Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 1353632688 (LWP 524)]boss_kelthuzadAI::UpdateAI (this=0xe5922c0, diff=210) at scripts/zone/naxxramas/../../../../../game/Object.h:168 168 ASSERT( index < m_valuesCount || PrintIndexError( index , false ) ); (gdb) bt #0 boss_kelthuzadAI::UpdateAI (this=0xe5922c0, diff=210) at scripts/zone/naxxramas/../../../../../game/Object.h:168 #1 0x080c3ea1 in Creature::Update (this=0x114336d8, diff=210) at Creature.cpp:225 #2 0x081134a4 in VisitorHelper ( v=@0x50aec228, c=@0x1725abe0) at GridNotifiersImpl.h:88 #3 0x08113571 in VisitorHelper > > (v=@0x50aec228, c=@0x1725abe0) at ./../framework/GameSystem/TypeContainerVisitor.h:70 #4 0x08114b60 in Cell::Visit::Lock, MaNGOS::ObjectUpdater, TypeMapContainer > > > > > ( this=0x50aec21c, l=@0x50aec1fc, visitor=@0x50aec224, m=@0x12d15338) at ./../framework/GameSystem/TypeContainerVisitor.h:105 #5 0x08111509 in ObjectAccessor::Update (this=0x8812be8, diff=@0x50aec288) at ObjectAccessor.cpp:621 #6 0x081077f0 in MapManager::Update (this=0xbf971c8, diff=210) at MapManager.cpp:119 #7 0x081ed857 in World::Update (this=0x8485028, diff=210) at World.cpp:714 #8 0x080bd417 in WorldRunnable::run (this=0x9173788) at WorldRunnable.cpp:53 #9 0x40350229 in ZThread::ThreadImpl::dispatch (parent=0x8484d40, impl=0xbfa4cc0, task=@0x50aec424) at ThreadImpl.cxx:407 #10 0x40352894 in ZThread::(anonymous namespace)::Launcher::run ( ---Type to continue, or q to quit--- this=0xbffff59c) at ThreadImpl.cxx:49 #11 0x4035635c in _dispatch (arg=0x0) at posix/ThreadOps.cxx:137 #12 0x403670bd in start_thread () from /lib/tls/libpthread.so.0 #13 0x405549ee in clone () from /lib/tls/libc.so.6