bool PathLVLtwo() { currentlevel_Pathing = 0;//0=lvl2,1=lvl3,2=throne orderOFnodeINFO = 0; LoadMap(); CombineMaplvl2_(); Do_Path(); My_Character.WaitingReassign = 0; int Farthest_ = 0; int X_Tele = 0; int Y_Tele = 0; for (short n___=0; n___ < 25 ; n___++) { for (short n=0; n < 200 ; n++) { short CropNow = 0; for (short nn=0; nn < 200 ; nn++) { Map_lvl2[n][nn][3]=Map_lvl2[n][nn][2]; if ((Map_lvl2[n][nn][2]==1)&&(CropNow<1)) { Map_lvl2[n][nn][3]=0; CropNow++; } else if (Map_lvl2[n][nn][2]==0) { short crop_O = 0; crop_O = nn - 1; if (crop_O < 0){crop_O=0;} Map_lvl2[n][crop_O][3]=0; CropNow = 0; } } } for (short n=0; n < 200 ; n++) { short CropNow = 0; for (short nn=0; nn < 200 ; nn++) { //Map_lvl2[nn][n][3]=Map_lvl2[nn][n][2]; if ((Map_lvl2[nn][n][3]==1)&&(CropNow<1)) { Map_lvl2[nn][n][3]=0; CropNow++; } else if (Map_lvl2[nn][n][3]==0) { short crop_O = 0; crop_O = nn - 1; if (crop_O < 0){crop_O=0;} Map_lvl2[crop_O][n][3]=0; CropNow = 0; } } } int Warp_Slot = -1; for (short nn=0; nn < 256 ; nn++) { if ((All_Objects[nn].ObjectType == 0x02) && (All_Objects[nn].Unit_ID == 82) && (All_Objects[nn].Y_pos > 11920) && (All_Objects[nn].Y_pos < 13400)) { Warp_Slot = nn; break; } } X_Tele = 0; Y_Tele = 0; if ((Warp_Slot > -1) && (Map_lvl2[(All_Objects[Warp_Slot].X_pos - 12500)/5][(All_Objects[Warp_Slot].Y_pos - 11920)/5][3] == 1)) { X_Tele = All_Objects[Warp_Slot].X_pos; Y_Tele = All_Objects[Warp_Slot].Y_pos; //LogWrite_("Found_Warp.log",true,"Warp has been found at %d,%d Slot %d . Checking maploaded at %d,%d \n",All_Objects[Warp_Slot].X_pos,All_Objects[Warp_Slot].Y_pos,Warp_Slot,(All_Objects[Warp_Slot].X_pos - 12500)/5,(All_Objects[Warp_Slot].Y_pos - 11920)/5); if (((abs(My_Character.X_pos - X_Tele)) > 46) || ((abs(My_Character.Y_pos-Y_Tele))>46)) { X_Tele = 0; Y_Tele = 0; } } if ((X_Tele + Y_Tele) == 0) { Farthest_ = 0; for (short n_=0; n_ < 200 ; n_++) { for (short nn_=0; nn_ < 200 ; nn_++) { if ((Map_lvl2[n_][nn_][3] == 1) || (((((My_Character.X_pos-12500)/5)+7)>n_) && ((((My_Character.X_pos-12500)/5)-7)nn_) && ((((My_Character.Y_pos-11920)/5)-7) Farthest_) { if (((abs(My_Character.X_pos - (12500 + (n_*5)))) < 46) && ((abs(My_Character.Y_pos-(11920 + (nn_*5)))) < 46)) { Farthest_ = Map_lvl2[n_][nn_][1]; X_Tele = (12500 + (n_*5)); Y_Tele = (11920 + (nn_*5)); } } } } } } if ((X_Tele + Y_Tele)==0){break;} My_Character.WaitingReassign = 0; CastRightSkill(X_Tele,Y_Tele); for (short nn=0; nn < 600 ; nn++) { if (My_Character.WaitingReassign == 1){break;} Sleep(1); } if(CheckIfNearEntrance()){break;} } if(CheckIfNearEntrance()) { for (short nn=0; nn < 256 ; nn++) { if ((All_Objects[nn].ObjectType == 0x02) && (All_Objects[nn].Unit_ID == 82) && (All_Objects[nn].Y_pos > 11920) && (All_Objects[nn].Y_pos < 13400)) { for (short n=0; n < 14 ; n++) { RunToTarget(5,All_Objects[nn].UID); Sleep(25); UnitInteract(5,All_Objects[nn].UID); for (short nnn=0; nnn < 500 ; nnn++) { if (My_Character.Y_pos > 13000){break;} Sleep(1); } if (My_Character.Y_pos > 13000){return true; break;} if (n = 13){return false;} } break; } } } else { return false; } }