ON *:TEXT:!dm*:#:{ if (%dmlist [ $+ [ $chan ] ] != on) halt if ($readini(pdm.ini,$chan,Player1) == $nick || $readini(pdm.ini,$chan,Player2) == $nick) { notice $nick Your already in the DM. halt } if ($readini(dm.ini,$chan,Status) == ON2) { notice $nick There is already a DM Going on. halt } if ($readini(dm.ini,$chan,Status) == ON) { writeini pdm.ini $chan Player2 $nick writeini dm.ini $chan Status ON2 writeini hp.ini $chan Player2 99 writeini turn.ini $chan Turn 1 writeini shark.ini $chan Player2 20 writeini spec.ini $chan Player2 100 writeini spec.ini $chan Player1 100 msg $chan 12 $readini(pdm.ini,$chan,Player1) msg $chan Vs msg $chan 4 $readini(pdm.ini,$chan,Player2) msg $chan Type !helpdm if you do not know the attacks. notice $readini(pdm.ini,$chan,Player2) You will have 99 HP and 20 Sharks that heal 20 HP each when the DM starts. halt } if ($readini(dm.ini,$chan,Status) == $null) { writeini pdm.ini $chan Player1 $nick writeini dm.ini $chan Status ON writeini hp.ini $chan Player1 99 writeini shark.ini $chan Player1 20 msg $chan 12 $readini(pdm.ini,$chan,Player1) has decided to DM. Type !dm to fight $readini(pdm.ini,$chan,Player1) if you have the balls. halt } } on *:TEXT:!whip*:#:{ if ($readini(dm.ini,$chan,Status) == $null) { notice $nick There is not a DM Going right now. Type !dm to have a Dm halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick You Need to find someone to attack. halt } if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,35) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan  $readini(pdm.ini,$chan,Player1) Attacks at $readini(pdm.ini,$chan,Player2) with their Whip hitting a $readini(hit.ini,$chan,Hit). Leaving them with 0 HP timer 1 3 msg $chan $readini(pdm.ini,$chan,Player1) Has Won the DM! timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and 4 $readini(lwinrecord.ini,$nick,Losses) Losses timer 1 2 msg $chan <(^-^<) W000T $readini(pdm.ini,$chan,Player1) WON!!! (>^-^>) writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) writeini lwinrecord.ini $nick Losses $calc( $readini(lwinrecord.ini,$nick,Losses) + 1) remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { msg $chan 4 $readini(pdm.ini,$chan,Player1) Attacks at $readini(pdm.ini,$chan,Player2) with their Whip hitting a $readini(hit.ini,$chan,Hit). Leaving them with $readini(hp.ini,$chan,Player2) HP writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan hit $rand(0,35) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan  $readini(pdm.ini,$chan,Player2) Attacks at $readini(pdm.ini,$chan,Player1) with their Whip Hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP time 1 3 msg $chan $readini(pdm.ini,$chan,Player2) Has won the DM! timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses msg $chan <(^-^<) W000T $readini(pdm.ini,$chan,Player2) WON!!! (>^-^>) writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1) remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { msg $chan 4 $readini(pdm.ini,$chan,Player2) attacks at $readini(pdm.ini,$chan,Player1) with their Whip hitting a $readini(hit.ini,$chan,Hit). Leaving him with $readini(hp.ini,$chan,Player1) HP. writeini turn.ini $chan Turn 1 halt } } else { notice $nick Its not your turn or your not in this DM. } } ON *:TEXT:!dh*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(hp.ini,$chan,Player2) <= 0 ) { notice $nick You cant use the !dh attack when your Opponent has less than 0 Hit Points. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(hp.ini,$chan,Player1) <= 15 ) { notice $nick You cant use the !dh attack when your Opponent has less than 15 Hit Points. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { notice $nick You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { notice $nick You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) < 75 ) { notice $nick You dont have enough special left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) < 75 ) { notice $nick You dont have enough special left. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick There is no DM on. Type !DM To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick You need someone to attack. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,75) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 75 ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan  $readini(pdm.ini,$chan,Player1) attacks at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP. timer 1 3 msg $chan $readini(pdm.ini,$chan,Player1) has won the DM! timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses timer 1 4 msg $chan Sorry $readini(pmd.ini,$chan,Player2) But you just lost! msg $chan <(^-^<) W000T $readini(pdm.ini,$chan,Player1) WON!!! (>^-^>) writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1) remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini dds.ini $chan Total remini pdm.ini $chan Player2 halt } else { notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left. msg $chan 12 $readini(pdm.ini,$chan,Player1) attacks at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) . Leaving them with $readini(hp.ini,$chan,Player2) HP. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,75) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 75 ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan $readini(pdm.ini,$chan,Player2) hacks at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) . Leaving him with 0 HP. timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player2) has won the DM! timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses msg $chan <(^-^<) 4W000T4 12 $readini(pdm.ini,$chan,Player2) 4WON!!! (>^-^>) writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1) remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left. msg $chan 4 $readini(pdm.ini,$chan,Player2) attacks at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving them with $readini(hp.ini,$chan,Player1) HP. writeini turn.ini $chan Turn 1 halt } } else { notice $nick It is not your turn or your not in this DM. } } ON *:TEXT:!eat*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(shark.ini,$chan,Player2) <= 0 ) { Notice $nick You dont have any sharks left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(shark.ini,$chan,Player1) <= 0 ) { Notice $nick You dont have any sharks left. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick There is no DM on. Type !DM To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick You cannot eat yet. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) + 20 ) writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player1) - 1) notice $readini(pdm.ini,$chan,Player1) You now have $readini(shark.ini,$chan,Player1) Sharks left. msg $chan 12 $readini(pdm.ini,$chan,Player1) eats a shark giving him $readini(hp.ini,$chan,Player1) HP. writeini turn.ini $chan Turn 2 halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) + 20 ) writeini shark.ini $chan Player2 $calc( $readini(shark.ini,$chan,Player2) - 1) notice $readini(pdm.ini,$chan,Player2) You now have $readini(shark.ini,$chan,Player2) Sharks left. msg $chan 4 $readini(pdm.ini,$chan,Player2) eats a shark giving him $readini(hp.ini,$chan,Player2) HP. writeini turn.ini $chan Turn 1 halt } else { notice $nick Its not your turn or your not in this DM. } } ON *:TEXT:!dds*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { notice $nick You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { notice $nick You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick There is no DM on. Type !DM To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick You need someone to attack. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,25) writeini hit.ini $chan Hit2 $rand(0,25) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 12 $readini(pdm.ini,$chan,Player1) Uses their DDS special on $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) . Leaving them with 0 HP. timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player1) has won the DM! timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) 4WON!!! (>^-^>) writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1) remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left. msg $chan 12 $readini(pdm.ini,$chan,Player1) Uses their DDS special on $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) . Leaving them with $readini(hp.ini,$chan,Player2) HP. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,25) writeini hit.ini $chan Hit2 $rand(0,25) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan  $readini(pdm.ini,$chan,Player2) Uses their DDS special on $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) $+ . Leaving them with 0 HP. timer 1 3 msg $chan 4 $readini(pdm.ini,$chan,Player2) has won the DM! timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!! 4(>^-^>) writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1) remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { notice $nick You have $readini(spec.ini,$chan,Player2) $+ % of your Special Bar left. msg $chan 4 $readini(pdm.ini,$chan,Player2) Uses their DDS special on $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) . Leaving them with $readini(hp.ini,$chan,Player1) HP. writeini turn.ini $chan Turn 1 halt } } else { notice $nick Its not your turn or your not in this DM. } } ON *:TEXT:!barrage*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { notice $nick You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { notice $nick You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick There is no DM on. Type !DM To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick You need someone to attack. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 50 ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 12 $readini(pdm.ini,$chan,Player1) casts at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP. timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player1) has won the DM! timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) WON!!! 4(>^-^>) writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1) remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left. msg $chan 12 $readini(pdm.ini,$chan,Player1) casts at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) . Leaving them with $readini(hp.ini,$chan,Player2) HP. writeini turn.ini $chan Turn 1 msg $chan $readini(pdm.ini,$chan,Player1) Has Frozen $readini(pdm.ini,$chan,Player2) , $readini(pdm.ini,$chan,Player1) Gets Another Turn! halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 50 ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 4 $readini(pdm.ini,$chan,Player2) casts at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP. timer 1 3 msg 4 $chan $readini(pdm.ini,$chan,Player2) has won the DM! timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!! 4(>^-^>) writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1) remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { notice $nick You have $readini(spec.ini,$chan,Player2) $+ % of your Special Bar left. msg $chan 4 $readini(pdm.ini,$chan,Player2) casts at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) . Leaving them with $readini(hp.ini,$chan,Player1) HP. writeini turn.ini $chan Turn 2 timer 1 2 msg $chan 4 $readini(pdm.ini,$chan,Player2) Has Frozen $readini(pdm.ini,$chan,Player1) , $readini(pdm.ini,$chan,Player2) Gets Another Turn! halt } } else { notice $nick Its not your turn or your not in this DM. } } ON *:TEXT:!gmaul*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { notice $nick You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { notice $nick You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) < 75 ) { notice $nick You dont have enough special left. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick There is no DM on. Type !DM To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini hit.ini $chan Hit2 $rand(0,30) writeini hit.ini $chan Hit3 $rand(0,30) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3) ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 75 ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 12 $readini(pdm.ini,$chan,Player1) Smashes at $readini(pdm.ini,$chan,Player2) with their G-Maul, hitting a $readini(hit.ini,$chan,hit) , $readini(hit.ini,$chan,hit2) and $readini(hit.ini,$chan,hit3) . Leaving him with 0 HP. timer 1 3 msg $chan $readini(pdm.ini,$chan,Player1) has won the DM! timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) WON!!!12 4(>^-^>) writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1) remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left. msg $chan 12 $readini(pdm.ini,$chan,Player1) Smashes at $readini(pdm.ini,$chan,Player2) with their G-Maul hitting a $readini(hit.ini,$chan,hit), $readini(hit.ini,$chan,hit2) and $readini(hit.ini,$chan,hit3) . Leaving him with $readini(hp.ini,$chan,Player2) HP. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini hit.ini $chan Hit2 $rand(0,30) writeini hit.ini $chan hit3 $rand(0,30) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3) ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 75 ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 4 $readini(pdm.ini,$chan,Player2) Smashs $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit), $readini(hit.ini,$chan,hit2) and $readini(hit.ini,$chan,hit3) . Leaving him with 0 HP. timer 1 3 msg $chan 4 $readini(pdm.ini,$chan,Player2) has won the DM! timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!!12 4(>^-^>) writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1) remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { notice $nick You have $readini(spec.ini,$chan,Player2) $+ % of your Special Bar left. msg $chan 4 $readini(pdm.ini,$chan,Player2) Smashs $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit), $readini(hit.ini,$chan,hit2) and $readini(hit.ini,$chan,hit3) . Leaving them with $readini(hp.ini,$chan,Player1) HP. writeini turn.ini $chan Turn 1 halt } } else { notice $nick Its not your turn or your not in this DM. } } on *:TEXT:!dscim*:#:{ if ($readini(dm.ini,$chan,Status) == $null) { notice $nick There is not a DM Going right now. Type !dm to have a Dm halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick You Need to find someone to attack. halt } if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 12 $readini(pdm.ini,$chan,Player1) Attacks at $readini(pdm.ini,$chan,Player2) with their D-Scim, hitting a $readini(hit.ini,$chan,Hit). Leaving them with 0 HP timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player1) Has Won the DM! timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) WON!!!12 4(>^-^>) writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1) remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { msg $chan 12 $readini(pdm.ini,$chan,Player1) Attacks at $readini(pdm.ini,$chan,Player2) with their D-Scim, hitting a $readini(hit.ini,$chan,Hit). Leaving them with $readini(hp.ini,$chan,Player2) HP writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan hit $rand(0,30) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 4 $readini(pdm.ini,$chan,Player2) Attacks at $readini(pdm.ini,$chan,Player1) with their D-Scim, Hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP time 1 3 msg $chan 4 $readini(pdm.ini,$chan,Player2) Has won the DM! timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!! 4(>^-^>) writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1) remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { msg $chan 4 $readini(pdm.ini,$chan,Player2) attacks at $readini(pdm.ini,$chan,Player1) with their D-Scim, hitting a $readini(hit.ini,$chan,Hit). Leaving him with $readini(hp.ini,$chan,Player1) HP. writeini turn.ini $chan Turn 1 halt } } else { notice $nick Its not your turn or your not in this DM. } } on *:TEXT:!cbow*:#:{ if ($readini(dm.ini,$chan,Status) == $null) { notice $nick There is not a DM Going right now. Type !dm to have a Dm halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick You Need to find someone to attack. halt } if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 112 $readini(pdm.ini,$chan,Player1) Shoots at $readini(pdm.ini,$chan,Player2) with their C-Bow, hitting a $readini(hit.ini,$chan,Hit). Leaving them with 0 HP timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player1) Has Won the DM! timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) WON!!! 4(>^-^>) writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1) remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { msg $chan 12 $readini(pdm.ini,$chan,Player1) Shoots at $readini(pdm.ini,$chan,Player2) with their C-Bow, hitting a $readini(hit.ini,$chan,Hit). Leaving them with $readini(hp.ini,$chan,Player2) HP writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan hit $rand(0,30) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) writeini record.ini $chan Player2 $calc( $readini(record.ini,$chan,Player2) + 1) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 4 $readini(pdm.ini,$chan,Player2) Shoots at $readini(pdm.ini,$chan,Player1) with their C-Bow, Hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP time 1 3 msg $chan 4 $readini(pdm.ini,$chan,Player2) Has won the DM! timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!!12 4(>^-^>) writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1) remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { msg $chan 4 $readini(pdm.ini,$chan,Player2) Shoots at $readini(pdm.ini,$chan,Player1) with their C-Bow, hitting a $readini(hit.ini,$chan,Hit). Leaving him with $readini(hp.ini,$chan,Player1) HP. writeini turn.ini $chan Turn 1 halt } } else { notice $nick Its not your turn or your not in this DM. } } ON *:TEXT:!mbow*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { notice $nick You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { notice $nick You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick There is no DM on. Type !DM To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,25) writeini hit.ini $chan Hit2 $rand(0,25) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 12 $readini(pdm.ini,$chan,Player1) shoots their Magic Short Bow at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2). Leaving him with 0 HP. timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player1) has won the DM! timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) WON!!! 4(>^-^>) writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1) remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left. msg $chan 12 $readini(pdm.ini,$chan,Player1) shoots their Magic Short Bow at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2). Leaving him with $readini(hp.ini,$chan,Player2) HP. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,25) writeini hit.ini $chan Hit2 $rand(0,25) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 4 $readini(pdm.ini,$chan,Player2) shoots their Magic Short Bow at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2). Leaving him with 0 HP. timer 1 3 msg $chan 4 $readini(pdm.ini,$chan,Player2) has won the DM! timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!! 4(>^-^>) writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1) remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { notice $nick You have $readini(spec.ini,$chan,Player2) $+ % of your Special Bar left. msg $chan 4 $readini(pdm.ini,$chan,Player2) shoots their Magic Short Bow at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2). Leaving him with $readini(hp.ini,$chan,Player1) HP. writeini turn.ini $chan Turn 1 halt } } else { notice $nick Its not your turn or your not in this DM. } } on *:TEXT:!guthan*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { notice $nick You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { notice $nick You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) < 50 ) { notice $nick You dont have enough special left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) < 50 ) { notice $nick You dont have enough special left. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick There is not a DM Going right now. Type !dm to have a Dm halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick You Need to find someone to attack. halt } if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,35) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 50 ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) + $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 12 $readini(pdm.ini,$chan,Player1) Attacks at $readini(pdm.ini,$chan,Player2) with Guthans, hitting a $readini(hit.ini,$chan,Hit). Leaving them with 0 HP timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player1) Has Won the DM! timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) WON!!!12 4(>^-^>) writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1) remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left. msg $chan 12 $readini(pdm.ini,$chan,Player1) Attacks at $readini(pdm.ini,$chan,Player2) with Guthans, hitting a $readini(hit.ini,$chan,Hit). Leaving them with $readini(hp.ini,$chan,Player2) HP msg $chan 4 $readini(pdm.ini,$chan,Player1) Has Regained $readini(hit.ini,$chan,Hit) HP, and now has $readini(hp.ini,$chan,Player1) HP! writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan hit $rand(0,30) writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 50 ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) + $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 4 $readini(pdm.ini,$chan,Player2) Attacks at $readini(pdm.ini,$chan,Player1) with Guthans, Hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP time 1 3 msg $chan 4 $readini(pdm.ini,$chan,Player2) Has won the DM! timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!! 4(>^-^>) writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1) remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { notice $nick You have $readini(spec.ini,$chan,Player2) $+ % of your Special Bar left. msg $chan 4 $readini(pdm.ini,$chan,Player2) Attacks at $readini(pdm.ini,$chan,Player1) with Guthans, hitting a $readini(hit.ini,$chan,Hit). Leaving him with $readini(hp.ini,$chan,Player1) HP. msg $chan 4 $readini(pdm.ini,$chan,Player2) Has Regained $readini(hit.ini,$chan,Hit) HP, and now has $readini(hp.ini,$chan,Player2) HP! writeini turn.ini $chan Turn 1 halt } } else { notice $nick Its not your turn or your not in this DM. } } on *:TEXT:!recharge*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) >= 100 ) { notice $nick You Already Have Full Special. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) >= 100 ) { Notice $nick You Already Have Full Special. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick There is no DM on. Type !DM To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick You cannot recharge yet. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 25 ) notice $readini(pdm.ini,$chan,Player1) You now have $readini(spec.ini,$chan,Player1) $+ % Special Now. msg $chan 12 $readini(pdm.ini,$chan,Player1) Recharges Their Special And Has $readini(spec.ini,$chan,Player1) $+ % Special. writeini turn.ini $chan Turn 2 halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 25 ) notice $readini(pdm.ini,$chan,Player2) You now have $readini(spec.ini,$chan,Player2) $+ % Special Now. msg $chan 4 $readini(pdm.ini,$chan,Player2) Recharges Their Special And Has $readini(spec.ini,$chan,Player2) $+ % Special. writeini turn.ini $chan Turn 1 halt } else { notice $nick Its not your turn or your not in this DM. } } ON *:TEXT:!enddm*:#:{ if ($readini(dm.ini,$chan,Status) == $null) { notice $nick There is not a DM for this channel halt } if ($nick isop $chan || $nick ishop $chan || $nick == joint_fest) { msg $chan DM ended by $nick type !dm to start a new DM $+ . remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total } else { notice $nick you cant do that =0.... you are a wittle narb that isnt voiced or is voiced. msg $chan 12LMAO!! $nick just tried ending the dm when he isnt a Halfop or Op!! LOL } } ON *:TEXT:!helpdm*:#:{ notice $nick !enddm - this is if you are halfop or greater notice $nick !guthans notice $nick !whip notice $nick !cbow notice $nick !recharge notice $nick !dds notice $nick !dh notice $nick !eat notice $nick !barrage notice $nick !gmaul notice $nick !dscim notice $nick !mbow } on *:text:!adddm*:#: { if ($2) { set %dmlist [ $+ [ $2 ] ] on } if ($nick isop #alexbot || $nick ishop #alexbot) { notice $nick Channel $2 Has Been Added To the DM List. } } on *:text:!deldm*:#: { if ($2) { set %dmlist [ $+ [ $2 ] ] off } if ($nick isop #alexbot || $nick ishop #alexbot) { notice $nick Channel $2 Has Been Removed From the DM List. }