//William & Frank //Jeopardy import javax.swing.*; import java.awt.*; import java.awt.event.*; class Jeopardy { public static void main (String [] args) { game frame = new game(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } } class game extends JFrame implements MouseListener { private JPanel pane; private int y; private int x; public game () { super ("Jeopardy"); addMouseListener(this); pane = (JPanel) getContentPane (); JLabel bg = new JLabel (new ImageIcon("Jeopardy.jpg")); JLabel highlight1 = new JLabel (new ImageIcon("Jeopardy start.jpg")); JLabel highlight2 = new JLabel (new ImageIcon("Jeopardy score.jpg")); JLabel highlight3 = new JLabel (new ImageIcon("Jeopardy instruction.jpg")); pane.add (bg); if (x > 169 && y > 266 && x < 273 && y < 294) { pane.add (highlight1); System.out.println ("whateveR"); } setSize(700, 550); setLocationRelativeTo(null); setVisible(true); } public void mouseClicked (MouseEvent e) { x = e.getX(); y = e.getY(); System.out.println ("x: " + e.getX()); System.out.println ("y: " + e.getY()); } public void mousePressed (MouseEvent e) { } public void mouseReleased (MouseEvent e) { } public void mouseEntered (MouseEvent e) { } public void mouseExited (MouseEvent e) { } }