kill all paths belonging to objects knob [-e -i -m -v] [-o v/m/e/k] [zap|zero|(x|y|z|X|Y|Z|S|ax|ay|az|aX|aY|aZ|aS|xa dc|yadc|ang1|ang2|distadc [val])] emulate knob twist (e.g. knob x 1) l [-r] list object information, verbose l_muves MUVES_component1 MUVES_component2 ... list the MGED components that make up the specified MUVES components/sys tems labelvert object[s] label vertices of wireframes of objects listeval lists 'evaluated' path solids lm [-l] value [value value...] list all regions that have a MUVES_Component attribute with any of the l isted values loadtk [DISPLAY] initializes the Tk window library loadview file load view from raytrace script file lookat "x y z" set the look-at point ls [-A -o -a -c -r -s -p -l] [object(s) | name/value pairs] list objects in this database lt object list object's tree as a tcl list of {operator object} pairs make -t | name create a primitive make_bb bbname object(s) make a bounding box (rpp) around the specified objects match expression globs expression against database objects, does not return tokens that m atch nothing mater comb [material] assign/delete material to combination matpick # or a/b select arc which has matrix to be edited, in O_PATH state memprint print memory maps mirface #### axis mirror an ARB face mirror old new axis mirror solid or combination around axis mrot x y z rotate view using model x,y,z mv from to rename a database object mvall from to rename all occurences of object nirt [nirt(1) options] [x y z] trace a single ray from current view nmg_collapse nmg_solid new_solid maximum_error_distance [minimum_allowed_angle] decimate NMG solid via edge collapse nmg_simplify [arb|tgc|ell|poly] new_solid nmg_solid simplify nmg_solid, if possible oed path_lhs path_rhs go from view to object_edit of path_lhs/path_rhs opendb [database.g] close current .g file, and open new .g file orientation quat set the orientation from quaternion orot [-i] xdeg ydeg zdeg rotate object being edited oscale factor scale object by factor overlay file.pl [name] overlay the specified 2D/3D UNIX plot file p dx [dy dz] set parameters pathlist name(s) list all paths from name(s) to leaves paths pattern lists all paths matching input path permute tuple permute vertices of an ARB pl [-float] [-zclip] [-2d] [-grid] [out_file] [|filter] Experimental - uses dm-plot:make UNIX-plot of view plot [-float] [-zclip] [-2d] [-grid] [out_file] [|filter] make UNIX-plot of view polybinout file store vlist polygons into polygon file (experimental) pov center quat scale eye_pos perspective set point of view prcolor print color table prefix new_prefix object(s) prefix each occurrence of object name(s) press button_label emulate button press preview [-v] [-d sec_delay] [-D start frame] [-K last frame] rt_script_file preview new style RT animation script prj_add [-t] [-b] [-n] shaderfile [image_file] [image_width] [image_height] Appends image filename + current view parameters to shaderfile ps [-f font] [-t title] [-c creator] [-s size in inches] [-l linewidth] file creates a postscript file of the current view push object(s) push object(s) path transformations to solids put object type attrs create a database object putmat a/b {I | m0 m1 ... m16} replace matrix on combination's arc q quit qorot x y z dx dy dz theta rotate object being edited about specified vector qray subcommand get/set query_ray characteristics query_ray [nirt(1) options] [x y z] trace a single ray from current view quit quit qvrot dx dy dz theta set view from direction vector and twist angle r object(s) create or append objects to a region rcc-blend rccname newname thickness [b|t] create a blend at an end of an rcc rcc-cap rccname newname [height] [b|t] create a cap (ell) at an end of an rcc rcc-tgc rccname newname x y z [b|t] create a tgc with the specified apex at an end of an rcc rcc-tor rccname newname create a tor from an rcc rcodes filename read region ident codes from filename read_muves MUVES_regionmap_file [sysdef_file] read the MUVES region_map file and optionally the sysdef file red object edit a group or region using a text editor redraw_vlist object(s) given the name(s) of database objects, re-generate the vlist associated with every solid in view which references the named object(s), either solids or regions. Particularly useful with outboard .inmem database modifications. refresh send new control list regdebug [number] toggle display manager debugging or set debug level regdef ident [air [los [material]]] change next region default codes regions file object(s) make ascii summary of regions reid assembly regionID assign region IDs to all regions under some assembly/combination startin g with the given region ID number release [name] release display processor remat assembly GIFTmater assign a given material ID number to all regions under some assembly/com bination reset Reset view such that all solids can be seen rfarb makes arb given point, 2 coord of 3 pts, rot, fb, thickness rm comb object(s) remove members from a combination rmater filename read combination materials from filename rmats file load view(s) from 'savekey' file rot "x y z" rotate the view rotobj [-i] xdeg ydeg zdeg rotate object being edited rpp-arch rppname newname face create an arch at a face of an rpp rpp-cap rppname newname face height [0|1] create a cap (arb6) at a face of an rpp rrt prog [options] invoke prog with view rt [options] [-- objects] do raytrace of view or specified objects rt_gettrees procname [-i] [-u] treetops... create an rt instance object rtabort abort the associated raytraces rtarea [options] [-- objects] report the exposed and presented areas in the current view rtcheck [options] check for overlaps in current view rtedge [options] [-- objects] do edge rendering of view or specified objects rtweight [options] [-- objects] report the approximate weight and centroid of displayed geometry savekey file [time] save keyframe in file (experimental) saveview file [args] save view in file for RT sca sfactor scale by sfactor sed solid-edit named solid setview x y z set the view given angles x, y, and z in degrees shaded_mode [-a |-auto] [0|1|2] get/set shaded mode shader comb {shader_name {keyword value keyword value ...}} assign shader using Tcl list format shells nmg_model breaks model into seperate shells showmats path show xform matrices along path size vsize set/get the view size solids file object(s) make ascii summary of solid parameters sph-part sph1name sph2name newname create a part from two sph's status [state|Viewscale|base2local|local2base| toViewcenter|Viewrot|model2view|view2model| model2objview|objview2model|help] get view status summary [p r g] count/list primitives/regions/groups sv x y [z] move view center sync forces UNIX sync t [-a -c -r -s] table of contents t_muves list all the known MUVES components/systems ted text edit a solid's parameters title description Set/get database title tol [abs|rel|norm|dist|perp [#] Set/get tessellation and calculation tolerances tops [-n] [-u] [-g] find all top level objects tor-rcc torname newname create an rcc from a tor tra dx dy dz translate by (dx,dy,dz) track adds tracks to database translate x y z trans object to x,y, z tree [-c] [-i n] [-o outfile] object(s) print out a tree of all members of an object unhide [objects] unset the "hidden" flag for the specified objects so they will appear in a "t" or "ls" command output units [mm|cm|m|in|ft|...] change units vars [var=opt] get/set mged variables vdraw write|insert|delete|read|length|send [args] Expermental drawing (cnuzman) view center|size|eye|ypr|quat|aet get/set view parameters (local units). vnirt x y trace a single ray from x y vquery_ray x y trace a single ray from x y vrot xdeg ydeg zdeg rotate viewpoint wcodes filename object(s) write region ident codes to filename wdb_binary (-i|-o) major_type minor_type dest source manipulate opaque objects. Must specify one of -i (for creating or adjusting objects (inpu t)) or -o for extracting objects (output). If the major type is "u" the minor type must be one of: "f" -> float "d" -> double "c" -> char (8 bit) "s" -> short (16 bit) "i" -> int (32 bit) "l" -> long (64 bit) "C" -> unsigned char (8 bit) "S" -> unsigned short (16 bit) "I" -> unsigned int (32 bit) "L" -> unsigned long (64 bit) For input, source is a file name and dest is an object name. For output source is an object name and dest is a file name. Only uniform array binary objects (major_type=u) are currently supported whatid region return the specified region's id which_shader Shader(s) lists all combinations using the given shaders whichair code(s) find regions with the specified air code(s) whichid [-s] id(s) find regions with the specified id(s) who [r(eal)|p(hony)|b(oth)] list the top-level objects currently being displayed wmater filename comb(s) write combination materials to filename x [lvl] print solid table & vector list xpush object push object path transformations to solids, creating solids if necessary zoom sf zoom view by specified scale factor mged>