public OnGameModeInit() { Menu1 = CreateMenu("Menu1", 1, XX, XX, XX, XX); if (IsValidMenu(Menu1)){ SetMenuColumnHeader(Menu1, 0, "Menu"); AddMenuItem(Menu1, 0, "Pistolas"); } Menu2 = CreateMenu("Menu2 ", 2, XX, XX, XX, XX); if (IsValidMenu(Menu2 )){ SetMenuColumnHeader(Menu2 , 0, "weapons"); SetMenuColumnHeader(Menu2 , 1, "price"); AddMenuItem(Menu2 , 0, "XXXXXX"); AddMenuItem(Menu2 , 1, "$XX"); } return 1; } public OnPlayerSelectedMenuRow(playerid, row) { if(GetPlayerMenu(playerid) == Menu1) { switch(row) { case 0: { ShowMenuForPlayer(Menu2, playerid); } } } if(GetPlayerMenu(playerid) == Menu2) { switch(row) { case 0: { GivePlayerWeapon(playerid, XX, XXX); GivePlayerMoney(playerid, XX); ShowMenuForPlayer(Menu2, playerid); } } } }