static ChatCommand modifyCommandTable[] = { { "hp", 'm', NULL, "Health Points/HP", NULL, UNIT_FIELD_HEALTH, UNIT_FIELD_MAXHEALTH, 1 }, { "mana", 'm', NULL, "Mana Points/MP", NULL, UNIT_FIELD_POWER1, UNIT_FIELD_MAXPOWER1, 1 }, { "rage", 'm', NULL, "Rage Points", NULL, UNIT_FIELD_POWER2, UNIT_FIELD_MAXPOWER2, 1 }, { "energy", 'm', NULL, "Energy Points", NULL, UNIT_FIELD_POWER4, UNIT_FIELD_MAXPOWER4, 1 }, { "level", 'm', &ChatHandler::HandleModifyLevelCommand,"Level", NULL, 0, 0, 0 }, { "armor", 'm', NULL, "Armor", NULL, UNIT_FIELD_STAT1, 0, 1 }, { "holy", 'm', NULL, "Holy Resistance", NULL, UNIT_FIELD_RESISTANCES_01, 0, 1 }, { "fire", 'm', NULL, "Fire Resistance", NULL, UNIT_FIELD_RESISTANCES_02, 0, 1 }, { "nature", 'm', NULL, "Nature Resistance", NULL, UNIT_FIELD_RESISTANCES_03, 0, 1 }, { "frost", 'm', NULL, "Frost Resistance", NULL, UNIT_FIELD_RESISTANCES_04, 0, 1 }, { "shadow", 'm', NULL, "Shadow Resistance", NULL, UNIT_FIELD_RESISTANCES_05, 0, 1 }, { "arcane", 'm', NULL, "Arcane Resistance", NULL, UNIT_FIELD_RESISTANCES_06, 0, 1 }, { "damage", 'm', NULL, "Unit Damage Min/Max", NULL, UNIT_FIELD_MINDAMAGE, UNIT_FIELD_MAXDAMAGE,2 }, { "scale", 'm', NULL, "Size/Scale", NULL, OBJECT_FIELD_SCALE_X, 0, 2 }, { "gold", 'm', &ChatHandler::HandleModifyGoldCommand, "Gold/Money/Copper", NULL, 0, 0, 0 }, { "speed", 'm', &ChatHandler::HandleModifySpeedCommand, "Movement Speed", NULL, 0, 0, 0 }, { "nativedisplayid", 'm', NULL, "Native Display ID", NULL, UNIT_FIELD_NATIVEDISPLAYID, 0, 1 }, { "displayid" , 'm', NULL, "Display ID", NULL, UNIT_FIELD_DISPLAYID, 0, 1 }, { "flags" , 'm', NULL, "Unit Flags", NULL, UNIT_FIELD_FLAGS, 0, 1 }, { "faction", 'm', NULL, "Faction Template", NULL, UNIT_FIELD_FACTIONTEMPLATE, 0, 1 }, { "dynamicflags",'m',NULL, "Dynamic Flags", NULL, UNIT_DYNAMIC_FLAGS, 0, 1 }, { "talentpoints",'m',NULL, "Talent Points", NULL, PLAYER_CHARACTER_POINTS1, 0, 1 }, { "loyalty", 'm', NULL, "Loyalty", NULL, UNIT_FIELD_POWER5, UNIT_FIELD_MAXPOWER5, 1 }, { "spirit", 'm', NULL, "Spirit", NULL, UNIT_FIELD_STAT0, 0, 1 }, { "boundingraidus",'m',NULL, "Bounding Radius", NULL, UNIT_FIELD_BOUNDINGRADIUS, 0, 2 }, { "combatreach",'m',NULL, "Combat Reach", NULL, UNIT_FIELD_COMBATREACH, 0, 2 }, { "emotestate",'m', NULL, "NPC Emote State", NULL, UNIT_NPC_EMOTESTATE, 0, 1 }, { NULL, 0, NULL, "", NULL, 0, 0 } }; static ChatCommand debugCommandTable[] = { { "infront", 'd', &ChatHandler::HandleDebugInFrontCommand, "", NULL, 0, 0, 0}, { "showreact", 'd', &ChatHandler::HandleShowReactionCommand, "", NULL, 0, 0, 0}, { "aimove", 'd', &ChatHandler::HandleAIMoveCommand, "", NULL, 0, 0, 0}, { "dist", 'd', &ChatHandler::HandleDistanceCommand, "", NULL, 0, 0, 0}, { "face", 'd', &ChatHandler::HandleFaceCommand, "", NULL, 0, 0, 0}, { "moveinfo", 'd', &ChatHandler::HandleMoveInfoCommand, "", NULL, 0, 0, 0}, { "setbytes", 'd', &ChatHandler::HandleSetBytesCommand, "", NULL, 0, 0, 0}, { "getbytes", 'd', &ChatHandler::HandleGetBytesCommand, "", NULL, 0, 0, 0}, { "unroot", 'd', &ChatHandler::HandleDebugUnroot, "", NULL, 0, 0, 0}, { "root", 'd', &ChatHandler::HandleDebugRoot, "", NULL, 0, 0, 0}, { "landwalk", 'd', &ChatHandler::HandleDebugLandWalk, "", NULL, 0, 0, 0}, { "waterwalk", 'd', &ChatHandler::HandleDebugWaterWalk, "", NULL, 0, 0, 0}, { "castspell", 'd', &ChatHandler::HandleCastSpellCommand, ".castspell - Casts spell on target.", NULL, 0, 0, 0 }, { "castspellne", 'd', &ChatHandler::HandleCastSpellNECommand, ".castspellne - Casts spell on target (only plays animations, doesnt handle effects or range/facing/etc.", NULL, 0, 0, 0 }, { "celldelete", 'd', &ChatHandler::HandleCellDeleteCommand, "!USE WITH CAUTION! '.celldelete YES' - Removes everything in current cell from game and database. '.celldelete YES YES' removes everything in a range of 1cell.", NULL, 0, 0, 0}, { "addrestxp", 'd', &ChatHandler::HandleAddRestXPCommand, ".addrestxp - Adds x rest XP to player.", NULL, 0, 0, 0 }, { "generatename",'d', &ChatHandler::HandleGenerateNameCommand, ".generatename - Generates name for pet, etc.", NULL, 0, 0, 0 }, { "attackerinfo",'d', &ChatHandler::HandleAttackerInfoCommand, ".attackerinfo - Shows selected mob/player's attacker's infomation.", NULL, 0, 0, 0 }, { "showattackers",'d',&ChatHandler::HandleShowAttackersCommand, ".showattackers - Shows selected mob/player's attacker on the minimap.", NULL, 0, 0, 0 }, { "aggrorange", 'd', &ChatHandler::HandleAggroRangeCommand, ".aggrorange - Shows aggro Range of the selected Creature.", NULL, 0, 0, 0 }, { "knockback ", 'd', &ChatHandler::HandleKnockBackCommand, ".knockback - Knocks you back.", NULL, 0, 0, 0 }, { "fade ", 'd', &ChatHandler::HandleFadeCommand, ".fade - calls ModThreatModifyer().", NULL, 0, 0, 0 }, { "threatMod ", 'd', &ChatHandler::HandleThreatModCommand, ".threatMod - calls ModGeneratedThreatModifyer().", NULL, 0, 0, 0 }, { "calcThreat ", 'd', &ChatHandler::HandleCalcThreatCommand, ".calcThreat - calculates threat.", NULL, 0, 0, 0 }, { "threatList ", 'd', &ChatHandler::HandleThreatListCommand, ".threatList - returns all AI_Targets of the selected Creature.", NULL, 0, 0, 0 }, { "gettptime", 'd', &ChatHandler::HandleGetTransporterTime, "grabs transporter travel time",NULL, 0, 0, 0 }, { "itempushresult",'d',&ChatHandler::HandleSendItemPushResult, "sends item push result", NULL, 0, 0, 0 }, { "weather", 'd', &ChatHandler::HandleWeatherCommand, "", NULL, 0, 0, 0}, { "setbit", 'd', &ChatHandler::HandleModifyBitCommand, "", NULL, 0, 0, 0}, { "setvalue", 'd', &ChatHandler::HandleModifyValueCommand, "", NULL, 0, 0, 0}, { NULL, 0, NULL, "", NULL, 0, 0 } }; static ChatCommand waypointCommandTable[] = { { "add", 'w', &ChatHandler::HandleWPAddCommand, "Add wp at current pos", NULL, 0, 0, 0}, { "show", 'w', &ChatHandler::HandleWPShowCommand, "Show wp's for creature", NULL, 0, 0, 0}, { "hide", 'w', &ChatHandler::HandleWPHideCommand, "Hide wp's for creature", NULL, 0, 0, 0}, { "delete", 'w', &ChatHandler::HandleWPDeleteCommand, "Delete selected wp", NULL, 0, 0, 0}, { "movehere", 'w', &ChatHandler::HandleWPMoveHereCommand, "Move to this wp", NULL, 0, 0, 0}, { "flags", 'w', &ChatHandler::HandleWPFlagsCommand, "Wp flags", NULL, 0, 0, 0}, { "waittime", 'w', &ChatHandler::HandleWPWaitCommand, "Wait time at this wp", NULL, 0, 0, 0}, { "emote", 'w', &ChatHandler::HandleWPEmoteCommand, "Emote at this wp", NULL, 0, 0, 0}, { "skin", 'w', &ChatHandler::HandleWPSkinCommand, "Skin at this wp", NULL, 0, 0, 0}, { "change", 'w', &ChatHandler::HandleWPChangeNoCommand, "Change at this wp", NULL, 0, 0, 0}, { "info", 'w', &ChatHandler::HandleWPInfoCommand, "Show info for wp", NULL, 0, 0, 0}, { "movetype", 'w', &ChatHandler::HandleWPMoveTypeCommand, "Movement type at wp", NULL, 0, 0, 0}, { "generate", 'w', &ChatHandler::HandleGenerateWaypoints, "Randomly generate wps", NULL, 0, 0, 0}, { "save", 'w', &ChatHandler::HandleSaveWaypoints, "Save all waypoints", NULL, 0, 0, 0}, { "deleteall", 'w', &ChatHandler::HandleDeleteWaypoints, "Delete all waypoints", NULL, 0, 0, 0}, { NULL, 0, NULL, "", NULL, 0, 0 } }; static ChatCommand GMTicketCommandTable[] = { { "get", 'g', &ChatHandler::HandleGMTicketGetAllCommand, "Gets GM Ticket", NULL, 0, 0, 0}, { "getId", 'g', &ChatHandler::HandleGMTicketGetByIdCommand, "Gets GM Ticket by ID", NULL, 0, 0, 0}, { "delId", 'g', &ChatHandler::HandleGMTicketDelByIdCommand, "Deletes GM Ticket by ID", NULL, 0, 0, 0}, { NULL, 2, NULL, "", NULL, 0, 0 } }; static ChatCommand GameObjectCommandTable[] = { { "select", 'o', &ChatHandler::HandleGOSelect, "Selects the nearest GameObject to you", NULL, 0, 0, 0}, { "delete", 'o', &ChatHandler::HandleGODelete, "Deletes selected GameObject", NULL, 0, 0, 0}, { "spawn", 'o', &ChatHandler::HandleGOSpawn, "Spawns a GameObject by ID", NULL, 0, 0, 0}, { "info", 'o', &ChatHandler::HandleGOInfo, "Gives you informations about selected GO", NULL, 0, 0, 0}, { "activate", 'o', &ChatHandler::HandleGOActivate, "Activates/Opens the selected GO.", NULL, 0, 0, 0}, { "enable", 'o', &ChatHandler::HandleGOEnable, "Enables the selected GO for use.", NULL, 0, 0, 0}, { "scale", 'o', &ChatHandler::HandleGOScale, "Sets scale of selected GO", NULL, 0, 0, 0}, { "animprogress",'o', &ChatHandler::HandleGOAnimProgress, "Sets anim progress", NULL, 0, 0, 0 }, { "export", 'o', &ChatHandler::HandleGOExport, "Exports the current GO selected", NULL, 0, 0, 0 }, { "statelink", 'o', &ChatHandler::HandleGoStateLinkCommand, ".statelink sqlentry, Links a GO state to a Npc", NULL, 0, 0, 0}, { "move", 'g', &ChatHandler::HandleGOMove, "Moves gameobject to player xyz", NULL, 0, 0, 0 }, { "rotate", 'g', &ChatHandler::HandleGORotate, "Rotates gameobject x degrees", NULL, 0, 0, 0 }, { NULL, 2, NULL, "", NULL, 0, 0 } }; static ChatCommand BattlegroundCommandTable[] = { { "setbgscore", 'e', &ChatHandler::HandleSetBGScoreCommand, " - Sets battleground score. 2 Arguments. ", NULL, 0, 0, 0}, { "startbg", 'e', &ChatHandler::HandleStartBGCommand, "Starts current battleground match.", NULL, 0, 0, 0}, { "pausebg", 'e', &ChatHandler::HandlePauseBGCommand, "Pauses current battleground match.", NULL, 0, 0, 0}, { "bginfo", 'e', &ChatHandler::HandleBGInfoCommnad, "Displays information about current battleground.", NULL, 0, 0, 0}, { "battleground",'e', &ChatHandler::HandleBattlegroundCommand, "Shows BG Menu", NULL, 0, 0, 0 }, { "setworldstate",'e',&ChatHandler::HandleSetWorldStateCommand, " - Var can be in hex. WS Value.", NULL, 0, 0, 0 }, { "playsound", 'e', &ChatHandler::HandlePlaySoundCommand, ". Val can be in hex.", NULL, 0, 0, 0 }, { "setbfstatus", 'e', &ChatHandler::HandleSetBattlefieldStatusCommand,".setbfstatus - NYI.", NULL, 0, 0, 0 }, { "leave", 'e', &ChatHandler::HandleBattlegroundExitCommand, "Leaves the current battleground.", NULL, 0, 0, 0 }, { NULL, 2, NULL, "", NULL, 0, 0 } }; static ChatCommand NPCCommandTable[] = { { "vendoradditem", 'n', &ChatHandler::HandleItemCommand, "Adds to vendor", NULL, 0, 0, 0}, { "vendorremoveitem",'n', &ChatHandler::HandleItemRemoveCommand,"Removes from vendor.", NULL, 0, 0, 0}, { "flags", 'n', &ChatHandler::HandleNPCFlagCommand, "Changes NPC flags", NULL, 0, 0, 0}, { "emote", 'n', &ChatHandler::HandleEmoteCommand, ".emote - Sets emote state", NULL, 0, 0, 0 }, { "run", 'n', &ChatHandler::HandleRunCommand, "", NULL, 0, 0, 0}, { "addweapon", 'n', &ChatHandler::HandleAddWeaponCommand, "", NULL, 0, 0, 0}, { "allowmove", 'n', &ChatHandler::HandleAllowMovementCommand, "", NULL, 0, 0, 0}, { "addgrave", 'n', &ChatHandler::HandleAddGraveCommand, "", NULL, 0, 0, 0}, { "addspirit", 'n', &ChatHandler::HandleAddSpiritCommand, "", NULL, 0, 0, 0}, { "faction", 'n', &ChatHandler::HandleNPCFactionCommand, "", NULL, 0, 0, 0}, { "delete", 'n', &ChatHandler::HandleDeleteCommand, "Deletes mob from db and world.", NULL, 0, 0, 0}, { "info", 'n', &ChatHandler::HandleNpcInfoCommand, "Displays NPC information", NULL, 0, 0, 0}, { "guid", 'n', &ChatHandler::HandleGUIDCommand, "Shows selected object guid", NULL, 0, 0, 0}, { "addAgent", 'n', &ChatHandler::HandleAddAIAgentCommand, ".npc addAgent ",NULL, 0, 0, 0}, { "delAgent", 'n', &ChatHandler::HandleDelAIAgentCommand, ".npc delAgent ",NULL, 0, 0, 0}, { "listAgent", 'n', &ChatHandler::HandleListAIAgentCommand, ".npc listAgent",NULL, 0, 0, 0}, { "reset", 'n', &ChatHandler::HandleResetHPCommand, "resets npc health/dmg from temp table.", NULL, 0, 0, 0}, { "export", 'n', &ChatHandler::HandleNpcExport, "Exports the npc to a sql file", NULL, 0, 0, 0}, { "say", 'n', &ChatHandler::HandleMonsterSayCommand, ".npc say - Makes selected mob say text .", NULL, 0, 0, 0 }, { "yell", 'n', &ChatHandler::HandleMonsterYellCommand, ".npc yell - Makes selected mob yell text .", NULL, 0, 0, 0}, { "come", 'n', &ChatHandler::HandleNpcComeCommand, ".npc come - Makes npc move to your position", NULL, 0, 0, 0 }, { "return", 'n', &ChatHandler::HandleNpcReturnCommand, ".npc return - Returns ncp to spawnpoint.", NULL, 0, 0, 0 }, { "spawn", 'n', &ChatHandler::HandleCreatureSpawnCommand, ".npc spawn - Spawns npc of entry ", NULL, 0, 0, 0 }, { "spawnlink", 'n', &ChatHandler::HandleNpcSpawnLinkCommand, ".spawnlink sqlentry", NULL, 0, 0, 0 }, { NULL, 2, NULL, "", NULL, 0, 0 } }; static ChatCommand CheatCommandTable[] = { { "status", 'm', &ChatHandler::HandleShowCheatsCommand, "Shows active cheats.", NULL, 0, 0, 0 }, { "taxi", 'm', &ChatHandler::HandleTaxiCheatCommand, "Enables all taxi nodes.", NULL, 0, 0, 0}, { "cooldown", 'm', &ChatHandler::HandleCooldownCheatCommand, "Enables no cooldown cheat.", NULL, 0, 0, 0 }, { "casttime", 'm', &ChatHandler::HandleCastTimeCheatCommand, "Enables no cast time cheat.", NULL, 0, 0, 0 }, { "power", 'm', &ChatHandler::HandlePowerCheatCommand, "Disables mana consumption etc.", NULL, 0, 0, 0 }, { "god", 'm', &ChatHandler::HandleGodModeCommand, "Sets god mode, prevents you from taking damage.", NULL, 0, 0, 0 }, { "fly", 'm', &ChatHandler::HandleFlyCommand, "Sets fly mode", NULL, 0, 0, 0 }, { "land", 'm', &ChatHandler::HandleLandCommand, "Unsets fly mode", NULL, 0, 0, 0 }, { "explore", 'm', &ChatHandler::HandleExploreCheatCommand, "Reveals the unexplored parts of the map.", NULL, 0, 0, 0 }, { "flyspeed", 'm', &ChatHandler::HandleFlySpeedCheatCommand, "Modifies fly speed.", NULL, 0, 0, 0 }, { "stack", 'm', &ChatHandler::HandleStackCheatCommand, "Enables aura stacking cheat.", NULL, 0, 0, 0 }, { NULL, 0, NULL, "", NULL, 0, 0, 0 }, }; static ChatCommand honorCommandTable[] = { { "getpvprank", 'm', &ChatHandler::HandleGetRankCommand, "Gets PVP Rank", NULL, 0, 0, 0}, { "setpvprank", 'm', &ChatHandler::HandleSetRankCommand, "Sets PVP Rank", NULL, 0, 0, 0}, { "addpoints", 'm', &ChatHandler::HandleAddHonorCommand, "Adds x amount of honor points/currency",NULL,0,0,0}, { "addkills", 'm', &ChatHandler::HandleAddKillCommand, "Adds x amount of honor kills", NULL, 0, 0, 0 }, { "globaldailyupdate", 'm', &ChatHandler::HandleGlobalHonorDailyMaintenanceCommand, "Daily honor field moves", NULL, 0, 0, 0}, { "singledailyupdate", 'm', &ChatHandler::HandleNextDayCommand, "Daily honor field moves for selected player only", NULL,0,0,0}, { "pvpcredit", 'm', &ChatHandler::HandlePVPCreditCommand, "Sends PVP credit packet, with specified rank and points", NULL,0,0,0}, { NULL,0,NULL,"",NULL,0,0,0}, }; static ChatCommand petCommandTable[] = { { "createpet",'m',&ChatHandler::HandleCreatePetCommand, "Creates a pet with .", NULL, 0, 0, 0 }, { "renamepet",'m',&ChatHandler::HandleRenamePetCommand, "Renames a pet to .", NULL, 0, 0, 0 }, { "enablerename",'m',&ChatHandler::HandleEnableRenameCommand, "Enables pet rename.", NULL, 0, 0, 0 }, { "addspell",'m',&ChatHandler::HandleAddPetSpellCommand, "Teaches pet .", NULL, 0, 0, 0 }, { "removespell",'m',&ChatHandler::HandleRemovePetSpellCommand, "Removes pet spell .", NULL, 0, 0, 0 }, { NULL,0,NULL,"",NULL,0,0,0}, }; static ChatCommand recallCommandTable[] = { { "list", 'q', &ChatHandler::HandleRecallListCommand, "List recall locations", NULL, 0, 0, 0}, { "port", 'q', &ChatHandler::HandleRecallGoCommand, "Port to recalled location", NULL, 0, 0, 0}, { "add", 'q', &ChatHandler::HandleRecallAddCommand, "Add recall location", NULL, 0, 0, 0}, { "del", 'q', &ChatHandler::HandleRecallDelCommand, "Remove a recall location", NULL, 0, 0, 0}, { "portplayer", 'm', &ChatHandler::HandleRecallPortPlayerCommand, "recall ports player", NULL, 0, 0, 0 }, { NULL, 0, NULL, "", NULL, 0, 0, 0}, }; static ChatCommand commandTable[] = { { "commands", 1, &ChatHandler::HandleCommandsCommand, "Shows Commands", NULL, 0, 0, 0}, { "help", 1, &ChatHandler::HandleHelpCommand, "Shows help for command", NULL, 0, 0, 0}, { "announce", 'u', &ChatHandler::HandleAnnounceCommand, "Sends Msg To All", NULL, 0, 0, 0}, { "wannounce", 'u', &ChatHandler::HandleWAnnounceCommand, "Sends Widescreen Msg To All", NULL, 0, 0, 0}, { "appear", 'v', &ChatHandler::HandleAppearCommand, "Teleports to x's position.", NULL, 0, 0, 0}, { "summon", 'v', &ChatHandler::HandleSummonCommand, "Summons x to your position", NULL, 0, 0, 0}, { "banchar", 'b', &ChatHandler::HandleBanCharacterCommand, "Bans character x with or without reason", NULL, 0, 0, 0}, { "unbanchar", 'b', &ChatHandler::HandleUnBanCharacterCommand,"Unbans character x", NULL, 0, 0, 0}, { "kick", 'b', &ChatHandler::HandleKickCommand, "Kicks player from server", NULL, 0, 0, 0}, { "kill", 'r', &ChatHandler::HandleKillCommand, ".kill - Kills selected unit.", NULL, 0, 0, 0}, { "revive", 'r', &ChatHandler::HandleReviveCommand, "Revives you.", NULL, 0, 0, 0}, { "reviveplr", 'r', &ChatHandler::HandleReviveStringcommand, "Revives player specified.", NULL, 0, 0, 0}, { "morph", 'm', &ChatHandler::HandleMorphCommand, "Morphs into model id x.", NULL, 0, 0, 0}, { "demorph", 'm', &ChatHandler::HandleDeMorphCommand, "Demorphs from morphed model.", NULL, 0, 0, 0}, { "mount", 'm', &ChatHandler::HandleMountCommand, "Mounts into modelid x.", NULL, 0, 0, 0}, { "dismount", 1, &ChatHandler::HandleDismountCommand, "Dismounts.", NULL, 0, 0, 0}, { "gm", 'p', &ChatHandler::HandleGMListCommand, "Shows active GM's", NULL, 0, 0, 0}, { "gmoff", 't', &ChatHandler::HandleGMOffCommand, "Sets GM tag off", NULL, 0, 0, 0}, { "gmon", 't', &ChatHandler::HandleGMOnCommand, "Sets GM tag on", NULL, 0, 0, 0}, { "gps", 'p', &ChatHandler::HandleGPSCommand, "Shows Position", NULL, 0, 0, 0}, { "info", 'p', &ChatHandler::HandleInfoCommand, "Server info", NULL, 0, 0, 0}, { "worldport", 'v', &ChatHandler::HandleWorldPortCommand, "", NULL, 0, 0, 0}, { "save", 's', &ChatHandler::HandleSaveCommand, "Save's your character", NULL, 0, 0, 0}, { "saveall", 's', &ChatHandler::HandleSaveAllCommand, "Save's all playing characters", NULL, 0, 0, 0}, { "security", 'z', &ChatHandler::HandleSecurityCommand, "", NULL, 0, 0, 0}, { "start", 'm', &ChatHandler::HandleStartCommand, "Teleport's you to a starting location", NULL, 0, 0, 0}, { "levelup", 'm', &ChatHandler::HandleLevelUpCommand, "", NULL, 0, 0, 0}, { "additem", 'm', &ChatHandler::HandleAddInvItemCommand, "", NULL, 0, 0, 0}, { "removeitem", 'm', &ChatHandler::HandleRemoveItemCommand, "Removes item %u count %u.", NULL, 0, 0, 0 }, { "createguild", 'l', &ChatHandler::CreateGuildCommand, "", NULL, 0, 0, 0}, { "invincible", 'j', &ChatHandler::HandleInvincibleCommand, ".invincible - Toggles INVINCIBILITY (mobs won't attack you)", NULL, 0, 0, 0}, { "invisible", 'i', &ChatHandler::HandleInvisibleCommand, ".invisible - Toggles INVINCIBILITY and INVISIBILITY (mobs won't attack you and nobody can see you, but they can see your chat messages)", NULL, 0, 0, 0}, { "resetreputation", 'n',&ChatHandler::HandleResetReputationCommand, ".resetreputation - Resets reputation to start levels. (use on characters that were made before reputation fixes.)", NULL, 0, 0, 0}, { "resetlevel", 'n', &ChatHandler::HandleResetLevelCommand, ".resetlevel - Resets all stats to level 1 of targeted player. DANGEROUS.", NULL, 0, 0, 0 }, { "resetspells", 'n', &ChatHandler::HandleResetSpellsCommand, ".resetspells - Resets all spells to starting spells of targeted player. DANGEROUS.", NULL, 0, 0, 0 }, { "resettalents",'n', &ChatHandler::HandleResetTalentsCommand, ".resettalents - Resets all talents of targeted player to that of their current level. DANGEROUS.", NULL, 0, 0, 0 }, { "resetskills", 'n', &ChatHandler::HandleResetSkillsCommand , ".resetskills - Resets all skills.", NULL, 0, 0, 0 }, { "learn", 'm', &ChatHandler::HandleLearnCommand, "Learns spell", NULL, 0, 0, 0}, { "unlearn", 'm', &ChatHandler::HandleUnlearnCommand, "Unlearns spell", NULL, 0, 0, 0}, { "learnskill", 'm', &ChatHandler::HandleLearnSkillCommand, ".learnskill (optional) - Learns skill id skillid.", NULL, 0, 0, 0}, { "advanceskill",'m', &ChatHandler::HandleModifySkillCommand, "advanceskill - Advances skill line x times..", NULL, 0, 0, 0}, { "removeskill", 'm', &ChatHandler::HandleRemoveSkillCommand, ".removeskill - Removes skill", NULL, 0, 0, 0 }, { "increaseweaponskill", 'm', &ChatHandler::HandleIncreaseWeaponSkill, ".increaseweaponskill - Increase eqipped weapon skill x times (defaults to 1).", NULL, 0, 0, 0}, { "createaccount",'z',&ChatHandler::HandleCreateAccountCommand, ".createaccount - Creates account. Format should be .createaccount username password email", NULL, 0, 0, 0 }, { "playerinfo", 'm', &ChatHandler::HandlePlayerInfo, ".playerinfo - Displays informations about the selected character (account...)", NULL, 0, 0, 0 }, { "uptime", 1, &ChatHandler::HandleUptimeCommand, "Shows server uptime", NULL, 0, 0, 0}, { "modify", 'm', NULL, "", modifyCommandTable, 0, 0, 0}, { "waypoint", 'w', NULL, "", waypointCommandTable, 0, 0, 0}, { "debug", 'd', NULL, "", debugCommandTable, 0, 0, 0}, { "gmTicket", 'g', NULL, "", GMTicketCommandTable, 0, 0, 0}, { "gobject", 'o', NULL, "", GameObjectCommandTable, 0, 0, 0}, { "battleground", 'e', NULL, "", BattlegroundCommandTable, 0, 0, 0}, { "npc" , 'n', NULL, "", NPCCommandTable, 0, 0, 0}, { "cheat" , 'm', NULL, "", CheatCommandTable, 0, 0, 0}, { "honor" , 'm', NULL, "", honorCommandTable, 0, 0, 0}, { "pet", 'm', NULL, "", petCommandTable, 0, 0, 0}, { "recall", 'q', NULL, "", recallCommandTable, 0, 0, 0}, { "getpos" , 'd', &ChatHandler::HandleGetPosCommand, "", NULL, 0, 0, 0}, { "removeauras", 'm', &ChatHandler::HandleRemoveAurasCommand, "Removes all auras from target", NULL, 0, 0, 0}, { "paralyze", 'b', &ChatHandler::HandleParalyzeCommand, "Roots/Paralyzes the target.", NULL, 0, 0, 0 }, { "unparalyze", 'b', &ChatHandler::HandleUnParalyzeCommand, "Unroots/Unparalyzes the target.",NULL, 0, 0, 0 }, { "setmotd", 'm', &ChatHandler::HandleSetMotdCommand, "Sets MOTD", NULL, 0, 0, 0 }, { "additemset", 'm', &ChatHandler::HandleAddItemSetCommand, "Adds item set to inv.", NULL, 0, 0, 0 }, { "gotrig", 'v', &ChatHandler::HandleTriggerCommand, "Warps to areatrigger ", NULL, 0, 0, 0 }, { "createinstance",'m', &ChatHandler::HandleCreateInstanceCommand,"Creates instance on map ", NULL, 0, 0, 0 }, { "goinstance", 'm', &ChatHandler::HandleGoInstanceCommand, "Joins instance ", NULL, 0, 0, 0 }, { "exitinstance", 'm', &ChatHandler::HandleExitInstanceCommand, "Exits current instance, return to entry point.", NULL, 0, 0, 0 }, { "dbreload", 'm', &ChatHandler::HandleDBReloadCommand, "Reloads some of the database tables", NULL, 0, 0, 0 }, { "spawnspiritguide",'m', &ChatHandler::HandleSpawnSpiritGuideCommand, "Spawns a spirit guide (params: 1 = horde, 0 = alliance", NULL, 0, 0, 0 }, { "servershutdown", 'z', &ChatHandler::HandleShutdownCommand, "Initiates server shutdown in seconds.", NULL, 0, 0, 0 }, { "serverrestart", 'z', &ChatHandler::HandleShutdownRestartCommand, "Initiates server restart in seconds.", NULL, 0, 0, 0 }, { "allowwhispers", 'c', &ChatHandler::HandleAllowWhispersCommand, "Allows whispers from player while in gmon mode.", NULL, 0, 0, 0 }, { "blockwhispers", 'c', &ChatHandler::HandleBlockWhispersCommand, "Blocks whispers from player while in gmon mode.", NULL, 0, 0, 0 }, { "advanceallskills", 'm', &ChatHandler::HandleAdvanceAllSkillsCommand, "Advances all skills points.", NULL, 0, 0, 0 }, { "killbyplayer", 'f', &ChatHandler::HandleKillByPlayerCommand, "Disconnects the player with name .", NULL, 0, 0, 0 }, { "killbyaccount", 'f', &ChatHandler::HandleKillBySessionCommand, "Disconnects the session with account name .", NULL, 0, 0, 0 }, { "unlockmovement", 'm',&ChatHandler::HandleUnlockMovementCommand, "Unlocks movement for player.", NULL, 0, 0, 0}, { "castall", 'z', &ChatHandler::HandleCastAllCommand, "Makes all players online cast spell .", NULL, 0, 0, 0}, { "getrate", 'f', &ChatHandler::HandleGetRateCommand, "Gets rate .", NULL, 0, 0, 0 }, { "setrate", 'f', &ChatHandler::HandleSetRateCommand, "Sets rate .", NULL, 0, 0, 0 }, { "modperiod" , 'm', &ChatHandler::HandleModPeriodCommand, "Changes period of current transporter.", NULL, 0, 0, 0 }, { "npcfollow", 'm', &ChatHandler::HandleNpcFollowCommand, "Sets npc to follow you", NULL, 0, 0, 0 }, { "nullfollow", 'm', &ChatHandler::HandleNullFollowCommand, "Sets npc to not follow anything", NULL, 0, 0, 0 }, { "formationlink1", 'm', &ChatHandler::HandleFormationLink1Command, "Sets formation master.", NULL, 0, 0, 0 }, { "formationlink2", 'm', &ChatHandler::HandleFormationLink2Command, "Sets formation slave with distance and angle", NULL, 0, 0, 0 }, { "formationclear", 'm', &ChatHandler::HandleFormationClearCommand, "Removes formation from creature", NULL, 0, 0, 0 }, { "playall", 'm', &ChatHandler::HandleGlobalPlaySoundCommand, "Plays a sound to the entire server.", NULL, 0, 0, 0 }, { "addipban", 'm', &ChatHandler::HandleIPBanCommand, "Bans an ip address
", NULL, 0, 0, 0 }, { "banaccounts", 'm', &ChatHandler::HandleBanAccountCommand, "Bans accounts ", NULL, 0, 0, 0 }, { "renamechar", 'm', &ChatHandler::HandleRenameCommand, "Renames character x to y.", NULL, 0, 0, 0 }, { "forcerenamechar", 'm', &ChatHandler::HandleForceRenameCommand, "Forces character x to rename his char next login", NULL, 0, 0, 0 }, { "getstanding", 'm', &ChatHandler::HandleGetStandingCommand, "Gets standing of faction %u.", NULL, 0, 0, 0 }, { "setstanding", 'm', &ChatHandler::HandleSetStandingCommand, "Sets stanging of faction %u.", NULL, 0, 0, 0 }, { "reloadaccounts", 'z', &ChatHandler::HandleReloadAccountsCommand, "Reloads accounts on logon server.", NULL, 0, 0, 0 }, { "lookupitem", 'l', &ChatHandler::HandleLookupItemCommand, "Looks up item string x.", NULL, 0, 0, 0 }, { "lookupcreature", 'l', &ChatHandler::HandleLookupCreatureCommand, "Looks up item string x.", NULL, 0, 0, 0 }, { "reloadscripts", 'w', &ChatHandler::HandleReloadScriptsCommand, "Reloads GM Scripts", NULL, 0, 0, 0 }, { "silentplayer", 't', &ChatHandler::HandleSilentPlayerCommand, "Player cannot chat for x minutes (default 5 minutes)", NULL, 0, 0, 0 }, { NULL, 0, NULL, "", NULL, 0, 0 } }; return commandTable; }