//=====================================Dive===================================== else if(strcmp(cmd, "/dive", true) == 0) { if (GetPlayerMoney(playerid) > 1049) { GivePlayerMoney(playerid,-1050); new Float:x; Float:y; Float:z; GetPlayerPos(playerid, x, y, z); SetPlayerPos(playerid, x, y, z+500); GivePlayerWeapon(playerid, 46, 1); GameTextForPlayer(playerid,"Juummmpppppp!!!", 2000, 5); } else{ SendClientMessage(playerid,RED,"Not enough cash."); } return 1; //===================================Cardive==================================== else if (strcmp(cmd, "/cardive", true)==0) { if(!IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid, WHITE, "You must be in a vehicle to use this command."); return 1; } { if (GetPlayerMoney(playerid) > 10049) { GivePlayerMoney(playerid,-10050); new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); SetVehiclePos(GetPlayerVehicleID(playerid), x, y, z+500); GivePlayerWeapon(playerid, 46, 1); GameTextForPlayer(playerid,"Juummmpppppp!!!", 2000, 5); } else{ SendClientMessage(playerid,RED,"Not enough cash."); } return 1; } return 1; }