ON *:TEXT:!dm*:#:{ if ($readini(pdm.ini,$chan,Player1) == $nick || $readini(pdm.ini,$chan,Player2) == $nick) { notice $nick 12Your already in the game. halt } if ($readini(dm.ini,$chan,Status) == ON2) { notice $nick 12There is already a DM. halt } if ($readini(dm.ini,$chan,Status) == ON) { writeini pdm.ini $chan Player2 $nick writeini dm.ini $chan Status ON2 writeini hp.ini $chan Player2 99 writeini turn.ini $chan Turn 1 writeini shark.ini $chan Player2 20 writeini spec.ini $chan Player2 100 writeini spec.ini $chan Player1 100 msg $chan 12The Fight is.4 $readini(pdm.ini,$chan,Player1) 12Vs.4 $readini(pdm.ini,$chan,Player2) msg $chan 12!dmcommands For DM4 Commands12. notice $readini(pdm.ini,$chan,Player2) 12You have4 99 12Hit Points and4 20 12Shark that heal4 20 12Health each. halt } if ($readini(dm.ini,$chan,Status) == $null) { writeini pdm.ini $chan Player1 $nick writeini dm.ini $chan Status ON writeini hp.ini $chan Player1 99 writeini shark.ini $chan Player1 20 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has initiated the DM Command. Type 4!dm12 to fight $readini(pdm.ini,$chan,Player1) $+ . notice $readini(pdm.ini,$chan,Player1) 12You have4 99 12Hit Points and4 20 12Shark that heal4 20 12Health each. halt } } ON *:TEXT:!whip*:#:{ if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 12There is no DM on. Type4 !DM 12To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 12You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,35) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) swings at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 0 12Hitpoints. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) swings at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,35) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) swings at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 0 12Hitpoints. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) swings at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { notice $nick 12Its not your turn or your not in this round. } } ON *:TEXT:!dh*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(hp.ini,$chan,Player2) <= 30 ) { notice $nick 12You cant use the4 !dh12 attack when your Opponent has less than 30 Hit Points. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(hp.ini,$chan,Player1) <= 30 ) { notice $nick 12You cant use the4 !dh12 attack when your Opponent has less than 30 Hit Points. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 12There is no DM on. Type4 !DM 12To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 12You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,75) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) hacks at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 0 12Hitpoints. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini dds.ini $chan Total remini pdm.ini $chan Player2 halt } else { msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) hacks at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,75) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) hacks at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 0 12Hitpoints. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) hacks at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { notice $nick 12Its not your turn or your not in this round. } } ON *:TEXT:!eat*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(shark.ini,$chan,Player2) <= 0 ) { Notice $nick 12You dont have any shark left.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(shark.ini,$chan,Player1) <= 0 ) { Notice $nick 12You dont have any shark left.... halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 12There is no DM on. Type4 !DM 12To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 12You can't eat yet..... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) + 20 ) writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player1) - 1) notice $readini(pdm.ini,$chan,Player1) 12You now have4 $readini(shark.ini,$chan,Player1) 12Shark left. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) eats a shark giving him4 $readini(hp.ini,$chan,Player1) 12Hit Points. writeini turn.ini $chan Turn 2 halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) + 20 ) writeini shark.ini $chan Player2 $calc( $readini(shark.ini,$chan,Player2) - 1) notice $readini(pdm.ini,$chan,Player2) 12You now have4 $readini(shark.ini,$chan,Player2) 12Shark left. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) eats a shark giving him4 $readini(hp.ini,$chan,Player2) 12Hit Points. writeini turn.ini $chan Turn 1 halt } else { notice $nick 12Its not your turn or your not in this round. } } ON *:TEXT:!dds*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { notice $nick 12You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { notice $nick 12You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 12There is no DM on. Type4 !DM 12To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 12You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,25) writeini hit.ini $chan Hit2 $rand(0,25) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) Specials at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) $+ . Leaving him with4 0 12Hitpoints. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { notice $nick 12You have4 $readini(spec.ini,$chan,Player1) $+ 12% of your Special Bar left. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) specials at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2)$+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,25) writeini hit.ini $chan Hit2 $rand(0,25) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) Specials at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) $+ . Leaving him with4 0 12Hitpoints. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { notice $nick 12You have4 $readini(spec.ini,$chan,Player2) $+ 12% of your Special Bar left. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) specials at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2)$+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { notice $nick 12Its not your turn or your not in this round. } } ON *:TEXT:!stopDM*:#:{ if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 13There is no DM for this channel halt } if ($nick isop $chan || $nick ishop $chan) { msg $chan 12DM Halted by $nick $+ . remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total } else { notice $nick 12You need halfop+ } } ON *:TEXT:!dmcommands*:#:{ msg $nick 4---yakke(bamby) Script--- msg $nick 12!StopDM msg $nick 12!DM msg $nick 12!Whip msg $nick 12!DDS msg $nick 12!DH msg $nick 12!Eat msg $nick 12!tele msg $nick 4---yakke(bamby) Script--- } ON *:TEXT:!tele*:#:{ if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 12There is no DM on. Type4 !DM 12To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 12You cant Tele yet rofl. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has just teled. msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12wins! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has just teled. msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12wins! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total } } alias -l c1 return $+($chr(3),12,$1-,) alias -l c2 return $+($chr(3),07,$1-,) alias -l c3 return $+($chr(3),04,$1-,) on $*:TEXT:/^[!@.]cla(ns|n)/Si:#:{ inc %s set $+(%,return.,%s) $iif($left($1,1) == @, msg $chan, notice $nick) set $+(%,clan.,%s) $2- sockopen $+(clan.,%s) www.runehead.com 80 } on *:SOCKOPEN:clan.*: { var %s = $gettok($sockname,2,46) sockwrite -nt $sockname GET /clans/search.php?search= $+ %clan. [ $+ [ %s ] ] $+ &searchtype=exact HTTP/1.1 sockwrite -nt $sockname Host: www.runehead.com sockwrite -nt $sockname $crlf } on *:SOCKREAD:clan.*: { var %s = $gettok($sockname,2,46) if ($sockerr) { %return. [ $+ [ %s ] ] Socket error, please report this to $me $+ . halt } var %read sockread %read if ($regex(results,%read,/
No results were found for the exact search (.*)The exact<\/b> search (.*)<\/b> returned (\d+)/)) { %return. [ $+ [ %s ] ] $c1 $+ There were $regml(results,2) $c2 $+ result(s) for: %clan. [ $+ [ %s ] ] } if ($regex(clan,%read,/