Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -1216182064 (LWP 29389)] 0x080a8348 in noise4f (x=3606.40015, y=2911.58398, z=486.080017, w=0.330000013) at fractalnoise.c:169 169 v[0] = frac[1][0] * (frac[0][0] * noisetable[r[r[r[index[3][0]] ^ index[2][0]] ^ index[1][0]] ^ index[0][0]] + frac[0][1] * noisetable[r[r[r[index[3][0]] ^ index[2][0]] ^ index[1][0]] ^ index[0][1]]) + frac[1][1] * (frac[0][0] * noisetable[r[r[r[index[3][0]] ^ index[2][0]] ^ index[1][1]] ^ index[0][0]] + frac[0][1] * noisetable[r[r[r[index[3][0]] ^ index[2][0]] ^ index[1][1]] ^ index[0][1]]); (gdb) bt #0 0x080a8348 in noise4f (x=3606.40015, y=2911.58398, z=486.080017, w=0.330000013) at fractalnoise.c:169 #1 0x080ca327 in RSurf_PrepareVerticesForBatch (generatenormals=false, generatetangents=false, texturenumsurfaces=8, texturesurfacelist=0xbfb28bc4) at gl_rmain.c:3857 #2 0x080cf2d8 in R_DrawTextureSurfaceList (texturenumsurfaces=8, texturesurfacelist=0xbfb28bc4, writedepth=false, depthonly=true) at gl_rmain.c:4848 #3 0x080cfe36 in R_QueueSurfaceList (ent=0x13faf244, numsurfaces=852, surfacelist=0xbfb27e94, flagsmask=192, writedepth=false, depthonly=true) at gl_rmain.c:5015 #4 0x080d138f in R_DrawWorldSurfaces (skysurfaces=false, writedepth=false, depthonly=true) at gl_rmain.c:5272 #5 0x080d354c in R_Q1BSP_DrawDepth (ent=0x13faf244) at gl_rsurf.c:548 #6 0x080c40d8 in R_RenderScene () at gl_rmain.c:2602 #7 0x080c3eec in R_RenderView () at gl_rmain.c:2552 #8 0x08084f55 in SCR_DrawScreen () at cl_screen.c:1825 #9 0x08086384 in CL_UpdateScreen () at cl_screen.c:2108 #10 0x080dbaec in Host_Main () at host.c:771 #11 0x0804a71c in main (argc=11, argv=0xbfb292e4) at sys_sdl.c:216