whirm@sphynx:/tmp/cspop$ sh cspop.sh Start realpath='world.zip' path='/tmp/celstart' configname='/tmp/celstart/celstart.cfg' PYTHONPATH: /home/whirm/src/64bits/crystalspace/CS:/home/whirm/src/64bits/cel/cel:/tmp/cspop/scripts/:/home/whirm/.blender/scripts/bpymodules/b2cs/templates/python/behaviour/:/home/whirm/.blender/scripts/bpymodules/b2cs/templates/python/celstrap/:world.zip DEBUG: Sound System Software Renderer Initializing... crystalspace.pluginmgr.loadplugin: failed to initialize plugin 'crystalspace.device.joystick.linux' Initializing game... cel.input.standard: *.CommandInput.Bind.key = action is deprecated. Use *.Input.Bind.action = key instead. *.CommandInput.Bind.key = action is deprecated. Use *.Input.Bind.action = key instead. *.CommandInput.Bind.key = action is deprecated. Use *.Input.Bind.action = key instead. crystalspace.maploader: Unable to open shader file '/shader/terrh/terrh.xml'! crystalspace.maploader.parse.image: Could not open image file 'no' on VFS! crystalspace.maploader.parse.texture: Couldn't load image 'no', using error texture instead! crystalspace.cel.physicallayer: Property class factory name 'cel.pcfactory.mesh' is deprecated! Use 'cel.pcfactory.object.mesh' instead. Property class factory name 'cel.pcfactory.defaultcamera' is deprecated! Use 'cel.pcfactory.camera.old' instead. Error: failed to load module "popactor" Traceback (most recent call last): File "/tmp/cspop/scripts/popactor.py", line 2, in ? import actor File "/tmp/cspop/scripts/actor.py", line 5, in ? import cspop File "/tmp/cspop/scripts/cspop.py", line 2, in ? import csproperties File "/tmp/cspop/scripts/csproperties.py", line 458, in ? cspace.iSkeletonAnimationKeyFrame.Duration = property(_cspace.iSkeletonAnimationKeyFrame_GetDuration,_cspace.iSkeletonAnimationKeyFrame_SetDuration) AttributeError: 'module' object has no attribute 'iSkeletonScriptKeyFrame_SetName' cel.addons.celentity: Couldn't create behaviour with name 'popactor'! cel.addons.celentity: [node: world,sector(name=Scene),addon,behaviour(name=popactor)] End initializing game... Error: failed to load module "evilai" Traceback (most recent call last): File "/tmp/cspop/scripts/evilai.py", line 8, in ? import cspop File "/tmp/cspop/scripts/cspop.py", line 2, in ? import csproperties File "/tmp/cspop/scripts/csproperties.py", line 458, in ? cspace.iSkeletonAnimationKeyFrame.Duration = property(_cspace.iSkeletonAnimationKeyFrame_GetDuration,_cspace.iSkeletonAnimationKeyFrame_SetDuration) AttributeError: 'module' object has no attribute 'iSkeletonScriptKeyFrame_SetName' crystalspace.application.celstart: Can't create behaviour 'evilai' for entity 'evilai'! whirm@sphynx:/tmp/cspop$