alias -l c1 { return $+($chr(3),12,$1-,$chr(3)) } alias -l c2 { return $+($chr(3),04,$1-,$chr(3)) } alias -l c3 { return $+($chr(3),06,$1-,$chr(3)) } alias -l c4 { return $+($chr(3),02,$1-,$chr(3)) } alias -l c5 { return $+($chr(3),03,$1-,$chr(3)) } alias -l c6 { return $+($chr(3),03,$1-,$chr(3)) } on $*:TEXT:/^[!@.]/Si:#: { if ($remove($1,!,@,.) == stats) { if ($2 == -rank) { set %stats.style rank } elseif ($2 == -exp) { set %stats.style exp } elseif ($2 == -level) { set %stats.style level } else { set %stats.style level } } elseif ($regex($remove($1,!,@,.),/^(def(ault)?|set)(rsn|name)/i)) { writeini -n RSNs.ini RSNs $address($nick,2) $replace($2-,$chr(32),_) notice $nick $c1(Your RSN) $+(",$c2,$replace($2-,$chr(32),_),$c1,") $c1(for the hostname) $c2($address($nick,2)) $c1(has been set successfully.) halt } elseif ($statstrue($remove($1,!,@,.))) && ($remove($1,!,@,.) !isnum) { set %stats.style $+(skill.,$v1) } elseif ($regex($remove($1,!,@,.),/^co?mb(at)?|duel|cc/i)) { set %stats.style combat } else { halt } set %stats.display $iif($left($1,1) == @,msg $chan,notice $nick) set %stats.n 0 if ($left($2,1) == -) { tokenize 32 $2- } if ($2) { if (* isin $2-) { tokenize 32 $remove($1-,*) if ($2 !ison $chan) { notice $nick $c1(The username) $+(",$c2,$2-,$c1,") $c1(was not found on the channel.) | unset %stats.* | halt } elseif (!$readini(RSNs.ini,n,RSNs,$address($2,2))) { notice $nick $c1(The username) $+(",$c2,$2-,$c1,") $c1(has not set a default RSN.) | unset %stats.* | halt } else { set %stats.user $readini(RSNs.ini,n,RSNs,$address($2,2)) } } else { set %stats.user $replace($2-,$chr(32),_) } } else { set %stats.user $readini(RSNs.ini,n,RSNs,$address($nick,2)) } sockopen stats hiscore.runescape.com 80 } on *:SOCKOPEN:stats: { sockwrite -n $sockname GET $+(/hiscorepersonal.ws?user1=,%stats.user) HTTP/1.1 sockwrite -n $sockname Host: hiscore.runescape.com $+ $crlf $+ $crlf } on *:SOCKREAD:stats: { var %i | sockread %i if (*does not feature* iswm %i) { %stats.display $c1(The username ") $+ $c2(%stats.user) $+ $c1(" does not appear in the Runescape Hiscores.) unset %stats.* | sockclose stats } elseif ($statstrue(%i)) { set %stats.skill %i | set %stats.n 1 } elseif (%stats.n isnum 3-5) { set $+(%,stats.,%stats.skill,.,$statstype(%stats.n)) $gettok($gettok(%i,2,62),1,60) if (%stats.n == 5) { set %stats.n 0 } } elseif (** iswm %i) { if ($left(%stats.style,5) == skill) { if ($($+(%,stats.,$gettok(%stats.style,2,46),.exp),2)) { var %rank = $($+(%,stats.,$gettok(%stats.style,2,46),.rank),2) var %exp = $($+(%,stats.,$gettok(%stats.style,2,46),.exp),2) var %level = $($+(%,stats.,$gettok(%stats.style,2,46),.level),2) %stats.display $c1($statstrue($gettok(%stats.style,2,46)) stats for) $+($c2,%stats.user,$c1,:) %stats.display $c1(Level:) $c2(%level) $c1(Rank:) $c2(%rank) $c1(Exp:) $c2(%exp) $& $c1(Exp until $calc(%level + 1) $+ :) $c2($bytes($calc($statsxp($calc(%level + 1)) - $remove(%exp,$chr(44))),b)) } else { %stats.display $c1(The username ") $+ $c2(%stats.user) $+ $c1(" does not appear in the Runescape Hiscores for) $+($c2,$gettok(%stats.style,2,46),$c1,.) } unset %stats.* | sockclose stats } elseif (%stats.style == combat) { var %a = $iif(%stats.Attack.level,$v1,1) var %d = $iif(%stats.Defence.level,$v1,1) var %s = $iif(%stats.Strength.level,$v1,1) var %h = $iif(%stats.Hitpoints.level,$v1,10) var %r = $iif(%stats.Ranged.level,$v1,1) var %p = $iif(%stats.Prayer.level,$v1,1) var %m = $iif(%stats.Magic.level,$v1,1) { var %base = $calc(($calc((%d *100)+(%h *100)) + $iif($isodd(%p),$calc(%p -1) *50,%p *50))/400) var %melee = $calc(((%a *130)+(%s *130))/400) var %range = $calc($iif($isodd(%r),$calc(((%r -1)+(%r *2))*65),$calc(%r *195))/400) var %mage = $calc($iif($isodd(%m),$calc(((%m -1)+(%m *2))*65),$calc(%m *195))/400) if (%range >= %mage) && (%range >= %melee) { var %combat = $calc(%range + %base) | var %class = Ranged } elseif (%mage >= %range) && (%mage >= %melee) { var %combat = $calc(%mage + %base) | var %class = Magic } else { var %combat = $calc(%melee + %base) | var %class = Melee } } %stats.display $c1(Combat stats for) $c2(%stats.user) $c1($+,$chr(40),%class,-,based Combat,:,$chr(32),$c2,%combat,$c1,$chr(41),:) %stats.display $c1(Attack:) $c2(%a) $c1(Defence:) $c2(%d) $c1(Strength:) $c2(%s) $c1(Hitpoints:) $c2(%h) $c1(Ranged:) $c2(%r) $c1(Prayer:) $c2(%p) $c1(Magic:) $c2(%m) unset %stats.* | sockclose stats } else { var %x = 1 while (%x <= 23) { var %statline = %statline $iif($($+(%,stats.,$statstrue(%x),.level),2),$c1($statstrue(%x) $+ :) $c2($($+(%,stats.,$statstrue(%x),.,%stats.style),2)),$null) inc %x } %stats.display $c1(Stats for) $c2(%stats.user) $+($c1,$chr(40),Overall: $iif(%stats.Overall.level,$c2($($+(%,stats.Overall.,%stats.style),2)),$c2(N/A)),$c1,$chr(41),:) %stats.display %statline | unset %stats.* | sockclose stats } } if (%stats.n isnum 1-5) { inc %stats.n } } alias statstype { if ($1 == 3) { return rank } elseif ($1 == 4) { return level } else { return exp } } alias statstrue { if ($regex($1,/^0|overall|total/i)) { return Overall } elseif ($regex($1,/^1|at(k|tack)/i)) { return Attack } elseif ($regex($1,/^2|def(en[sc]e)?/i)) { return Defence } elseif ($regex($1,/^3|str(ength)?/i)) { return Strength } elseif ($regex($1,/^4|hp|hit(point)?s/i)) { return Hitpoints } elseif ($regex($1,/^5|range[rd]?/i)) { return Ranged } elseif ($regex($1,/^6|pray(er|ing?)?/i)) { return Prayer } elseif ($regex($1,/^7|mag(e|ick?)?/i)) { return Magic } elseif ($regex($1,/^8|cook(ing?)?/i)) { return Cooking } elseif ($regex($1,/^9|wc|woodcut(ting?)?/i)) { return Woodcutting } elseif ($regex($1,/^10|fletch(ing?)?/i)) { return Fletching } elseif ($regex($1,/^11|f(i|ee)sh(ing?)?/i)) { return Fishing } elseif ($regex($1,/^12|fm|firemake?(ing?)?/i)) { return Firemaking } elseif ($regex($1,/^13|craft(ing?)?/i)) { return Crafting } elseif ($regex($1,/^14|smith(ing?)?/i)) { return Smithing } elseif ($regex($1,/^15|mine?(ing?)?/i)) { return Mining } elseif ($regex($1,/^16|herb(lore?|al(ism)?)?/i)) { return Herblore } elseif ($regex($1,/^17|agil(ity)?/i)) { return Agility } elseif ($regex($1,/^18|th(ie|ei)[fv](ing?)?/i)) { return Thieving } elseif ($regex($1,/^19|slay(er|ing?)?/i)) { return Slayer } elseif ($regex($1,/^20|farm(er|ing?)?/i)) { return Farming } elseif ($regex($1,/^21|(rc|runecraft)(ing?)?/i)) { return Runecraft } elseif ($regex($1,/^22|hunt(er|ing?)?/i)) { return Hunter } elseif ($regex($1,/^23|cons(truct(io?ng?)?)?/i)) { return Construction } else return $null } alias statsxp { var %x = 1, %level = $calc($1 - 1), %xp = 0 while (%x <= %level) { var %TempXp = $calc($floor($calc(%x + 300 * 2 ^ (%x / 7))) / 4) inc %xp %TempXp inc %x } return $int(%xp) } alias isodd { if (. isin $calc($1 /2)) { return true } | else { return false } } on $*:TEXT:/^[!@.](pc|pest) */Si:#: { ;;; Check if it's a valid skill, sockopen, and set vars. ;;; if ($getskill($2)) { /var %x = 1 /while ($sock(pc. $+ %x)) { /inc %x } if (#* iswm $4) { /notice $nick Syntax: !Pest - Alternative: !Pest /halt } if (#* iswm $3) { /set %level. $+ %x $right($3,-1) } ;;; Set Vars ;;; /set %target. $+ %x $iif($left($1,1) == @,msg $chan,.notice $nick) /set %rsn. $+ %x $iif(*#* !iswm $3,$replace($3-,$chr(32),+),$replace($4-,$chr(32),+)) /set %skill. $+ %x $getskill($2) /sockopen pc. $+ %x www.o-ss.net 80 /halt } /notice $nick Specify a valid skill to look up. EX: !pest attack blairsooley } alias -l cleanup { ;;; Clean up the socket, unset vars, close it ;;; /sockclose $1 /unset %level. $+ $right($1,1) /unset %target. $+ $right($1,1) /unset %rsn. $+ $right($1,1) /unset %skill. $+ $right($1,1) } on *:sockopen:pc.*: { ;;; Go to the file ;;; /var %x = $right($sockname,1) if ($sockerr > 0) /return /sockwrite -nt $sockname GET $+(/parsers/skills.php?user=,%rsn. [ $+ [ %x ] ],&skill=,%skill. [ $+ [ %x ] ]) HTTP/1.1 /sockwrite -nt $sockname Host: www.o-ss.net /sockwrite -nt $sockname $crlf $crlf } on *:sockread:pc.*: { ;;; Get the data, tokenize, and do checks to output. ;;; if ($sockerr) /return /var %x = $right($sockname,1) /var %read | /sockread %read /tokenize 32 %read if (** iswm $1-) { %target. [ $+ [ %x ] ] $replace(%rsn. [ $+ [ %x ] ],+,$chr(32)) Does Not Feature in the Hi-Scores for %skill. [ $+ [ %x ] ] $+ . | /cleanup $sockname | /halt } if ($3 == does) { %target. [ $+ [ %x ] ] $replace(%rsn. [ $+ [ %x ] ],+,$chr(32)) Does Not feature in the Hi-Scores. | /cleanup $sockname | /halt } if ($0 == 4) { %target. [ $+ [ %x ] ] Pest control points needed to get level $iif(%level. [ $+ [ %x ] ],%level. [ $+ [ %x ] ],$calc(($2)+1)) in %skill. [ $+ [ %x ] ] $+ : $iif(%level. [ $+ [ %x ] ],$pestget(%skill. [ $+ [ %x ] ],%level. [ $+ [ %x ] ],$calc($xp(%level. [ $+ [ %x ] ])-($remove($3,$chr(44))))),$pestget(%skill. [ $+ [ %x ] ],$calc(($2)+1),$calc($xp($calc($2 + 1))- $remove($3,$chr(44))))) | /cleanup $sockname } } alias -l /getskill { ;;; Regex to return skills ;;; if ($regex($1,/^over(all)?/Si)) return overall elseif ($regex($1,/^at(t|k|tack)?/Si)) return attack elseif ($regex($1,/^def(en[cs]e)?/Si)) return defence elseif ($regex($1,/^hp|hit(s|points?)?/Si)) return hitpoints elseif ($regex($1,/^range(r|d|ing)?/Si)) return ranged elseif ($regex($1,/^Pray(er)?/Si)) return prayer elseif ($regex($1,/^mag(e|ic)?/Si)) return magic elseif ($regex($1,/^str(ength)?/Si)) return strength } alias /pest { ;;; Pest alias to retrive skill points per ticket ;;; /var %type = $iif($1 == prayer,12,6) /return $ceil($calc(($2)*($2)/(%type))) } alias /pestget { ;;; Gets amount of tickets. ;;; /var %skill = $1 /var %exp = $remove($3,$chr(44)) /var %level = $2 /var %gstring = $pest(%skill,%level) /return $bytes($ceil($calc((%exp)/(%gstring))),b) } alias /xp { ;;; Calculates XP to level ;;; /var %x = 1, %level = $calc($1 - 1), %xp = 0 /while (%x <= %level) { /var %tempxp = $calc($floor($calc(%x + 300 * 2 ^ (%x / 7))) / 4) /inc %xp %tempxp /inc %x } /return $int(%xp) }