Index: game/RecallCommands.cpp =================================================================== --- game/RecallCommands.cpp (revision 72) +++ game/RecallCommands.cpp (working copy) @@ -19,7 +19,7 @@ if(!*args) return false; - QueryResult *result = sDatabase.Query( "SELECT * FROM recall" ); + QueryResult *result = sDatabase.Query( "SELECT * FROM recall WHERE locname LIKE '%s'", args ); do { @@ -48,7 +48,7 @@ if(!*args) return false; - QueryResult *result = sDatabase.Query( "SELECT locname FROM recall" ); + QueryResult *result = sDatabase.Query( "SELECT locname FROM recall WHERE locname LIKE '%s'", args ); do { Field *fields = result->Fetch(); @@ -89,7 +89,7 @@ if(!*args) return false; - QueryResult *result = sDatabase.Query( "SELECT id,locname FROM recall" ); + QueryResult *result = sDatabase.Query( "SELECT id,locname FROM recall WHERE locname LIKE '%s'", args ); do { @@ -153,7 +153,7 @@ Player * plr = objmgr.GetPlayer(player, false); if(!plr) return false; - QueryResult *result = sDatabase.Query( "SELECT * FROM recall" ); + QueryResult *result = sDatabase.Query( "SELECT * FROM recall WHERE locname LIKE '%s'", args ); do {