// SIX_TracersCfg for 6thSense.eu Tracers by Sickboy (sb_at_6thSense.eu) // =============================================================================================== // Must be placed in Mission folder, create a folder called H and place this config file in there // create or edit a description.ext file and add: #include "h\SIX_TracersCfg.hpp" // =============================================================================================== // This Configuration file can be used as override, // You can override just 1 or a few or all ammo classes, as you wish // You can override just 1 setting or a few or all PER ammo class, as you wish // Anything that's not configured in here will be taken from the Default Config from the Addon class SIX_TracersCfg { class Configuration { SIX_TRACER_AUTO = 1; // Enable Automatic Addition Loop. 0=false, 1=true SIX_TRACER_REFRESH = 30; // Refresh time in seconds, how long pause between checks if new units are on the battlefield }; class cfgWeapons { // When configured from SIX_TracersCfg, you will have to add all weapons you wish to change class M16A2 { SIX_tracerEnable = 1; // 0 = false, 1=true; Enables Tracers on Weapon, taking ammo class setting SIX_tracerLast = 5; // number; Only show tracers per last X bullets of mag }; class M16A2GL: M16A2 {}; class m16a4: M16A2 {}; class m16a4_gl: m16a4 {}; class m16a4_acg: M16a4 {}; class m16a4_acg_gl: m16a4_acg {}; class M4: M16A2 {}; class M4Aim: M4 {}; class M4GL: M4 {}; class M4A1: M4 {}; class M4A1GL: M4 {}; class G36a: M4 {}; class G36K: G36a {}; class G36C: G36a {}; class AK74: M16A2 {}; class AK74GL: AK74 {}; class AKS74U: AK74 {}; class aks74pso: AK74 {}; // Etc etc }; class cfgAmmo { }; };