//-----------------------Includes #include #include #include #include #include #include #include #include #include //----------------------- //-----------------------MISC #pragma comment(lib, "wsock32") using namespace std; //----------------------- #define SERVERPORT 4950 // the port users will be connecting to int main(int argc, char *argv[]) { int sockfd; struct sockaddr_in their_addr; // connector's address information struct hostent *he; int numbytes; if (argc != 3) { fprintf(stderr,"usage: talker hostname message\n"); exit(1); } if ((he=gethostbyname(argv[1])) == NULL) { // get the host info cout << "gethostbyname" << endl; exit(1); } if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) == -1) { perror("socket"); exit(1); } their_addr.sin_family = AF_INET; // host byte order their_addr.sin_port = htons(SERVERPORT); // short, network byte order their_addr.sin_addr = *((struct in_addr *)he->h_addr); memset(their_addr.sin_zero, '\0', sizeof their_addr.sin_zero); if ((numbytes = sendto(sockfd, argv[2], strlen(argv[2]), 0, (struct sockaddr *)&their_addr, sizeof(struct sockaddr))) == -1) { perror("sendto"); exit(1); } printf("sent %d bytes to %s\n", numbytes, inet_ntoa(their_addr.sin_addr)); shutdown(sockfd, 2); cin.get(); }