on *:TEXT:!dm:#: { if (!%dm) { set %player1 $nick set %dm oneplayer msg $chan $nick has started a deathmatch, wont to challange him? type !dm. } else { if ($nick != %player1) && (%dm == oneplayer) { set %player2 $nick set %hp2 99 set %hp1 99 set %r $r(1,2) if (%r == 1) { set %shot %player1 } if (%r == 2) { set %shot %player2 } msg $chan $nick accepts %player1 $+ 's challange, %shot will start. notice %shot Its your turn! set %dm ready } } else { if ($nick == %player1) { msg $chan %player1 is an emo and wonts to kill himself } } else { if (%dm == ready) { notice $nick Sorry there is allready a death match running. } } } on *:TEXT:!whip:#: { if (%dm != ready) || ($nick != %player1) || (%shot != $nick) { HALT } else { set %hit $r(1,40) set %hp2 $calc(%hp2 - %hit) if (%hp2 < 1) { msg $chan With a crushing blow ( $+ %hit $+ ) $nick kills %Player2 } } if (%hp2 > 1) { msg $chan $nick hits a %hit on %Player2 who now has %hp2 hp left. Its now %player2 $+ 's turn notice %player2 its your turn set %shot %player2 } elseif (%shot == %player2) && ($nick == %player2) { set %hit $r(1,40) set %hp1 $calc( $+ %hp1 - %hit $+ ) if (%hp1 < 1) { msg $chan With a crushing blow ( $+ %hit $+ ) $nick kills %Player1 } } if (%hp1 > 1) { msg $chan $nick hits a %hit on %Player1 who now has %hp1 hp left. Its now %player1 $+ 's turn notice %player1 its your turn set %shot %player1 } }