----------------------------------------------------------------------------------------------------------------------------- Screenshot ----------------------------------------------------------------------------------------------------------------------------- ####### ##.....## ##.......## #####.........##### #O................# #.#.............#.# #.................# #.#Z............#.# #.................# #.#....O..Zu....#.# #........&&.......# #.#.....Z@@Z....#.# #Z........Z[..>...# ##...............## ###...........### ###.......### ######### Heort St:17 Le:17 Wi: 9 Dx:14 To:18 Ch:12 Ap: 8 Ma:23 Pe:18 C DV/PV: 16/4 H: -2(111) P: 95(134) Exp: 13/55749 PL3 Sp: 100 Confused Bleeding ----------------------------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Heort Race: male Gnome Class: Druid Eye color: light blue Hair color: black Complexion: light Height: 3'4" Weight: 116 pounds Age: 117 (grown-up) Star sign: Book Birthday: 17/Book (day 47 of the year) YOUR HISTORY: Your parents belong to the lower class. They were honest hard-working people, who did everything to enable you to live a comfortable and fine life. They were not very successful. As a child you had to survive pretty harsh times since your parents seemed to have run out of luck. Their wealth was ever-declining and times were very hard. As a kid you often watched the adult adventurers preparing for new exciting journeys. They sparked your imagination. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Druid. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1730 stones Carrying capacity: 2376 stones Head : - Neck : uncursed amulet of health [3s] Body : uncursed leather armor of power [+0, +2] [150s] Girdle : - Cloak : blessed hooded cloak [+1, +0] [40s] Right Hand : uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2] Left Hand : - Right Ring : - Left Ring : blessed ring of fire resistance [1s] Bracers : - Gauntlets : - Boots : uncursed boots of sneakiness [+0, +0] {Dx+2} [20s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1446 stones Carrying capacity: 2376 stones Shields ('[') uncursed wooden shield [+6, +1] [80s] Necklaces (''') uncursed amulet of health [3s] uncursed amulet of speed (+3 spd) [3s] uncursed amulet of protection +2 [3s] One-handed weapons ('(') uncursed eternium dagger (+0, 2d4+7) [5s] uncursed pick axe (+2, 1d6+1) [75s] Tools (']') uncursed box with flint and steel (45) [5s] uncursed tinderbox (9) [3s] heap of 12 uncursed sis [120s] uncursed waterproof blanket [10s] blessed holy symbol [5s] uncursed fireproof blanket [10s] heap of 3 blessed sis [30s] cursed si [10s] heap of 8 blessed bandages [16s] blessed waterproof blanket [10s] blessed fireproof blanket [10s] uncursed climbing set [180s] blessed thieves picks [5s] Wands ('\') blessed wand of fire (1 charge) [4s] uncursed wand of monster detection (2 charges) [3s] uncursed wand of digging (10 charges) [3s] uncursed wand of fire (0 charges) [4s] blessed wand of fireballs (13 charges) [3s] uncursed wand of door creation (7 charges) [3s] Potions ('!') uncursed potion of raw mana [2s] potion of holy water [4s] uncursed potion of water [4s] uncursed potion of boost mana [2s] uncursed potion of blindness [2s] heap of 4 uncursed potions of extra healing [8s] blessed potion of booze [4s] Scrolls ('?') uncursed scroll of identify [2s] Books ('"') uncursed tract of chaos [150s] Food ('%') heap of 2 uncursed iron rations [200s] heap of 2 blessed alraunia antidotes [4s] heap of 2 uncursed alraunia antidotes [4s] blessed iron ration [100s] heap of 30 uncursed cooked lizards [90s] heap of 2 uncursed stomafillia herbs [4s] heap of 5 uncursed curaria mancox herbs [10s] uncursed bone [4s] Valuables ('$') 24975 gold pieces [249s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 37 Daggers & knives 1 +1 +0 +0 basic 37 Clubs & hammers 3 +2 +1 +0 basic 97 Maces & flails 5 +3 +2 +1 skilled 255 Swords 1 +1 +0 +0 basic 37 Axes 1 +1 +0 +0 basic 37 Whips 1 +1 +0 +1 basic 37 Pole arms 3 +3 +1 +2 basic 46 Twohanded weapons 1 +1 +1 +0 basic 37 Staves 1 +1 +0 +1 basic 37 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 10 Bows 0 +0 +0 +0 unskilled 10 Crossbows 0 +0 +0 +0 unskilled 8 Thrown axes & hammers 0 +0 +0 +0 unskilled 10 Thrown daggers 0 +0 +0 +0 unskilled 10 Thrown rocks & clubs 0 +0 +0 +0 unskilled 10 Thrown spears 0 +0 +0 +0 unskilled 10 Boomerangs & scurgari 0 +0 +0 +0 unskilled 10 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 5 +10 skilled 116 Damage caused with your melee weapons: -------------------------------------- Right hand: +21 bonus to hit, 10d4+12 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Backstabbing ............. 2 (poor) [+3d4] Bridge building .......... 11 (mediocre) [+3d5] (mr) Climbing ................. 53 (good) [+3d5] Concentration ............100 (superb) [+1d5] First aid ................ 70 (good) [+1d3] Gardening ................ 7 (poor) [+4d5] Gemology ................. 25 (mediocre) [+2d4] Haggling ................. 28 (mediocre) [+2d4] Healing ..................100 (superb) [+1d5] Herbalism ................100 (superb) [+2d4] Listening ................ 95 (superb) [+1d5] Literacy ................. 99 (superb) [+1d5] Mining ................... 5 (poor) [+4d5] Pick pockets ............. 17 (mediocre) [+3d3] Survival .................100 (superb) [+2d4] Swimming ................. 71 (great) [+1d5] Tactics .................. 22 (mediocre) [+2d4] Two weapon combat ........ 36 (fair) [+1d5] Ventriloquism ............ 32 (fair) [+2d4] Woodcraft ................ 8 (poor) [+4d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Cure Light Wounds: 393, 3pp (Effectivity: +10) Dispel Undead : 928, 8pp (Effectivity: +4) Divine Wrath : 262, 9pp (Effectivity: +17) Freezing Fury : 174, 25pp (Effectivity: +1) Light : 662, 3pp (Effectivity: +1) Slow Poison : 473, 6pp (Effectivity: +3) Web : 260, 12pp (Effectivity: +0) ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- You have grown horns (+3 melee damage, Ap: -4). ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Heort, the gnomish druid, was killed by an animated armor. He scored 81865 points and advanced to level 13. He survived for 0 years, 102 days, 23 hours, 11 minutes and 29 seconds (25472 turns). Heort visited 42 places. His strength score was modified by +2 during his career. His learning score was modified by +1 during his career. His toughness score was modified by +1 during his career. His charisma score was modified by -2 during his career. His appearance score was modified by +2 during his career. His mana score was modified by +2 during his career. His perception score was modified by +4 during his career. He was the champion of the arena. He ended his adventuring life on level 3 of an ancient pyramid. 451 monsters perished under his attacks. The following four artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the lead-filled mace "Big Punch" He possessed the following intrinsics: He was fire resistant (gained through an item). He was poison resistant. He was lucky. Fate smiled upon him. He was able to teleport. He was able to control teleportation. He was paralyzation resistant. He was able to see invisible things. He had the following talents: Charged, Healthy, Master Packager, Mighty Aura, Porter, Potent Aura, Strong Aura. He had a final speed score of 100 (final base speed: 100). He was not very pious. He did not ask for divine help. He was chaotically aligned. He was tainted by Chaos. The following monsters were vanquished: 4 ankhegs 19 bandits 1 barbarian leader 2 berserkers 12 black hurthlings 1 black wizard 3 bugbears 4 cave fishers 3 cavemen 1 chaos lizard 1 chaos plague bearer 1 chaos rat 3 chaos servants 2 chaos sisters 1 claw bug 3 corpse fiends 1 crystal statue 3 cutpurses 1 dark elven archer 1 dark elven warrior 1 dark orc 2 displacer beasts 4 dopplegangers 1 dwarven chaos knight 1 eye of destruction 2 flesh golems 1 gelatinous cube 2 ghosts 1 ghost bat 5 ghuls 1 giant raccoon 2 giant rats 4 giant spiders 2 gibbering mouthers 5 gnolls 18 gnoll chieftains 6 goblins 9 goblin chieftains 16 goblin rockthrowers 1 goblin slavemaster 3 gray oozes 1 greater daemon 2 green hags 2 green slimes 1 gremlin 4 harpies 4 hell hounds 1 hill giant 1 hill orc 2 hippogriffs 2 hobgoblins 1 hobgoblin chief 1 hobgoblin leader 1 homunculus 1 invisible stalker 20 jackals 3 jackalweres 17 kobolds 4 kobold chieftains 1 kobold shaman 1 large gnoll 3 large kobolds 7 large orcs 5 large spiders 12 lizard men 2 master swordsmen 2 mimics 3 minotaurs 7 mummies 1 ochre jelly 44 ogres 1 ogre lord 2 ogre magi 17 orcs 3 orc chieftains 8 orc scorchers 6 outlaws 2 outlaw leaders 1 owlbear 14 pit vipers 2 quasits 11 raiders 1 raider lord 4 ratling archers 2 ratling duelists 1 ratling fencer 3 ratling thieves 1 ratling warrior 4 shadows 4 skeletons 2 slow shadows 1 staring eye 1 stone snake 5 tarantulas 2 trolls 1 troll berserker 2 werewolves 1 wild cat 33 wolves 2 wraiths 2 yellow oozes 2 zombies