Global: --- lstVerticies [x,y,z,normal,uv,...] --- listMaterialFaces [vertID1, vertID2, vertID3] // indexes into global lstVerticies per Object: --- name --- Face Count // number of elements in lstFaces --- lstFaces [vertID1, vertID2, vertID3] // indexes into global lstVerticies wanted per object: --- name --- lstVerticies [x,y,z,] --- listFaces [vertID1, vertID2, vertID3] // indexes into local lstVerticies --- listUVs [u,v,w]