StatsID { if ($regex($1,/^[@!.](stats|overall?|total)$/Si)) return Overall elseif ($regex($1,/^[@!]co?mb(at)?%$/Si)) return Combatp elseif ($regex($1,/^[@!]co?mb(at)?$/Si)) return Combat elseif ($regex($1,/^[@!]at[tk](ack)?$/Si)) return Attack elseif ($regex($1,/^[@!]de[fv](en[cs]e)?$/Si)) return Defence elseif ($regex($1,/^[@!]str(eng(ht|th))?$/Si)) return Strength elseif ($regex($1,/^[@!]h(p|it(points?|s))$/Si)) return Hitpoints elseif ($regex($1,/^[@!]range?d?$/Si)) return Ranged elseif ($regex($1,/^[@!]pray(er)?$/Si)) return Prayer elseif ($regex($1,/^[@!]mag(ic|e)$/Si)) return Magic elseif ($regex($1,/^[@!]cook(e|ing)?$/Si)) return Cooking elseif ($regex($1,/^[@!]w(ood)?c(utting)?$/Si)) return Woodcutting elseif ($regex($1,/^[@!]flet(ch|hc)(ing|e)?$/Si)) return Fletching elseif ($regex($1,/^[@!]fish(ing|e)?$/Si)) return Fishing elseif ($regex($1,/^[@!]f(ire)m(ak(e|ing))?$/Si)) return Firemaking elseif ($regex($1,/^[@!]craft(ing|er?)?$/Si)) return Crafting elseif ($regex($1,/^[@!]smith(ing|er?)?$/Si)) return Smithing elseif ($regex($1,/^[@!]min(ing|er?)?$/Si)) return Mining elseif ($regex($1,/^[@!]herb(lor[ye])?$/Si)) return Herblore elseif ($regex($1,/^[@!]agi(lity)?$/Si)) return Agility elseif ($regex($1,/^[@!]th(ie|ei)[fv](ing|er)?$/Si)) return Thieving elseif ($regex($1,/^[@!]slay(ing|er?)$/Si)) return Slayer elseif ($regex($1,/^[@!]farm(ing|er?)$/Si)) return Farming elseif ($regex($1,/^[@!]r(une)?c(raft(ing|er?)?)?$/Si)) return Runecraft elseif ($regex($1,/^[@!]hunt(ing|er?)?$/Si)) return Hunter elseif ($regex($1,/^[@!]cons?(truct(ion)?)?$/Si)) return Construction }