[kcbanner@kc mk]$ make ==== Building ttogl ==== Game.cpp main.cpp In file included from ../main.cpp:7: ../deps/nvsg/include/nvsg/nvsgcommon.h:17: warning: ignoring #pragma warning In file included from ../deps/nvsg/include/nvsg/nvmath/nvmath.h:15, from ../Game.cpp:5: ../deps/nvsg/include/nvsg/nvsgcommon.h:17: warning: ignoring #pragma warning In file included from ../deps/nvsg/include/nvsg/nvutil/Handle.h:23, from ../deps/nvsg/include/nvsg/nvsg/CoreTypes.h:14, from ../deps/nvsg/include/nvsg/nvsg/Scene.h:16, from ../Game.cpp:6: ../deps/nvsg/include/nvsg/nvutil/Allocator.h:24: warning: ignoring #pragma warning In file included from ../deps/nvsg/include/nvsg/nvutil/Handle.h:23, from ../deps/nvsg/include/nvsg/nvsg/CoreTypes.h:14, from ../deps/nvsg/include/nvsg/nvtraverser/Traverser.h:17, from ../deps/nvsg/include/nvsg/nvtraverser/SmoothTraverser.h:16, from ../Render/SDLRenderArea.h:4, from ../Render/Video.h:4, from ../main.cpp:9: ../deps/nvsg/include/nvsg/nvutil/Allocator.h:24: warning: ignoring #pragma warning In file included from ../deps/nvsg/include/nvsg/nvtraverser/Traverser.h:19, from ../deps/nvsg/include/nvsg/nvtraverser/SmoothTraverser.h:16, from ../Render/SDLRenderArea.h:4, from ../Render/Video.h:4, from ../main.cpp:9: ../deps/nvsg/include/nvsg/nvsg/VolumeBrick.h:209:2: warning: no newline at end of file In file included from ../deps/nvsg/include/nvsg/nvtraverser/Traverser.h:23, from ../deps/nvsg/include/nvsg/nvtraverser/SmoothTraverser.h:16, from ../Render/SDLRenderArea.h:4, from ../Render/Video.h:4, from ../main.cpp:9: ../deps/nvsg/include/nvsg/nvutil/ProblemLog.h:89:2: warning: no newline at end of file In file included from ../deps/nvsg/include/nvsg/nvtraverser/Traverser.h:19, from ../Game.cpp:8: ../deps/nvsg/include/nvsg/nvsg/VolumeBrick.h:209:2: warning: no newline at end of file In file included from ../deps/nvsg/include/nvsg/nvtraverser/Traverser.h:23, from ../Game.cpp:8: ../deps/nvsg/include/nvsg/nvutil/ProblemLog.h:89:2: warning: no newline at end of file In file included from ../deps/nvsg/include/nvsg/nvui/RenderArea.h:21, from ../Render/SDLRenderArea.h:5, from ../Render/Video.h:4, from ../main.cpp:9: ../deps/nvsg/include/nvsg/nvtraverser/RenderTraverser.h:485:7: warning: "/*" within comment In file included from ../Render/SDLRenderArea.h:6, from ../Render/Video.h:4, from ../main.cpp:9: ../deps/nvsg/include/nvsg/nvgl/nvgl.h:24:1: warning: "GLAPI" redefined In file included from ../deps/nvsg/include/nvsg/nvgl/nvgl.h:16, from ../Render/SDLRenderArea.h:6, from ../Render/Video.h:4, from ../main.cpp:9: /usr/include/GL/gl.h:66:1: warning: this is the location of the previous definition In file included from ../deps/nvsg/include/nvsg/nvui/RenderArea.h:21, from ../Render/SDLRenderArea.h:5, from ../Render/Video.h:4, from ../Game.h:12, from ../Game.cpp:11: ../deps/nvsg/include/nvsg/nvtraverser/RenderTraverser.h:485:7: warning: "/*" within comment In file included from ../Render/SDLRenderArea.h:6, from ../Render/Video.h:4, from ../Game.h:12, from ../Game.cpp:11: ../deps/nvsg/include/nvsg/nvgl/nvgl.h:24:1: warning: "GLAPI" redefined In file included from ../deps/nvsg/include/nvsg/nvgl/nvgl.h:16, from ../Render/SDLRenderArea.h:6, from ../Render/Video.h:4, from ../Game.h:12, from ../Game.cpp:11: /usr/include/GL/gl.h:66:1: warning: this is the location of the previous definition In file included from ../deps/PhysX/Physics/NxScene.h:23, from ../deps/PhysX/Physics/NxPhysics.h:26, from ../Physics/icPhysics.h:18, from ../Game.h:14, from ../main.cpp:10: ../deps/PhysX/Physics/fluids/NxFluid.h:158:1: warning: "/*" within comment In file included from ../deps/PhysX/Physics/NxScene.h:23, from ../deps/PhysX/Physics/NxPhysics.h:26, from ../Physics/icPhysics.h:18, from ../Game.h:14, from ../Game.cpp:11: ../deps/PhysX/Physics/fluids/NxFluid.h:158:1: warning: "/*" within comment In file included from ../Physics/icPhysics.h:31, from ../Game.h:14, from ../Game.cpp:11: ../Physics/icCharacterControl.h:104:7: warning: no newline at end of file In file included from ../Game.h:14, from ../Game.cpp:11: ../Physics/icPhysics.h:160:7: warning: no newline at end of file In file included from ../Game.cpp:11: ../Game.h:87:7: warning: no newline at end of file In file included from ../Physics/icPhysics.h:31, from ../Game.h:14, from ../main.cpp:10: ../Physics/icCharacterControl.h:104:7: warning: In file included from ../Game.cpp:13: ../Utility/icConsole.h:17:40: error: windows.h: No such file or directory no newline at end of file../Utility/icConsole.h:37:7: warning: no newline at end of file In file included from ../Game.h:14, from ../main.cpp:10: ../Physics/icPhysics.h:160:7: warning: no newline at end of file In file included from ../Game.cpp:17: ../deps/nvsg/include/nvsg/nvutil/DbgNew.h:21: warning: ignoring #pragma warning In file included from ../main.cpp:10: ../Game.h:87:7: warning: no newline at end of file In file included from ../main.cpp:12: ../Utility/icConsole.h:17:40: error: windows.h: No such file or directory ../Utility/icConsole.h:37:7: warning: no newline at end of file In file included from ../main.cpp:15: ../deps/nvsg/include/nvsg/nvutil/DbgNew.h:21: warning: ignoring #pragma warning In file included from ../Terrain/Terrain.h:10, from ../Game.h:13, from ../main.cpp:10: ../deps/nvsg/include/nvsg/nvsg/TextureAttribute.h: In member function ‘nvsg::TextureAttributeItemData& nvsg::TextureAttributeItemData::operator=(const nvsg::TextureAttributeItemData&)’: ../deps/nvsg/include/nvsg/nvsg/TextureAttribute.h:125: warning: no return statement in function returning non-void ../deps/nvsg/include/nvsg/nvsg/TextureAttribute.h: In member function ‘unsigned int nvsg::TextureAttribute::getNextItem(unsigned int) const’: ../deps/nvsg/include/nvsg/nvsg/TextureAttribute.h:751: warning: comparison between signed and unsigned integer expressions In file included from ../Terrain/Terrain.h:10, from ../Game.h:13, from ../Game.cpp:11: ../deps/nvsg/include/nvsg/nvsg/TextureAttribute.h: In member function ‘nvsg::TextureAttributeItemData& nvsg::TextureAttributeItemData::operator=(const nvsg::TextureAttributeItemData&)’: ../deps/nvsg/include/nvsg/nvsg/TextureAttribute.h:125: warning: no return statement in function returning non-void ../deps/nvsg/include/nvsg/nvsg/TextureAttribute.h: In member function ‘unsigned int nvsg::TextureAttribute::getNextItem(unsigned int) const’: ../deps/nvsg/include/nvsg/nvsg/TextureAttribute.h:751: warning: comparison between signed and unsigned integer expressions ../Game.h: In constructor ‘Game::Game()’: ../Game.h:64: warning: ‘Game::m_video’ will be initialized after ../Game.h:59: warning: ‘Player* Game::m_player’ ../Game.cpp:25: warning: when initialized here ../Game.h:75: warning: ‘Game::m_sceneHdl’ will be initialized after ../Game.h:57: warning: ‘int Game::m_physicsactive’ ../Game.cpp:25: warning: when initialized here ../Game.cpp: In member function ‘void Game::mainLoop()’: ../Game.cpp:167: warning: unused variable ‘renderArea’ make[1]: *** [obj/Debug/main.o] Error 1 make[1]: *** Waiting for unfinished jobs.... make[1]: *** [obj/Debug/Game.o] Error 1 make: *** [ttogl] Error 2 [kcbanner@kc mk]$