// Test2.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include #include #include #include using namespace std; #pragma comment(lib, "wsock32") #define DEST_IP "69.33.19.9" #define DEST_PORT 23 //Telnet #define MYPORT 3490 int main() { int sockfd; struct sockaddr_in dest_addr; // will hold the destination addr sockfd = socket(PF_INET, SOCK_STREAM, 0); // do some error checking! dest_addr.sin_family = AF_INET; // host byte order dest_addr.sin_port = htons(DEST_PORT); // short, network byte order dest_addr.sin_addr.s_addr = inet_addr(DEST_IP); memset(dest_addr.sin_zero, '\0', sizeof dest_addr.sin_zero); // don't forget to error check the connect()! connect(sockfd, (struct sockaddr *)&dest_addr, sizeof(struct sockaddr)); struct sockaddr_in my_addr; sockfd = socket(PF_INET, SOCK_STREAM, 0); // do some error checking! my_addr.sin_family = AF_INET; // host byte order my_addr.sin_port = htons(MYPORT); // short, network byte order my_addr.sin_addr.s_addr = inet_addr("10.12.110.57"); memset(my_addr.sin_zero, '\0', sizeof my_addr.sin_zero); bind(sockfd, (struct sockaddr *)&my_addr, sizeof(struct sockaddr)); cin.get(); }