container.graphics.moveTo(0, 0); var lineEnd:Vector = new Vector((f.x*10),(f.y*10)); container.graphics.lineTo( lineEnd.x, lineEnd.y ); // draw arrows var radAng:Number = Math.atan2(lineEnd.x,lineEnd.y); var newAngle:Number = radAng+(Math.PI/6); container.graphics.lineTo( (lineEnd.x-(Math.cos(newAngle)*3)), (lineEnd.y-(Math.sin(newAngle)*3)) ); container.graphics.moveTo( lineEnd.x, lineEnd.y ); newAngle = radAng-(Math.PI+Math.PI/6); container.graphics.lineTo( (lineEnd.x-(Math.cos(newAngle)*3)), (lineEnd.y-(Math.sin(newAngle)*3)) );