#define CP_TNONE 24 #define CP_TESTSTART 25 #define CP_TEST1 26 #define CP_TEST2 27 #define CP_TEST3 28 #define CP_TEST4 29 #define CP_TEST5 30 #define CP_TEST6 31 #define CP_TEST7 32 #define CP_TEST8 33 #define CP_TEST9 34 #define CP_TEST10 35 #define CP_TESTF 36 -------------------------------------------- new TestCheck[MAX_PLAYERS]; -------------------------------------------- if(strcmp(cmdtext, "/driverlicense", true) == 0) { if(InTest[playerid] == 1){ SendClientMessage(playerid, COLOR_INVALID, "[Info] You are allready in test"); } if(DriverLicense[playerid] == 1){ SendClientMessage(playerid, COLOR_INVALID, "[Info] You have allready the license"); } if(TestOcupied == 1){ SendClientMessage(playerid, COLOR_INVALID, "[Info] Someone is doing this test"); } else if(InTest[playerid] == 0 || DriverLicense[playerid] == 0 || TestOcupied == 0){ SendClientMessage(playerid, COLOR_YELLOW,"[Info] You can start the test, follow the checkpoints"); SetPlayerPos(playerid, 709.5930,1202.8737,13.1765); DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 720.0862,1192.0665,13.1717, 3.0); TestCheck[playerid] = CP_TESTSTART; } } -------------------------------------------------------- public OnPlayerEnterCheckpoint(playerid) { new string[256]; new ownplayer[256]; if(getCheckpointType(playerid)>= P_OFFSET) { format(string, sizeof(string), "[PROP] You can buy the %s for $%d with /buy.", propertyNames[playerCheckpoint[playerid]-P_OFFSET], propertyValues[playerCheckpoint[playerid]-P_OFFSET]); SendClientMessage(playerid, COLOR_YELLOW, string); format(string, sizeof(string), "[PROP] You will earn $%d regularly.", propertyEarnings[playerCheckpoint[playerid]-P_OFFSET]); SendClientMessage(playerid, COLOR_YELLOW, string); if(propertyOwner[playerCheckpoint[playerid]-P_OFFSET]<999) { GetPlayerName(propertyOwner[playerCheckpoint[playerid]-P_OFFSET], ownplayer, sizeof(ownplayer)); format(string, sizeof(string), "[PROP] This property is currently owned by %s.", ownplayer); SendClientMessage(playerid, COLOR_RED, string); } } switch (TestCheck[playerid]) { case CP_TESTSTART: { if(IsPlayerInVehicle(playerid, 0)){ TestCountDown[playerid] = 1; SetTimer("CountDown",10000,0); DisablePlayerCheckpoint(playerid); TestCheck[playerid] = CP_TNONE; DisablePlayerCheckpoint(playerid); SendClientMessage(playerid, COLOR_YELLOW, "[Info] Get in car and wait for countdown"); SendClientMessage(playerid, COLOR_YELLOW, "[Info] You have 60 seconds to finnish the test or you lose"); } else if(!IsPlayerInVehicle(playerid, 0)){ SendClientMessage(playerid, COLOR_INVALID, "[Info] Get in car"); } } case CP_TEST1: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 503.4422,1124.6527,13.8432, 5.0); TestCheck[playerid] = CP_TEST2; } case CP_TEST2: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 449.2877,1161.7749,8.3736, 5.0); TestCheck[playerid] = CP_TEST3; } case CP_TEST3: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 226.7989,977.8892,28.0028, 5.0); TestCheck[playerid] = CP_TEST4; } case CP_TEST4: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 340.4018,1360.4813,7.7528, 5.0); TestCheck[playerid] = CP_TEST5; } case CP_TEST5: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 623.4115,1374.3521,11.7081, 5.0); TestCheck[playerid] = CP_TEST6; } case CP_TEST6: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 427.4626,1321.3295,14.4833, 5.0); } case CP_TEST7: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 336.0108,1361.1046,7.7344, 5.0); TestCheck[playerid] = CP_TEST8; } case CP_TEST8: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 230.1980,977.7343,27.9811, 5.0); TestCheck[playerid] = CP_TEST9; } case CP_TEST9: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 451.0081,1164.2603,8.3540, 5.0); TestCheck[playerid] = CP_TEST10; } case CP_TEST10: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 718.5392,1192.5576,13.1709, 5.0); TestCheck[playerid] = CP_TESTF; } case CP_TESTF: { TestCheck[playerid] = CP_TNONE; DisablePlayerCheckpoint(playerid); LicenseGet(playerid); } } return 1; } ------------------------------------------------------------ public LicenseGet(playerid){ new vehicleid = GetPlayerVehicleID(playerid); SendClientMessage(playerid, COLOR_YELLOW, "[Info] You completed the test, here is your driver license"); SetVehicleToRespawn(vehicleid); DriverLicense[playerid] = 1; InTest[playerid] = 0; TestOcupied = 0; KillTimer(playerid); SpawnPlayer(playerid); } public LicenseLost(playerid){ new vehicleid = GetPlayerVehicleID(playerid); SendClientMessage(playerid, COLOR_INVALID, "[Info] You losed the test"); SetVehicleToRespawn(vehicleid); DriverLicense[playerid] = 0; InTest[playerid] = 0; TestOcupied = 0; KillTimer(playerid); SpawnPlayer(playerid); } public CountDown(){ for(new i=0; i