==[ MYRMIDON ]== (Myrmidon) HIGH-SLOTS : ~~~~~~~~~~~~ - [ 175 | 20] Medium Diminishing Power System Drain I powergrid usage = 175.0 MW entityArmorRepairDelayChanceMediumMultiplier = 0.97 entityArmorRepairDelayChanceSmallMultiplier = 0.894 entityArmorRepairDelayChanceLargeMultiplier = 0.993 Tech Level = 1.0 entityShieldBoostDelayChanceLargeMultiplier = 0.993 entityShieldBoostDelayChanceMediumMultiplier = 0.97 entityShieldBoostDelayChanceSmallMultiplier = 0.894 CPU usage = 20.0 tf Primary Skill required = 3423.0 typeID Activation time / duration = 6.0 hp = 20.0 requiredSkill1Level = 2.0 Transfer range = 12600.0 m Energy transfer amount = 36.0 - [ 175 | 20] Medium Diminishing Power System Drain I powergrid usage = 175.0 MW entityArmorRepairDelayChanceMediumMultiplier = 0.97 entityArmorRepairDelayChanceSmallMultiplier = 0.894 entityArmorRepairDelayChanceLargeMultiplier = 0.993 Tech Level = 1.0 entityShieldBoostDelayChanceLargeMultiplier = 0.993 entityShieldBoostDelayChanceMediumMultiplier = 0.97 entityShieldBoostDelayChanceSmallMultiplier = 0.894 CPU usage = 20.0 tf Primary Skill required = 3423.0 typeID Activation time / duration = 6.0 hp = 20.0 requiredSkill1Level = 2.0 Transfer range = 12600.0 m Energy transfer amount = 36.0 - [ 175 | 20] Medium Diminishing Power System Drain I powergrid usage = 175.0 MW entityArmorRepairDelayChanceMediumMultiplier = 0.97 entityArmorRepairDelayChanceSmallMultiplier = 0.894 entityArmorRepairDelayChanceLargeMultiplier = 0.993 Tech Level = 1.0 entityShieldBoostDelayChanceLargeMultiplier = 0.993 entityShieldBoostDelayChanceMediumMultiplier = 0.97 entityShieldBoostDelayChanceSmallMultiplier = 0.894 CPU usage = 20.0 tf Primary Skill required = 3423.0 typeID Activation time / duration = 6.0 hp = 20.0 requiredSkill1Level = 2.0 Transfer range = 12600.0 m Energy transfer amount = 36.0 - [ 105 | 22] Heavy Electron Blaster II [200xVoid M] Signature Resolution = 125.0 m powergrid usage = 105.0 MW Charge size = 2.0 1=small 2=medium 3=l Accuracy falloff = 1800.0 m Tertiary Skill required = 12211.0 typeID Secondary Skill required = 3300.0 typeID Used with (chargegroup) = 377.0 groupID Primary Skill required = 3304.0 typeID Used with (chargegroup) = 85.0 groupID requiredSkill3Level = 1.0 requiredSkill2Level = 3.0 requiredSkill1Level = 4.0 Trackingspeed / Accuracy = 0.072 rad/sec Optimal Range = 2160.0 m Rate of fire = 2.27 CPU usage = 22.4 tf hp = 20.0 Tech Level = 2.0 activation cost = 2.8 Energy Damage Modifier = 2.822 x - [ 105 | 22] Heavy Electron Blaster II [200xVoid M] Signature Resolution = 125.0 m powergrid usage = 105.0 MW Charge size = 2.0 1=small 2=medium 3=l Accuracy falloff = 1800.0 m Tertiary Skill required = 12211.0 typeID Secondary Skill required = 3300.0 typeID Used with (chargegroup) = 377.0 groupID Primary Skill required = 3304.0 typeID Used with (chargegroup) = 85.0 groupID requiredSkill3Level = 1.0 requiredSkill2Level = 3.0 requiredSkill1Level = 4.0 Trackingspeed / Accuracy = 0.072 rad/sec Optimal Range = 2160.0 m Rate of fire = 2.27 CPU usage = 22.4 tf hp = 20.0 Tech Level = 2.0 activation cost = 2.8 Energy Damage Modifier = 2.822 x - [ 0 | 0] Turret Slot MED-SLOTS : ~~~~~~~~~~~~ - [ 165 | 25] Medium Capacitor Booster II [1xCap Booster 800] Used with (chargegroup) = 87.0 groupID powergrid usage = 165.0 MW Tech Level = 2.0 requiredSkill1Level = 4.0 Primary Skill required = 3417.0 typeID CPU usage = 25.0 tf Activation time / duration = 12.0 hp = 20.0 - [ 1 | 22] Fleeting Propulsion Inhibitor I powergrid usage = 1.0 MW Tech Level = 1.0 Optimal Range = 10000.0 m CPU usage = 22.0 tf Max Velocity Bonus = -90.0 % Primary Skill required = 3435.0 typeID Activation time / duration = 5.0 hp = 20.0 requiredSkill1Level = 1.0 activation cost = 3.4 Energy - [ 1 | 22] Fleeting Propulsion Inhibitor I powergrid usage = 1.0 MW Tech Level = 1.0 Optimal Range = 10000.0 m CPU usage = 22.0 tf Max Velocity Bonus = -90.0 % Primary Skill required = 3435.0 typeID Activation time / duration = 5.0 hp = 20.0 requiredSkill1Level = 1.0 activation cost = 3.4 Energy - [ 1 | 44] Warp Disruptor II powergrid usage = 1.0 MW Warp Scramble Strength = 1.0 Tech Level = 2.0 Optimal Range = 24000.0 m CPU usage = 44.0 tf Primary Skill required = 3435.0 typeID Activation time / duration = 5.0 hp = 20.0 requiredSkill1Level = 2.0 activation cost = 21.25 Energy - [ 150 | 50] Y-T8 Overcharged Hydrocarbon I Microwarpdrive powergrid usage = 150.0 MW Tech Level = 1.0 Mass Addition = 5000000.0 kg Signature Radius Bonus = 525.0 % CPU usage = 50.0 tf Max Velocity Bonus = 525.0 % Primary Skill required = 3454.0 typeID Activation time / duration = 10.0 Capacitor bonus = 75.0 % Shield HP bonus = 100.0 % hp = 20.0 Thrust = 1.5E7 N requiredSkill1Level = 1.0 activation cost = 171.0 Energy LOW-SLOTS : ~~~~~~~~~~~~ - [ 1 | 44] Armor Thermic Hardener II powergrid usage = 1.0 MW Tech Level = 2.0 CPU usage = 44.0 tf Primary Skill required = 3394.0 typeID Activation time / duration = 20.0 Passive thermal dmg resistance bonus = -1.0 % hp = 10.0 requiredSkill1Level = 5.0 activation cost = 30.0 Energy Thermal dmg resistance bonus = -55.0 % - [ 1 | 44] Armor Explosive Hardener II Explosive dmg resistance bonus = -55.0 % powergrid usage = 1.0 MW Tech Level = 2.0 CPU usage = 44.0 tf Primary Skill required = 3394.0 typeID Activation time / duration = 20.0 hp = 10.0 Passive Explosive dmg resistance bonus = -1.0 % requiredSkill1Level = 5.0 activation cost = 30.0 Energy - [ 1 | 44] Armor Kinetic Hardener II Kinetic dmg resistance bonus = -55.0 % powergrid usage = 1.0 MW Tech Level = 2.0 CPU usage = 44.0 tf Primary Skill required = 3394.0 typeID Activation time / duration = 20.0 Passive kinetic dmg resistance bonus = -1.0 % hp = 10.0 requiredSkill1Level = 5.0 activation cost = 30.0 Energy - [ 173 | 28] Medium Armor Repairer II powergrid usage = 173.0 MW Armor hp Repaired = 416.0 Tech Level = 2.0 CPU usage = 28.0 tf Secondary Skill required = 3392.0 typeID Primary Skill required = 3393.0 typeID Activation time / duration = 9.6 hp = 20.0 requiredSkill2Level = 4.0 requiredSkill1Level = 4.0 activation cost = 160.0 Energy - [ 173 | 28] Medium Armor Repairer II powergrid usage = 173.0 MW Armor hp Repaired = 416.0 Tech Level = 2.0 CPU usage = 28.0 tf Secondary Skill required = 3392.0 typeID Primary Skill required = 3393.0 typeID Activation time / duration = 9.6 hp = 20.0 requiredSkill2Level = 4.0 requiredSkill1Level = 4.0 activation cost = 160.0 Energy - [ 1 | 30] Damage Control II Armor Em Damage Resistance = 15.0 % powergrid usage = 1.0 MW Hull Thermal Damage Resistance = 60.0 % Primary Skill required = 3394.0 typeID Hull Kinetic Damage Resistance = 60.0 % Hull Explosive Damage Resistance = 60.0 % Hull Em Damage Resistance = 60.0 % Activation time / duration = 30.0 requiredSkill1Level = 4.0 Shield Thermal Damage Resistance = 12.5 % Shield Kinetic Damage Resistance = 12.5 % Shield Explosive Damage Resistance = 12.5 % Shield Em Damage Resistance = 12.5 % Armor Thermal Damage Resistance = 15.0 % CPU usage = 30.0 tf hp = 20.0 cpuBonusSuperWeapon = 0.0010 Tech Level = 2.0 cpuPenaltySuperWeapon = 99900.0 activation cost = 1.0 Energy Armor Kinetic Damage Resistance = 15.0 % Armor Explosive Damage Resistance = 15.0 % RIG-SLOTS : ~~~~~~~~~~~~ - [ 0] Empty Slot - [ 0] Empty Slot - [ 0] Empty Slot DRONE BAY : ~~~~~~~~~~~~~~~ - Ogre I (Heavy Attack Drone) - Ogre I (Heavy Attack Drone) - Ogre I (Heavy Attack Drone) - Ogre I (Heavy Attack Drone) - Ogre I (Heavy Attack Drone) SHIP'S ATTRIBUTES : ~~~~~~~~~~~~~~~ Powergrid : 1403.0 MW / 1468.75 MW CPU : 485.8 tf / 500.0 tf Capacitor (regen) : 2531.25 Energy (600.0sec) Max Cap Regen : 10.34 per sec (approx.) Max Cap Needed : 63.046 per sec Velocity : 924.822 m/sec Signature : 1875.0 m Target Range : 57750.0 m Scan Resolution : 250.0 mm ECCM Magnetometric : 18.0 points Shield HP (regen) : 3906.0 HP (1250.0sec) Max Shield Regen : 7.81 per sec (approx.) Shield EM : 12.5 % Shield Explo : 65.0 % Shield Kinetic : 47.5 % Shield Thermal : 30.0 % Armor HP : 5860.0 Armor EM : 66.0 % Armor Explo : 64.78 % Armor Kinetic : 74.56 % Armor Thermal : 74.56 % Structure HP : 5371.25 Drone Capacity : 125.0 m3 Capacity : 400.0 Warp Max Distance : 261.1AU ==> 270.0 DPS <== SKILLS REQUIRED ~~~~~~~~~~~~~~~ Lvl 3 Gallente Cruiser Lvl 3 Electronics Lvl 2 Energy Emission Systems Lvl 4 Gallente Frigate Lvl 1 Medium Blaster Specialization Lvl 4 Spaceship Command Lvl 4 Small Blaster Specialization Lvl 4 Energy Systems Operation Lvl 3 Engineering Lvl 1 High Speed Maneuvering Lvl 4 Motion Prediction Lvl 2 Battlecruisers Lvl 4 Afterburner Lvl 2 Science Lvl 4 Navigation Lvl 5 Medium Hybrid Turret Lvl 5 Small Hybrid Turret Lvl 1 Heavy Drone Operation Lvl 5 Hull Upgrades Lvl 3 Gunnery Lvl 4 Repair Systems Lvl 4 Mechanic Lvl 5 Drones Lvl 2 Propulsion Jamming