,Gmaulspec) ) writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,GmaulSpecTotal) ) if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14 whacks a Gmaul at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Maul) 14 $+ , 12 $readini(Dm.Hits.ini,$chan,Gspec) and $readini(Dm.Hits.ini,$chan,Gmaulspec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn. notice $readini(Dm.Players.ini,$chan,Player-1) 14You now have $+ 7 $readini(Dm.Spec.ini,$chan,Player-1) $+ % 14Special Bar left. writeini Dm.Turn.ini $chan Turn Player-2 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2 halt } } } if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14whacks a Gmaul at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Maul) 14 $+ , 12 $readini(Dm.Hits.ini,$chan,Gspec) and $readini(Dm.Hits.ini,$chan,Gmaulspec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10 .timer 1 2 dmwinner $chan Player-1 halt } } } if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) { if ($readini(Dm.Spec.ini,$chan,Player-2) <= 0) { notice $nick 14You don't have any Special Bar left! halt } if ($readini(Dm.Spec.ini,$chan,Player-2) < 100) { notice $nick 14You don't have enough Special Bar left! halt } if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) { notice $nick 14You can only Eat, Mage, or Range when your are frozen! halt } if ($readini(Dm.Spec.ini,$chan,Player-2) > 0) { .timerdmnextturn $+ $chan off spec Player-2 $chan 100 writeini Dm.Hits.ini $chan Maul $rand(0,30) | writeini Dm.Hits.ini $chan Gspec $rand(0,30) | writeini Dm.Hits.ini $chan Gmaulspec $rand(0,30) writeini Dm.Hits.ini $chan GmaulSpecTotal $calc( $readini(Dm.Hits.ini,$chan,Maul) + $readini(Dm.Hits.ini,$chan,Gspec) + $readini(Dm.Hits.ini,$chan,Gmaulspec) ) writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,GmaulSpecTotal) ) if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14whacks a Gmaul at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Maul) 14 $+ , 12 $readini(Dm.Hits.ini,$chan,Gspec) and $readini(Dm.Hits.ini,$chan,Gmaulspec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn. notice $readini(Dm.Players.ini,$chan,Player-2) 14You now have $+ 7 $readini(Dm.Spec.ini,$chan,Player-2) $+ % 14Special Bar left. writeini Dm.Turn.ini $chan Turn Player-1 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1 halt } if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Maul) 14 $+ , 12 $readini(Dm.Hits.ini,$chan,Gspec) and $readini(Dm.Hits.ini,$chan,Gmaulspec 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10 .timer 1 2 dmwinner $chan Player-2 halt } } } } } on *:TEXT:!Dh:#:{ if ($readini(Dm.ini,$chan,Status) == $null) { msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14. halt } if ($readini(Dm.ini,$chan,Status) == Start) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) { notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14. halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { notice $nick 14You don't have anyone to face! halt } } if ($readini(Dm.ini,$chan,Status) == On) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) { notice $nick 14You're not in the DM for $+ 7 $chan $+ 14! halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) { if ($readini(Dm.Hp.ini,$chan,Player-2) <= 35) { notice $nick 14You cant use Dharok when your Opponet has less than or equal to $+ 7 35 Hitpoints. halt } if ($readini(Dm.Other.ini,$chan,Player-1-Dh) == Degraded) { notice $nick 14Your Dharok has degraded when you lasted used it. halt } if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) { notice $nick 14You can only Eat, Mage, or Range when your are frozen! halt } if ($readini(Dm.Hp.ini,$chan,Player-2) > 35) { .timerdmnextturn $+ $chan off $iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5)) $iif($readini(Dm.Hp.ini,$chan,Player-1) == 99, writeini Dm.Hits.ini $chan Hit $rand(0,1), writeini Dm.Hits.ini $chan Hit $rand(0,70)) writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14throws a Great Axe at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn. writeini Dm.Other.ini $chan Player-1-Dh Degraded writeini Dm.Turn.ini $chan Turn Player-2 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2 halt } } } if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14throws a Great Axe at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10 .timer 1 2 dmwinner $chan Player-1 halt } } } if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) { if ($readini(Dm.Hp.ini,$chan,Player-1) <= 35) { notice $nick 14You cant use Dharok when your Opponet has less than or equal to $+ 7 35 Hitpoints. halt } if ($readini(Dm.Other.ini,$chan,Player-2-Dh) == Degraded) { notice $nick 14Your Dharok has degraded when you lasted used it. halt } if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) { notice $nick 14You can only Eat, Mage, or Range when your are frozen! halt } if ($readini(Dm.Hp.ini,$chan,Player-1) > 35) { .timerdmnextturn $+ $chan off $iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5)) $iif($readini(Dm.Hp.ini,$chan,Player-1) == 99, writeini Dm.Hits.ini $chan Hit $rand(0,1), writeini Dm.Hits.ini $chan Hit $rand(0,70)) writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14throws a Great Axe at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn. writeini Dm.Other.ini $chan Player-2-Dh Degraded writeini Dm.Turn.ini $chan Turn Player-1 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1 halt } if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14throws a Great Axe at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10 .timer 1 2 dmwinner $chan Player-2 halt } } } } } on *:TEXT:!Guthans:#:{ if ($readini(Dm.ini,$chan,Status) == $null) { msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14. halt } if ($readini(Dm.ini,$chan,Status) == Start) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) { notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14. halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { notice $nick 14You don't have anyone to face! halt } } if ($readini(Dm.ini,$chan,Status) == On) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) { notice $nick 14You're not in the DM for $+ 7 $chan $+ 14! halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) { notice $nick 14You can only Eat, Mage, or Range when your are frozen! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) { if ($readini(D-Coins.ini,$nick,Guthans) != Sold) { notice $nick 14You havn't bought Guthans. To buy, type 7!Buy Guthans halt } .timerdmnextturn $+ $chan off writeini Dm.Hits.ini $chan Hit $rand(0,45) set %healed [ $+ [ $chan ] ] $rand(1,4) | $iif(%healed [ $+ [ $chan ] ] == 1, writeini Dm.Other.ini $chan Healed $readini(Dm.Hits.ini,$chan,Hit)) | unset %healed [ $+ [ $chan ] ] $iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5)) if ($readini(Dm.Other.ini,$chan,Healed) != $null) { writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) + $readini(Dm.Other.ini,$chan,Healed) ) $iif($readini(Dm.Hp.ini,$chan,Player-1) > 99, writeini Dm.Hp.ini $chan Player-1 99) } writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14Smashes $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with the tip of a Guthan Spear which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints and Healed $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ $iif($readini(Dm.Other.ini,$chan,Healed) != $null, $+ 3 $v1, $+ 3 0) 14Hitpoints. | remini Dm.Other.ini $chan Healed msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-2 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2 halt } } } if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14Smashes $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with the tip of a Guthan Spear which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10 .timer 1 2 dmwinner $chan Player-1 halt } } if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) { notice $nick 14You can only Eat, Mage, or Range when your are frozen! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) { if ($readini(D-Coins.ini,$nick,Guthans) != Sold) { notice $nick 14You havn't bought Guthans. To buy, type 7!Buy Guthans halt } .timerdmnextturn $+ $chan off $iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5)) writeini Dm.Hits.ini $chan Hit $rand(0,45) set %healed [ $+ [ $chan ] ] $rand(1,4) | $iif(%healed [ $+ [ $chan ] ] == 1, writeini Dm.Other.ini $chan Healed $readini(Dm.Hits.ini,$chan,Hit)) | unset %healed [ $+ [ $chan ] ] if ($readini(Dm.Other.ini,$chan,Healed) != $null) { writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) + $readini(Dm.Other.ini,$chan,Healed) ) $iif($readini(Dm.Hp.ini,$chan,Player-2) > 99, writeini Dm.Hp.ini $chan Player-2 99) } writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14Smashes $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with the tip of a Guthan Spear which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints and Healed $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ $iif($readini(Dm.Other.ini,$chan,Healed) != $null, $+ 3 $v1, $+ 3 0) 14Hitpoints. | remini Dm.Other.ini $chan Healed msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-1 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1 halt } if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14Smashes $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with the tip of a Guthan Spear which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10 .timer 1 2 dmwinner $chan Player-2 halt } } } } on *:TEXT:!Karils:#:{ if ($readini(Dm.ini,$chan,Status) == $null) { msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14. halt } if ($readini(Dm.ini,$chan,Status) == Start) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) { notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14. halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { notice $nick 14You don't have anyone to face! halt } } if ($readini(Dm.ini,$chan,Status) == On) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) { notice $nick 14You're not in the DM for $+ 7 $chan $+ 14! halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) { if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) { $iif($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2, writeini Dm.Other.ini $chan Player-1-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-1-Frozen) - 1), remini Dm.Other.ini $chan Player-1-Frozen) } .timerdmnextturn $+ $chan off writeini Dm.Hits.ini $chan Hit $rand(0,30) $iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5)) writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14fires Karils X Bow at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-2 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2 halt } } } if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14fires Karils X Bow at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10 .timer 1 2 dmwinner $chan Player-1 halt } } if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) { if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) { $iif($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2, writeini Dm.Other.ini $chan Player-2-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-2-Frozen) - 1), remini Dm.Other.ini $chan Player-2-Frozen) } .timerdmnextturn $+ $chan off $iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5)) writeini Dm.Hits.ini $chan Hit $rand(0,30) writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14fires Karils X Bow at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-1 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1 halt } if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14fires Karils X Bow at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10 .timer 1 2 dmwinner $chan Player-2 halt } } } } on *:TEXT:!Cbow:#:{ if ($readini(Dm.ini,$chan,Status) == $null) { msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14. halt } if ($readini(Dm.ini,$chan,Status) == Start) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) { notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14. halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { notice $nick 14You don't have anyone to face! halt } } if ($readini(Dm.ini,$chan,Status) == On) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) { notice $nick 14You're not in the DM for $+ 7 $chan $+ 14! halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) { if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) { $iif($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2, writeini Dm.Other.ini $chan Player-1-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-1-Frozen) - 1), remini Dm.Other.ini $chan Player-1-Frozen) } .timerdmnextturn $+ $chan off writeini Dm.Hits.ini $chan Hit $rand(0,30) $iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5)) writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14fires Crystal Bow at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-2 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2 halt } } } if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14fires Crystal Bow at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10 .timer 1 2 dmwinner $chan Player-1 halt } } if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) { if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) { $iif($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2, writeini Dm.Other.ini $chan Player-2-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-2-Frozen) - 1), remini Dm.Other.ini $chan Player-2-Frozen) } .timerdmnextturn $+ $chan off $iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5)) writeini Dm.Hits.ini $chan Hit $rand(0,30) writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14fires Crystal Bow at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-1 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1 halt } if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14fires Crystal Bow at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10 .timer 1 2 dmwinner $chan Player-2 halt } } } } on *:TEXT:!Msb:#:{ if ($readini(Dm.ini,$chan,Status) == $null) { msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14. halt } if ($readini(Dm.ini,$chan,Status) == Start) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) { notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14. halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { notice $nick 14You don't have anyone to face! halt } } if ($readini(Dm.ini,$chan,Status) == On) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) { notice $nick 14You're not in the DM for $+ 7 $chan $+ 14! halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) { if ($readini(Dm.Spec.ini,$chan,Player-1) <= 0) { notice $nick 14You don't have any Special Bar left! halt } if ($readini(Dm.Spec.ini,$chan,Player-1) < 55) { notice $nick 14You don't have enough Special Bar left! halt } if ($readini(Dm.Spec.ini,$chan,Player-1) > 0) { if ($readini(Dm.Other.ini,$chan,Player-1) == 1-Frozen) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) { $iif($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2, writeini Dm.Other.ini $chan Player-1-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-1-Frozen) - 1), remini Dm.Other.ini $chan Player-1-Frozen) } .timerdmnextturn $+ $chan off spec Player-1 $chan 55 writeini Dm.Hits.ini $chan Hit $rand(0,30) | writeini Dm.Hits.ini $chan DdpSpec $rand(0,30) writeini Dm.Hits.ini $chan DdpSpecTotal $calc( $readini(Dm.Hits.ini,$chan,Hit) + $readini(Dm.Hits.ini,$chan,DdpSpec) ) writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,DdpSpecTotal) ) if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14shoots 2 Rune Arrows at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14and a $+ 12 $readini(Dm.Hits.ini,$chan,DdpSpec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn. notice $readini(Dm.Players.ini,$chan,Player-1) 14You now have $+ 7 $readini(Dm.Spec.ini,$chan,Player-1) $+ % 14Special Bar left. writeini Dm.Turn.ini $chan Turn Player-2 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2 halt } } } if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14shoots 2 Rune Arrows at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14and a $+ 12 $readini(Dm.Hits.ini,$chan,DdpSpec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10 .timer 1 2 dmwinner $chan Player-1 halt } } } if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) { if ($readini(Dm.Spec.ini,$chan,Player-2) <= 0) { notice $nick 14You don't have any Special Bar left! halt } if ($readini(Dm.Spec.ini,$chan,Player-2) < 55) { notice $nick 14You don't have enough Special Bar left! halt } if ($readini(Dm.Spec.ini,$chan,Player-2) > 0) { if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.IB.ini,$chan,Player-2-Frozen) == 2) { $iif($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2, writeini Dm.Other.ini $chan Player-2-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-2-Frozen) - 1), remini Dm.Other.ini $chan Player-2-Frozen) } .timerdmnextturn $+ $chan off spec Player-2 $chan 55 writeini Dm.Hits.ini $chan Hit $rand(0,25) | writeini Dm.Hits.ini $chan DdpSpec $rand(0,25) writeini Dm.Hits.ini $chan DdpSpecTotal $calc( $readini(Dm.Hits.ini,$chan,Hit) + $readini(Dm.Hits.ini,$chan,DdpSpec) ) writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,DdpSpecTotal) ) if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14shoots 2 Rune Arrows at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14and a $+ 12 $readini(Dm.Hits.ini,$chan,DdpSpec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints. msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn. notice $readini(Dm.Players.ini,$chan,Player-2) 14You now have $+ 7 $readini(Dm.Spec.ini,$chan,Player-2) $+ % 14Special Bar left. writeini Dm.Turn.ini $chan Turn Player-1 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1 halt } if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14shoots 2 Rune Arrows at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14and a $+ 12 $readini(Dm.Hits.ini,$chan,DdpSpec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10 .timer 1 2 dmwinner $chan Player-2 halt } } } } } on $*:TEXT:/!(barrage|ice)/Si:#:{ if ($readini(Dm.ini,$chan,Status) == $null) { msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14. halt } if ($readini(Dm.ini,$chan,Status) == Start) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) { notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14. halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { notice $nick 14You don't have anyone to face! halt } } if ($readini(Dm.ini,$chan,Status) == On) { if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) { notice $nick 14You're not in the DM for $+ 7 $chan $+ 14! halt } if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) { writeini Dm.Hits.ini $chan Hit $rand(0,30) .timerdmnextturn $+ $chan off if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == $null) { set %player2.frozen? [ $+ [ $chan ] ] $rand(1,4) | $iif(%player2.frozen? [ $+ [ $chan ] ] == 1, writeini Dm.Other.ini $chan Player-2-Frozen 2) | unset %player2.frozen? [ $+ [ $chan ] ] } if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) { $iif($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2, writeini Dm.Other.ini $chan Player-1-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-1-Frozen) - 1), remini Dm.Other.ini $chan Player-1-Frozen) } $iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5)) writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14casts Ice Barrage at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints and $iif($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2, Froze them for $+ 3 2 14Turns., didn't freeze them.) msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-2 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2 halt } } } if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14casts Ice Barrage at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10 .timer 1 2 dmwinner $chan Player-1 halt } } if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) { if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) { notice $nick 14It's not your turn! halt } if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) { .timerdmnextturn $+ $chan off $iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5)) writeini Dm.Hits.ini $chan Hit $rand(0,30) if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == $null) { set %player1.frozen? [ $+ [ $chan ] ] $rand(1,4) | $iif(%player1.frozen? [ $+ [ $chan ] ] == 1, writeini Dm.Other.ini $chan Player-1-Frozen 2) | unset %player1.frozen? [ $+ [ $chan ] ] } if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) { $iif($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2, writeini Dm.Other.ini $chan Player-2-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-2-Frozen) - 1), remini Dm.Other.ini $chan Player-2-Frozen) } writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) ) if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14casts Ice Barrage at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints and $iif($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2, Froze them for $+ 3 2 14Turns., didn't freeze them.) msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn. writeini Dm.Turn.ini $chan Turn Player-1 .timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1 halt } if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) { msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14casts Ice Barrage at at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints. dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000) dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10 .timer 1 2 dmwinner $chan Player-2 halt } } } }