#!/usr/bin/python Import ('env') sources = env.Glob('*.c') incs = '. ./intern ' incs += '#/intern/guardedalloc ../include ../blenlib ../makesdna' incs += ' ../python ../render/extern/include ' incs += ' ../imbuf ../avi ' incs += ' ../blenloader ../quicktime' incs += ' ../blenkernel ../renderconverter ' incs += ' ' + env['BF_ZLIB_INC'] defs = '' env.BlenderLib ( libname = 'bf_bmesh', sources = sources, includes = Split(incs), defines = Split(defs), libtype=['core','player'], priority = [63, 21] )