fixme:wave:ALSA_AddCaptureDevice Add support for DSCapture fixme:d3d:IWineD3DDeviceImpl_SetMultithreaded No thread safety in wined3d yet fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x1761d0) : stub, simulating 64MB for now, returning 64MB left fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0 fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0 fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0 fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE fixme:quartz:AsyncReader_FindPin (L"Output", 0x33f468) fixme:quartz:AsyncReader_FindPin (L"Output", 0x33f468) fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1761d0) : stub fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1761d0) : stub fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1761d0) : stub fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock