Index: 1060.htm =================================================================== --- 1060.htm (revision 1431) +++ 1060.htm (working copy) @@ -35,8 +35,8 @@
Caliburs
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 353

Index: 1061.htm =================================================================== --- 1061.htm (revision 1431) +++ 1061.htm (working copy) @@ -35,8 +35,8 @@
Sword of Limit
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 353

Index: 1062.htm =================================================================== --- 1062.htm (revision 1431) +++ 1062.htm (working copy) @@ -35,8 +35,8 @@
Sword of Delusion
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 353

Index: 1063.htm =================================================================== --- 1063.htm (revision 1431) +++ 1063.htm (working copy) @@ -35,8 +35,8 @@
Sword of Nightmare
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 353

Index: 1064.htm =================================================================== --- 1064.htm (revision 1431) +++ 1064.htm (working copy) @@ -35,8 +35,8 @@
Tsurugi
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 353

Index: 1065.htm =================================================================== --- 1065.htm (revision 1431) +++ 1065.htm (working copy) @@ -35,8 +35,8 @@
Samurai Longsword
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 292

Index: 1066.htm =================================================================== --- 1066.htm (revision 1431) +++ 1066.htm (working copy) @@ -35,8 +35,8 @@
Caliburs
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 45

Index: 1067.htm =================================================================== --- 1067.htm (revision 1431) +++ 1067.htm (working copy) @@ -35,8 +35,8 @@
Sword of Limit
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 45

Index: 1068.htm =================================================================== --- 1068.htm (revision 1431) +++ 1068.htm (working copy) @@ -35,8 +35,8 @@
Sword of Delusion
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 45

Index: 1069.htm =================================================================== --- 1069.htm (revision 1431) +++ 1069.htm (working copy) @@ -35,8 +35,8 @@
Sword of Nightmare
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 45

Index: 1070.htm =================================================================== --- 1070.htm (revision 1431) +++ 1070.htm (working copy) @@ -35,8 +35,8 @@
Tsurugi
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 45

Index: 1071.htm =================================================================== --- 1071.htm (revision 1431) +++ 1071.htm (working copy) @@ -35,8 +35,8 @@
Samurai Longsword
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 490

Index: 1072.htm =================================================================== --- 1072.htm (revision 1431) +++ 1072.htm (working copy) @@ -35,8 +35,8 @@
Sword of Limit
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 45

Index: 1073.htm =================================================================== --- 1073.htm (revision 1431) +++ 1073.htm (working copy) @@ -35,8 +35,8 @@
Sword of Delusion
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 45

Index: 1074.htm =================================================================== --- 1074.htm (revision 1431) +++ 1074.htm (working copy) @@ -35,8 +35,8 @@
Sword of Nightmare
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 45

Index: 1075.htm =================================================================== --- 1075.htm (revision 1431) +++ 1075.htm (working copy) @@ -35,8 +35,8 @@
Tsurugi
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 45

Index: 1076.htm =================================================================== --- 1076.htm (revision 1431) +++ 1076.htm (working copy) @@ -35,8 +35,8 @@
Samurai Longsword
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 490

Index: 1077.htm =================================================================== --- 1077.htm (revision 1431) +++ 1077.htm (working copy) @@ -35,8 +35,8 @@
Sword of Delusion
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 45

Index: 1078.htm =================================================================== --- 1078.htm (revision 1431) +++ 1078.htm (working copy) @@ -35,8 +35,8 @@
Sword of Nightmare
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 45

Index: 1079.htm =================================================================== --- 1079.htm (revision 1431) +++ 1079.htm (working copy) @@ -35,8 +35,8 @@
Tsurugi
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 45

Index: 1080.htm =================================================================== --- 1080.htm (revision 1431) +++ 1080.htm (working copy) @@ -35,8 +35,8 @@
Samurai Longsword
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 490

Index: 1081.htm =================================================================== --- 1081.htm (revision 1431) +++ 1081.htm (working copy) @@ -35,8 +35,8 @@
Sword of Nightmare
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 45

Index: 1082.htm =================================================================== --- 1082.htm (revision 1431) +++ 1082.htm (working copy) @@ -35,8 +35,8 @@
Tsurugi
X 1
- -
Dual Craft Stamps
X 1
+ +
Stone of Purity
X 45

Index: 1083.htm =================================================================== --- 1083.htm (revision 1431) +++ 1083.htm (working copy) @@ -35,8 +35,8 @@
Samurai Longsword
X 1
- -
Dual Craft Stamp
X 1
+ +
Stone of Purity
X 490

Index: 1084.htm =================================================================== --- 1084.htm (revision 1431) +++ 1084.htm (working copy) @@ -36,7 +36,7 @@ -
Stone of Purity
X 400
+
Stone of Purity
X 45

Index: 1085.htm =================================================================== --- 1085.htm (revision 1431) +++ 1085.htm (working copy) @@ -36,7 +36,7 @@ -
Stone of Purity
X 450
+
Stone of Purity
X 490

Index: __init__.py =================================================================== --- __init__.py (revision 1431) +++ __init__.py (working copy) @@ -904,11 +904,11 @@ # Raid Sword*Caliburs if event == "60": - if st.getQuestItemsCount(133)>=1 and st.getQuestItemsCount(75)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(133)>=1 and st.getQuestItemsCount(75)>=1 and st.getQuestItemsCount(1875)>=353: st.takeItems(133,1) if st.getQuestItemsCount(75)>=1: st.takeItems(75,1) - st.takeItems(5126,1) + st.takeItems(1875,353) st.giveItems(2600,1) htmltext = "Item has been succesfully created." else: @@ -919,11 +919,11 @@ # Raid Sword*Sword of Limit if event == "61": - if st.getQuestItemsCount(133)>=1 and st.getQuestItemsCount(132)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(133)>=1 and st.getQuestItemsCount(132)>=1 and st.getQuestItemsCount(1875)>=353: st.takeItems(133,1) if st.getQuestItemsCount(132)>=1: st.takeItems(132,1) - st.takeItems(5126,1) + st.takeItems(1875,353) st.giveItems(2601,1) htmltext = "Item has been succesfully created." else: @@ -934,11 +934,11 @@ # Raid Sword*Sword of Delusion if event == "62": - if st.getQuestItemsCount(133)>=1 and st.getQuestItemsCount(76)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(133)>=1 and st.getQuestItemsCount(76)>=1 and st.getQuestItemsCount(1875)>=353: st.takeItems(133,1) if st.getQuestItemsCount(76)>=1: st.takeItems(76,1) - st.takeItems(5126,1) + st.takeItems(1875,353) st.giveItems(2602,1) htmltext = "Item has been succesfully created." else: @@ -949,11 +949,11 @@ # Raid Sword*Sword of Nightmare if event == "63": - if st.getQuestItemsCount(133)>=1 and st.getQuestItemsCount(134)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(133)>=1 and st.getQuestItemsCount(134)>=1 and st.getQuestItemsCount(1875)>=353: st.takeItems(133,1) if st.getQuestItemsCount(134)>=1: st.takeItems(134,1) - st.takeItems(5126,1) + st.takeItems(1875,353) st.giveItems(2603,1) htmltext = "Item has been succesfully created." else: @@ -964,11 +964,11 @@ # Raid Sword*Tsuragi if event == "64": - if st.getQuestItemsCount(133)>=1 and st.getQuestItemsCount(77)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(133)>=1 and st.getQuestItemsCount(77)>=1 and st.getQuestItemsCount(1875)>=353: st.takeItems(133,1) if st.getQuestItemsCount(77)>=1: st.takeItems(77,1) - st.takeItems(5126,1) + st.takeItems(1875,353) st.giveItems(2604,1) htmltext = "Item has been succesfully created." else: @@ -979,11 +979,11 @@ # Raid Sword*Samurai Longsword if event == "65": - if st.getQuestItemsCount(133)>=1 and st.getQuestItemsCount(135)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(133)>=1 and st.getQuestItemsCount(135)>=1 and st.getQuestItemsCount(1875)>=292: st.takeItems(133,1) if st.getQuestItemsCount(135)>=1: st.takeItems(135,1) - st.takeItems(5126,1) + st.takeItems(1875,292) st.giveItems(2605,1) htmltext = "Item has been succesfully created." else: @@ -994,11 +994,11 @@ # Caliburs*Caliburs if event == "66": - if st.getQuestItemsCount(75)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(75)>=1 and st.getQuestItemsCount(1875)>=45: st.takeItems(75,1) if st.getQuestItemsCount(75)>=1: st.takeItems(75,1) - st.takeItems(5126,1) + st.takeItems(1875,45) st.giveItems(2606,1) htmltext = "Item has been succesfully created." else: @@ -1009,11 +1009,11 @@ # Caliburs*Sword of Limit if event == "67": - if st.getQuestItemsCount(75)>=1 and st.getQuestItemsCount(132)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(75)>=1 and st.getQuestItemsCount(132)>=1 and st.getQuestItemsCount(1875)>=45: st.takeItems(75,1) if st.getQuestItemsCount(132)>=1: st.takeItems(132,1) - st.takeItems(5126,1) + st.takeItems(1875,45) st.giveItems(2607,1) htmltext = "Item has been succesfully created." else: @@ -1024,11 +1024,11 @@ # Caliburs*Sword of Delusion if event == "68": - if st.getQuestItemsCount(75)>=1 and st.getQuestItemsCount(76)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(75)>=1 and st.getQuestItemsCount(76)>=1 and st.getQuestItemsCount(1875)>=45: st.takeItems(75,1) if st.getQuestItemsCount(76)>=1: st.takeItems(76,1) - st.takeItems(5126,1) + st.takeItems(1875,45) st.giveItems(2608,1) htmltext = "Item has been succesfully created." else: @@ -1039,11 +1039,11 @@ # Caliburs*Sword of Nightmare if event == "69": - if st.getQuestItemsCount(75)>=1 and st.getQuestItemsCount(134)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(75)>=1 and st.getQuestItemsCount(134)>=1 and st.getQuestItemsCount(1875)>=45: st.takeItems(75,1) if st.getQuestItemsCount(134)>=1: st.takeItems(134,1) - st.takeItems(5126,1) + st.takeItems(1875,45) st.giveItems(2609,1) htmltext = "Item has been succesfully created." else: @@ -1054,11 +1054,11 @@ # Caliburs*Tsurugi if event == "70": - if st.getQuestItemsCount(75)>=1 and st.getQuestItemsCount(77)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(75)>=1 and st.getQuestItemsCount(77)>=1 and st.getQuestItemsCount(1875)>=45: st.takeItems(75,1) if st.getQuestItemsCount(77)>=1: st.takeItems(77,1) - st.takeItems(5126,1) + st.takeItems(1875,45) st.giveItems(2610,1) htmltext = "Item has been succesfully created." else: @@ -1069,11 +1069,11 @@ # Caliburs*Samurai Longsword if event == "71": - if st.getQuestItemsCount(75)>=1 and st.getQuestItemsCount(135)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(75)>=1 and st.getQuestItemsCount(135)>=1 and st.getQuestItemsCount(1875)>=490: st.takeItems(75,1) if st.getQuestItemsCount(135)>=1: st.takeItems(135,1) - st.takeItems(5126,1) + st.takeItems(1875,490) st.giveItems(2611,1) htmltext = "Item has been succesfully created." else: @@ -1084,11 +1084,11 @@ # Sword of Limit*Sword of Limit if event == "72": - if st.getQuestItemsCount(132)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(132)>=1 and st.getQuestItemsCount(1875)>=45: st.takeItems(132,1) if st.getQuestItemsCount(132)>=1: st.takeItems(132,1) - st.takeItems(5126,1) + st.takeItems(1875,45) st.giveItems(2612,1) htmltext = "Item has been succesfully created." else: @@ -1099,11 +1099,11 @@ # Sword of Limit*Sword of Delusion if event == "73": - if st.getQuestItemsCount(132)>=1 and st.getQuestItemsCount(76)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(132)>=1 and st.getQuestItemsCount(76)>=1 and st.getQuestItemsCount(1875)>=45: st.takeItems(132,1) if st.getQuestItemsCount(76)>=1: st.takeItems(76,1) - st.takeItems(5126,1) + st.takeItems(1875,45) st.giveItems(2613,1) htmltext = "Item has been succesfully created." else: @@ -1114,11 +1114,11 @@ # Sword of Limit*Sword of Nightmare if event == "74": - if st.getQuestItemsCount(132)>=1 and st.getQuestItemsCount(134)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(132)>=1 and st.getQuestItemsCount(134)>=1 and st.getQuestItemsCount(1875)>=45: st.takeItems(132,1) if st.getQuestItemsCount(134)>=1: st.takeItems(134,1) - st.takeItems(5126,1) + st.takeItems(1875,45) st.giveItems(2614,1) htmltext = "Item has been succesfully created." else: @@ -1129,11 +1129,11 @@ # Sword of Limit*Tsurugi if event == "75": - if st.getQuestItemsCount(132)>=1 and st.getQuestItemsCount(77)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(132)>=1 and st.getQuestItemsCount(77)>=1 and st.getQuestItemsCount(1875)>=45: st.takeItems(132,1) if st.getQuestItemsCount(77)>=1: st.takeItems(77,1) - st.takeItems(5126,1) + st.takeItems(1875,45) st.giveItems(2615,1) htmltext = "Item has been succesfully created." else: @@ -1144,11 +1144,11 @@ # Sword of Limit*Samurai Longsword if event == "76": - if st.getQuestItemsCount(132)>=1 and st.getQuestItemsCount(135)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(132)>=1 and st.getQuestItemsCount(135)>=1 and st.getQuestItemsCount(1875)>=490: st.takeItems(132,1) if st.getQuestItemsCount(135)>=1: st.takeItems(135,1) - st.takeItems(5126,1) + st.takeItems(1875,490) st.giveItems(2616,1) htmltext = "Item has been succesfully created." else: @@ -1159,11 +1159,11 @@ # Sword of Delusion*Sword of Delusion if event == "77": - if st.getQuestItemsCount(76)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(76)>=1 and st.getQuestItemsCount(1875)>=45: st.takeItems(76,1) if st.getQuestItemsCount(76)>=1: st.takeItems(76,1) - st.takeItems(5126,1) + st.takeItems(1875,45) st.giveItems(2617,1) htmltext = "Item has been succesfully created." else: @@ -1174,11 +1174,11 @@ # Sword of Delusion*Sword of Nightmare if event == "78": - if st.getQuestItemsCount(76)>=1 and st.getQuestItemsCount(134)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(76)>=1 and st.getQuestItemsCount(134)>=1 and st.getQuestItemsCount(1875)>=450: st.takeItems(76,1) if st.getQuestItemsCount(134)>=1: st.takeItems(134,1) - st.takeItems(5126,1) + st.takeItems(1875,45) st.giveItems(2618,1) htmltext = "Item has been succesfully created." else: @@ -1189,11 +1189,11 @@ # Sword of Delusion*Tsurugi if event == "79": - if st.getQuestItemsCount(76)>=1 and st.getQuestItemsCount(77)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(76)>=1 and st.getQuestItemsCount(77)>=1 and st.getQuestItemsCount(1875)>=45: st.takeItems(132,1) if st.getQuestItemsCount(77)>=1: st.takeItems(77,1) - st.takeItems(5126,1) + st.takeItems(1875,45) st.giveItems(2619,1) htmltext = "Item has been succesfully created." else: @@ -1204,11 +1204,11 @@ # Sword of Delusion*Samurai Longsword if event == "80": - if st.getQuestItemsCount(76)>=1 and st.getQuestItemsCount(135)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(76)>=1 and st.getQuestItemsCount(135)>=1 and st.getQuestItemsCount(1875)>=490: st.takeItems(76,1) if st.getQuestItemsCount(135)>=1: st.takeItems(135,1) - st.takeItems(5126,1) + st.takeItems(1875,490) st.giveItems(2620,1) htmltext = "Item has been succesfully created." else: @@ -1219,11 +1219,11 @@ # Sword of Nightmare*Sword of Nightmare if event == "81": - if st.getQuestItemsCount(134)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(134)>=1 and st.getQuestItemsCount(1875)>=45: st.takeItems(134,1) if st.getQuestItemsCount(134)>=1: st.takeItems(134,1) - st.takeItems(5126,1) + st.takeItems(1875,45) st.giveItems(2621,1) htmltext = "Item has been succesfully created." else: @@ -1234,11 +1234,11 @@ # Sword of Nightmare*Tsurugi if event == "82": - if st.getQuestItemsCount(134)>=1 and st.getQuestItemsCount(77)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(134)>=1 and st.getQuestItemsCount(77)>=1 and st.getQuestItemsCount(1875)>=45: st.takeItems(134,1) if st.getQuestItemsCount(77)>=1: st.takeItems(77,1) - st.takeItems(5126,1) + st.takeItems(1875,45) st.giveItems(2622,1) htmltext = "Item has been succesfully created." else: @@ -1250,11 +1250,11 @@ # Sword of Nightmare*Samurai Longsword if event == "83": - if st.getQuestItemsCount(134)>=1 and st.getQuestItemsCount(135)>=1 and st.getQuestItemsCount(5126)>=1: + if st.getQuestItemsCount(134)>=1 and st.getQuestItemsCount(135)>=1 and st.getQuestItemsCount(1875)>=490: st.takeItems(134,1) if st.getQuestItemsCount(135)>=1: st.takeItems(135,1) - st.takeItems(5126,1) + st.takeItems(1875,490) st.giveItems(2623,1) htmltext = "Item has been succesfully created." else: @@ -1266,11 +1266,11 @@ # Tsurugi*Tsurugi if event == "84": - if st.getQuestItemsCount(77)>=1 and st.getQuestItemsCount(1875)>=400: + if st.getQuestItemsCount(77)>=1 and st.getQuestItemsCount(1875)>=45: st.takeItems(77,1) if st.getQuestItemsCount(77)>=1: st.takeItems(77,1) - st.takeItems(1875,400) + st.takeItems(1875,45) st.giveItems(2624,1) htmltext = "Item has been succesfully created." else: @@ -1281,11 +1281,11 @@ # Tsurugi*Samurai Longsword if event == "85": - if st.getQuestItemsCount(77)>=1 and st.getQuestItemsCount(135)>=1 and st.getQuestItemsCount(1875)>=450: + if st.getQuestItemsCount(77)>=1 and st.getQuestItemsCount(135)>=1 and st.getQuestItemsCount(1875)>=490: st.takeItems(77,1) if st.getQuestItemsCount(135)>=1: st.takeItems(135,1) - st.takeItems(1875,450) + st.takeItems(1875,490) st.giveItems(2625,1) htmltext = "Item has been succesfully created." else: