[Pickit] ItemCode_0=ba9 //Item code. ItemStatBasic_0=xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx //Item bits. (Not required, default = ANY) Quality_0=6 //Item quality. (Not required, default = ANY) MinDef_0 = 10 //Minimum defense to pass (Not required, default = ANY) MaxDef_0 = 200 //Maximum defense to pass (Not required, default = ANY) MinIlvl_0 = 45 //Minimum item level to pass (Not required, default = ANY) MaxIlvl_0 = 99 //Maximum item level to pass (Not required, default = ANY) MinDura_0 = 45 //Minimum durability to pass (Not required, default = ANY) MaxDura_0 = 55 //Maximum durability to pass (Not required, default = ANY) Rank_0=5 //Rank when UNID, if any stats are selected, this rank will be overriden. This rank is used when picking. (Not required, default = 1) //ForceUNID_0 = 0 //Force the item to be kept UNID? 1 = yes, 0 = no (Not required, default = 0) StatVariations_0=1 //If 0, then no stats are checked. (Not required, default = 0) Stat_PrefixID_0_0_0=143 Stat_PrefixID_0_0_1=582 Stat_PrefixID_0_0_2=409 //Prefix ID. (Not required, default = ANY, -1 = force NO prefix) //Stat_SuffixID_(pickit entry)_(Stat variation)_(Stat number, 5 suffixes/prefixes are checked on rares and crafted items.) Stat_SuffixID_0_0_0=317 Stat_SuffixID_0_0_1=617 //Suffix ID. (Not required, default = ANY, -1 = force NO suffix) Stat_VariationRank_0_0=10 //Rank if Prefix and Suffix are true. (Not required, default = 1)