@@ -1727,6 +1728,8 @@ self.tactical.tick() #immediately tick tactical so we don't have mobs walking away and coming back after update if not self.target: - self.target = other - self.zone.setTarget(self,None) + from mud.world.command import CmdTargetNearest + mob = self + CmdTargetNearest(mob, None, False, True) + self.target = mob.target