Storyboard *sb = new Storyboard (); DoubleAnimation *r_anim = new DoubleAnimation (); registerName ("rect-transform", r_transform); r_anim->to = -360; r_anim->by = -0.1; sb->ChildAdd (r_anim); sb->SetTargetName (r_anim, "rect-transform"); sb->SetTargetProperty (r_anim, "RotateTransform::Angle"); if (v != NULL) { DoubleAnimation *v_anim = new DoubleAnimation (); registerName ("video-transform", v_transform); v_anim->to = 360; v_anim->by = 0.1; sb->ChildAdd (v_anim); sb->SetTargetName (v_anim, "video-transform"); sb->SetTargetProperty (v_anim, "RotateTransform::Angle"); }