GetPlayerId2(playername[]) { new i; if (IsNumber(playername)) { i = strval(playername); if (IsPlayerConnected(i)) { return i; } } for (i = 0; i < MAX_PLAYERS; i++) { if ((IsPlayerConnected(i)) && (strcmp(playername, gPlayerName[i], true) == 0)) { return i; } } return INVALID_PLAYER_ID; }