;Unnamed Battle bot made by Alkora(Itsuki_Koizumi) (Server: irc.animelab.com channel #Naruto_Arena OR irc.immortal-anime.net channel #Truth_Or_Dare) and ][ (Server: irc.immortal-anime.net channel #Truth_Or_Dare) ;Start on *:TEXT:start:#allaboutsp: { msg $chan Welcome to Unnamed Game 2.0 (Beta). if (!$readini(ugc.ini,chr,list)) { msg $chan Error - No Character Plugin detected. | return } msg $chan Characters: $readini(ugc.ini,chr,list) msg $chan Say chr to choose a character. } on *:TEXT:chr *:#allaboutsp: { if (!$readini(ugc.ini,$2-,name)) { msg $chan That character doesn't exist. } writeini ugs.ini $nick chr $readini(ugc.ini,$2-,name) if ($readini(ugs.ini,$nick,LVL) { goto AlreadyHasStats } writeini ugs.ini $nick Attack 0 writeini ugs.ini $nick Defense 0 writeini ugs.ini $nick Speed 0 writeini ugs.ini $nick HP 200 writeini ugs.ini $nick HPMax 200 writeini ugs.ini $nick LVL 1 writeini ugs.ini $nick EXP 0 writeini ugs.ini $nick Nextlvl 100 writeini ugs.ini $nick Money 0 writeini ugs.ini $nick Fighting No :AlreadyHasStats writeini ugs.ini $nick ATK1 $readini(ugc.ini,$2-,ATK1) writeini ugs.ini $nick ATK2 $readini(ugc.ini,$2-,ATK2) writeini ugs.ini $nick ATK3 $readini(ugc.ini,$2-,ATK3) writeini ugs.ini $nick ATK4 $readini(ugc.ini,$2-,ATK4) msg $chan Okay. What is your gender? (Male, Female) .auser Gen $nick } on Gen:TEXT:*:#allaboutsp: { if (male == $1-) { msg $chan Your gender has been set to: 'Male' writeini ugs.ini $nick Gender him msg $chan You are now registered with the character: $readini(ugs.ini,$nick,chr) $+ . .ruser $nick } if (Female == $1-) { msg $chan Your gender has been set to: 'Female' writeini ugs.ini $nick Gender her msg $chan You are now registered with the character: $readini(ugs.ini,$nick,chr) $+ . .ruser $nick } } on *:TEXT:stats*:#allaboutsp: { if (!$2-) { set %temp.nick $nick | goto continue } if ($2 ison $chan) { set %temp.nick $2 } :continue if (!$readini(ugs.ini,%temp.nick,CHR)) { msg $chan You/They are not registered. Say: Start | return } if (!$readini(ugs.ini,%temp.nick,HPMax)) { msg $chan Error - There is a problem with your/their stats. Say start to re-register. | return } msg $chan (Character: $readini(ugs.ini,%temp.nick,CHR) $+ ) (HP: $readini(ugs.ini,%temp.nick,HP) $+ / $+ $readini(ugs.ini,%temp.nick,HPMax) $+ ) (Level: $readini(ugs.ini,%temp.nick,LVL) $+ ) (EXP: $readini(ugs.ini,%temp.nick,EXP) $+ ) (Attack: $readini(ugs.ini,%temp.nick,Attack) $+ ) (Defense: $readini(ugs.ini,%temp.nick,Defense) $+ ) (Fighting: $readini(ugs.ini,%temp.nick,fighting) $+ ) msg $chan Attacks: (1: $readini(ugs.ini,%temp.nick,ATK1) $+ ) (2: $readini(ugs.ini,%temp.nick,ATK2) $+ ) (3: $readini(ugs.ini,%temp.nick,ATK3) $+ ) (4: $readini(ugs.ini,%temp.nick,ATK4) $+ ) } on *:TEXT:Help*:#allaboutsp: { if (!$2) { notice $nick Topics: Battling - Registration - Store - Stats - Adding more soon! | return notice $nick Syntax: Help } if ($2 == Battling) { notice $nick To enter the battle field, type Fight. To lock on to someone else in the battlefield, type lo . To attack someone while locked on to them, type Atk ?-4> notice $nick Locking on to someone will take some time (a few seconds), but it has a few benefits: notice $nick #1: You don't have to say the person's name when attacking. #2: Your attack has a much lower chance of missing. notice $nick If you just spray-and-pray with atk ?-4> , you can attack multiple people quickly, but you lose accuracy. } if ($2 == Registration) { notice $nick To start registering, type Start. } if ($2 == Store) { notice $nick To see whats in the store, type Store. } if ($2 == Stats) { notice $nick To view you stats, type Stats. } } on *:TEXT:fight:#allaboutsp: { if (!$readini(ugs.ini,$nick,CHR)) { msg $chan You are not registered. Say: Start | return } if ($readini(ugs.ini,$nick,fighting) == yes) { msg $chan $nick $+ ( $+ $readini(ugs.ini,$nick,chr) $+ ) starts running from the battle field.. | timer 1 10 lfield $chan $nick | return } writeini ugs.ini $nick fighting Yes msg $chan $nick $+ ( $+ $readini(ugs.ini,$nick,chr) $+ ) has entered the field! To lock on to $readini(ugs.ini,$nick,Gender) say lo . } alias lfield { writeini ugs.ini $2 fighting No writeini ugs.ini %temp.lo HP $readini(ugs.ini,%temp.lo,HPMax) msg $1 $2 $+ ( $+ $readini(ugs.ini,$2,chr) $+ ) has escaped from the battle field! } on *:TEXT:lo*:#allaboutsp: { if ($1 != lo) { return } if (!$2-) && (!$readini(ugs.ini,$nick,lo)) { msg $chan Error - Say Help Battling to learn how to lock on. | return } if (!$2-) && ($readini(ugs.ini,$nick,lo)) { msg $chan $nick has stopped locking on to $readini(ugs.ini,$nick,lo) $+ . | remini ugs.ini $nick lo | return } if ($2 !ison $chan) { msg $chan Error - That person is not here. | return } if ($readini(ugs.ini,$nick,fighting) != Yes) { msg $chan Error - You are not in the field. Say: Fight | return } if ($readini(ugs.ini,$2,fighting) != Yes) { msg $chan Error - That person is not in the field. Say: Fight | return } msg $chan $nick begins targeting $2 $+ .. timer 1 5 lo $chan $nick $2 } alias lo { writeini ugs.ini $2 lo $3 msg $1 $2 $+ ( $+ $readini(ugs.ini,$2,chr) $+ ) has locked on to $3 $+ ( $+ $readini(ugs.ini,$3,chr) $+ ) $+ ... They can now say ATK to attack $readini(ugs.ini,$nick,Gender) $+ . } on *:TEXT:atk *:#allaboutsp: { if (!$readini(ugs.ini,$nick,lo)) { if (!$3) || ($4-) || ($3 !ison $chan) || ($readini(ugs.ini,$3,fighting) != Yes) { msg $chan Error - Say Help Battling to learn how to attack | return } set %temp.lo $3 set %temp.miss 5 goto continue } if ($3) { msg $chan Error - You are already locked on to someone. Say lo to stop, or lo to lock on to someone else. | return } set %temp.lo $readini(ugs.ini,$nick,lo) set %temp.miss 3 :continue if ($readini(ugs.ini,$nick,fighting) != Yes) { msg $chan Error - You are not in the field. Say: Fight | return } if ($readini(ugs.ini,%temp.lo,fighting) != Yes) { msg $chan Error - That person is not in the field. Say: Fight | return } if (%temp.lo !ison $chan) { msg $chan Error - That person has left/isn't here. | return } if ($readini(ugs.ini,$nick,attacking) == Yes) { msg $chan Error - You are already attacking, $nick $+ . | return } if ($2 < 0) || ($2 > 4) || ($2 !isnum) { msg $chan Error - Say Help Battling to learn how to attack | return } writeini ugs.ini $nick attacking Yes timer 1 10 datk $chan $nick set %temp.hom $rand(1,%temp.miss) if (%temp.hom == 1) { msg $chan $nick $+ ( $+ $readini(ugs.ini,$nick,chr) $+ ) attacks %temp.lo $+ ( $+ $readini(ugs.ini,%temp.lo,chr) $+ ) with %temp.atk $+ .. but misses! return } set %temp.atk $readini(ugs.ini,$nick,atk $+ $2) set %tmp.exdmg $rand(1,23) set %tmp.dmg $calc($readini(ugs.ini,$nick,Attack) - $readini(ugs.ini,%temp.lo,defense) + %tmp.exdmg) if (%temp.dmg < 1) { set %temp.dmg 1 } writeini ugs.ini %temp.lo HP $calc($readini(ugs.ini,%temp.lo,HP) - %temp.dmg) if ($readini(ugs.ini,%temp.lo,HP) < 1) { writeini ugs.ini %temp.lo HP 0 } msg $chan $readini(ugs.ini,$nick,HP) - $nick $+ ( $+ $readini(ugs.ini,$nick,chr) $+ ) $+ 's health - News: $nick $+ ( $+ $readini(ugs.ini,$nick,chr) $+ ) attacks %temp.lo with %temp.atk $+ ! msg $chan $readini(ugs.ini,%temp.lo,HP) - %temp.lo $+ 's health set %temp.llo $rand(1,5) if (%temp.llo == 1) && ($readini(ugs.ini,%temp.lo,lo)) { remini ugs.ini %temp.lo lo msg $chan %temp.lo $+ ( $+ $readini(ugs.ini,%temp.lo,chr) $+ ) has lost their lock on (to $readini(ugs.ini,%temp.lo,lo) $+ ) as a result of the attack. return } if ($readini(ugs.ini,%temp.lo,HP) < 1) { writeini ugs.ini %temp.lo fighting No writeini ugs.ini %temp.lo HP $readini(ugs.ini,%temp.lo,HPMax) set %temp.expgain $rand(1,40) writeini ugs.ini $nick EXP $calc($readini(ugs.ini,$nick,EXP) + %temp.expgain) msg $chan %temp.lo $+ ( $+ $readini(ugs.ini,%temp.lo,chr) $+ ) has died! $nick $+ ( $+ $readini(ugs.ini,$nick,chr) $+ ) gets %temp.expgain EXP for winning. remini ugs.ini %temp.lo lo } if ($readini(ugs.ini,$nick,EXP) >= $readini(ugs.ini,$nick,Nextlvl)) { msg $chan $nick $+ ( $+ $readini(ugs.ini,$nick,chr) $+ ) has just grown to level $calc($readini(ugs.ini,$nick,LVL) + 1) writeini ugs.ini $nick Attack $calc($readini(ugs.ini,$nick,Attack) + 15) writeini ugs.ini $nick Defense $calc($readini(ugs.ini,$nick,Defense) + 10) writeini ugs.ini $nick HPMax $calc($readini(ugs.ini,$nick,HPMax) + 100) writeini ugs.ini $nick LVL $calc($readini(ugs.ini,$nick,LVL) + 1) writeini ugs.ini $nick EXP 0 writeini ugs.ini $nick Nextlvl $calc($readini(ugs.ini,$nick,Nextlvl) + 100) writeini ugs.ini $nick Money $calc($readini(ugs.ini,$nick,Money) + 300) writeini ugs.ini $nick HP $readini(ugs.ini,$nick,HPMax) } } alias datk { writeini ugs.ini $2 attacking No msg $1 $2 $+ ( $+ $readini(ugs.ini,$2,chr) $+ ) has finished $readini(ugs.ini,$nick,Gender) attack. } on *:TEXT:Store:#allaboutsp: { notice $nick Now listing store items.. notice $nick Health Boost - 800 notice $nick Health Potion - 200 notice $nick Attack Boost - 900 notice $nick Defense Boost - 750 notice $nick Finished listing store items.. notice $nick Syntax: Buy } on *:TEXT:Buy*:#allaboutsp: { if ($2- == Health Boost) { if ($readini(ugs.ini,$nick,money) <= 800) { notice $nick Purchased Health Boost writeini ugs.ini $nick money $calc($readini(ugs.ini,$nick,money) - 800) notice $nick Syntax: USE writeini ugs.ini $nick items $readini(ugs.ini,$nick,items) $+ Health Boost, } else { notice $nick You dont have enough money! } } if ($2- == Health Potion) { if ($readini(ugs.ini,$nick,money) <= 200) { notice $nick Purchased Health Potion writeini ugs.ini $nick money $calc($readini(ugs.ini,$nick,money) - 200) notice $nick Syntax: USE writeini ugs.ini $nick items $readini(ugs.ini,$nick,items) $+ Health Potion, } else { notice $nick You dont have enough money! } } if ($2- == Attack Boost) { if ($readini(ugs.ini,$nick,money) <= 900) { notice $nick Purchased Attack Boost writeini ugs.ini $nick money $calc($readini(ugs.ini,$nick,money) - 900) notice $nick Syntax: USE writeini ugs.ini $nick items $readini(ugs.ini,$nick,items) $+ Attack Boost, } else { notice $nick You dont have enough money! } } if ($2- == defense Boost) { if ($readini(ugs.ini,$nick,money) <= 750) { notice $nick Purchased Defense Boost writeini ugs.ini $nick money $calc($readini(ugs.ini,$nick,money) - 750) notice $nick Syntax: USE writeini ugs.ini $nick items $readini(ugs.ini,$nick,items) $+ defense Boost, } else { notice $nick You dont have enough money! } } } on *:TEXT:USE*:#allaboutsp: { if ($2- == Health Boost) { if ($2- isin $readini(ugs.ini,$nick,items)) { notice $nick Health boosted by 50 points! writeini ugs.ini $nick HPMax $calc($readini(ugs.ini,$nick,HPMax) + 50) writeini ugs.ini $nick items $remove($readini(ugs.ini,$nick,items),Health Boost $+ $chr(44)) } } if ($2- == Health Potion) { if ($2- isin $readini(ugs.ini,$nick,items)) { notice $nick You have been healed! writeini ugs.ini $nick HP $readini(ugs.ini,$nick,HPMax) writeini ugs.ini $nick items $remove($readini(ugs.ini,$nick,items),Health Potion $+ $chr(44)) } } if ($2- == Attack Boost) { if ($2- isin $readini(ugs.ini,$nick,items)) { notice $nick Attack boosted by 25 points! writeini ugs.ini $nick Attack $calc($readini(ugs.ini,$nick,attack) + 25) writeini ugs.ini $nick items $remove($readini(ugs.ini,$nick,items),Attack Boost $+ $chr(44)) } } if ($2- == Defense Boost) { if ($2- isin $readini(ugs.ini,$nick,items)) { notice $nick Defense boosted by 25 points! writeini ugs.ini $nick Defense $calc($readini(ugs.ini,$nick,Defense) + 25) writeini ugs.ini $nick items $remove($readini(ugs.ini,$nick,items),Defense Boost $+ $chr(44)) } } } menu channel { ...Plugins ...Configure Character Plugin ..Add character:chrconfig add ..Del character:chrconfig del } alias chrconfig { if ($1 == add) { set %chrname $$?="What is the characters name? writeini ugc.ini chr List $readini(ugc.ini,chr,list) $+ %chrname $+ , writeini ugc.ini %chrname Name %chrname writeini ugc.ini %chrname atk1 $$?="What is this characters STRONGEST attack?" writeini ugc.ini %chrname atk2 $$?="What is this characters second STRONGEST attack?" writeini ugc.ini %chrname atk3 $$?="what is this characters second WEAKEST attack?" writeini ugc.ini %chrname atk4 $$?="What is this characters WEAKEST attack?" echo -a Character Created! } if ($2 == del) { set %remnick $$?="What is the characters name?" remini ugc.ini %remnick writeini ugc.ini chr list $remove($readini(ugc.ini,chr,list),%remnick) } }