on $*:text:/^[!@]dm/Si:#:{ if (!%dm) { if (!%dminc) { set %player1 $nick msg $chan [7DM] Started by7 $nick $+ . Type 7!DM To fight him. set %hp1 99 set %spec1 4 set %dminc HI set %food1 10 } else { if (%dminc) { if (%player1 != $nick) { set %player2 $nick var %tutu = $r(1,2) msg $chan [7DM] Started: $+($chr(91),$chr(3),07,%player1 Vs. $chr(3),07,$nick,$chr(3),$chr(93),$chr(3),07) $iif(%tutu == 1,%player1,$nick) Goes first. set %hp2 99 set %spec2 4 unset %dminc set %dm y0 set %turn $iif(%tutu == 1,%player1,$nick) set %food2 10 } else msg $chan [7DM-ERR] Last time i heard, you cant DM yourself..GF nub } } } else msg $chan [7DM-ERR] There is a dm on progress $+($chr(91),$chr(3),07,%player1 Vs.7 %player2,$chr(3),$chr(93)) } on $*:text:/^[!@]dds/Si:#:{ if (%dm) { if ($nick == %player1) { if ($nick == %turn) { if ($2 == -s) { if (%spec1 >= 1) { var %hit = $r(1,30) var %hit2 = $r(1,30) dec %hp2 %hit dec %hp2 %hit2 msg $chan [7DM]7 %player1 $+($chr(3),$chr(91),$chr(3),07,DDS,$chr(3),$chr(91),$chr(3),07,S,$chr(3),$chr(93),$chr(93)) On $+($chr(91),$chr(3),07,%player2,$chr(3),$chr(93)) Hitting $+($chr(91),$chr(3),07,%hit,$chr(3),$chr(124),$chr(3),07,%hit2,$chr(3),$chr(93),$chr(40),$chr(3),07,$calc(%hit + %hit2),$chr(3),$chr(41)) Before:7 $calc(%hp2 + %hit + %hit2) $+ . After:7 $iif(%hp2 > 0,%hp2,0) $+ . $+($chr(91),$hpreturn(%hp2),$chr(93)) set %turn %player2 dec %spec1 $iif(%hp2 <= 0,cleanit $chan) } else msg $chan [7DM-ERROR] You have $+($chr(91),$chr(3),07,%spec1,$chr(3),/,$chr(3),07,1,$chr(3),$chr(93)) Specials needed for this. } else { var %hit = $r(1,20) dec %hp2 %hit msg $chan [7DM]7 %player1 $+($chr(3),$chr(91),$chr(3),07,DDS,$chr(3),$chr(93)) On $+($chr(91),$chr(3),07,%player2,$chr(3),$chr(93)) Hitting $+($chr(91),$chr(3),07,%hit,$chr(3),$chr(93)) Before:7 $calc(%hp2 + %hit) $+ . After:7 $iif(%hp2 > 0,%hp2,0) $+ . set %turn %player2 $iif(%hp2 <= 0,cleanit $chan) } } else msg $chan [7DM-ERR] It is7 $iif($nick == %player1,%player2,%player1) $+ 's Turn. } else { if ($nick == %player2) { if ($nick == %turn) { if ($2 == -s) { if (%spec2 >= 1) { var %hit = $r(1,30) var %hit2 = $r(1,30) dec %hp1 %hit dec %hp1 %hit2 msg $chan [7DM]7 %player2 $+($chr(3),$chr(91),$chr(3),07,DDS,$chr(3),$chr(91),$chr(3),07,S,$chr(3),$chr(93),$chr(93)) On $+($chr(91),$chr(3),07,%player1,$chr(3),$chr(93)) Hitting $+($chr(91),$chr(3),07,%hit,$chr(3),$chr(124),$chr(3),07,%hit2,$chr(3),$chr(93),$chr(40),$chr(3),07,$calc(%hit + %hit2),$chr(3),$chr(41)) Before:7 $calc(%hp1 + %hit + %hit2) $+ . After:7 $iif(%hp1 > 0,%hp1,0) $+ . $+($chr(91),$hpreturn(%hp1),$chr(93)) set %turn %player1 dec %spec2 $iif(%hp1 <= 0,cleanit $chan) } else msg $chan [7DM-ERROR] You have $+($chr(91),$chr(3),07,%spec2,$chr(3),/,$chr(3),07,1,$chr(3),$chr(93)) Specials needed for this. } else { var %hit = $r(1,20) dec %hp1 %hit msg $chan [7DM]7 %player2 $+($chr(3),$chr(91),$chr(3),07,DDS,$chr(3),$chr(93)) On $+($chr(91),$chr(3),07,%player1,$chr(3),$chr(93)) Hitting $+($chr(91),$chr(3),07,%hit,$chr(3),$chr(93)) Before:7 $calc(%hp1 + %hit) $+ . After:7 $iif(%hp1 > 0,%hp1,0) $+ . set %turn %player1 $iif(%hp1 <= 0,cleanit $chan) } } else msg $chan [7DM-ERR] It is7 $iif($nick == %player1,%player2,%player1) $+ 's Turn. } } } else msg $chan [7DM-ERR] There is no DM in progress. } on $*:text:/^[!@]Whip/Si:#:{ if (%dm) { if ($nick == %player1) { if ($nick == %turn) { if ($2 == -s) { if (%spec1 >= 2) { var %hit = $r(1,45) dec %hp2 %hit msg $chan [7DM]7 %player1 $+($chr(3),$chr(91),$chr(3),07,WHIP,$chr(3),$chr(91),$chr(3),07,S,$chr(3),$chr(93),$chr(93)) On $+($chr(91),$chr(3),07,%player2,$chr(3),$chr(93)) Hitting $+($chr(91),$chr(3),07,%hit,$chr(3),$chr(93)) Before:7 $calc(%hp2 + %hit) $+ . After:7 $iif(%hp2 > 0,%hp2,0) $+ . $+($chr(91),$hpreturn(%hp2),$chr(93)) set %turn %player2 dec %spec1 2 $iif(%hp2 <= 0,cleanit $chan) } else msg $chan [7DM-ERROR] You have $+($chr(91),$chr(3),07,%spec1,$chr(3),/,$chr(3),07,2,$chr(3),$chr(93)) Specials needed for this. } else { var %hit = $r(1,35) dec %hp2 %hit msg $chan [7DM]7 %player1 $+($chr(3),$chr(91),$chr(3),07,WHIP,$chr(3),$chr(93)) On $+($chr(91),$chr(3),07,%player2,$chr(3),$chr(93)) Hitting $+($chr(91),$chr(3),07,%hit,$chr(3),$chr(93)) Before:7 $calc(%hp2 + %hit) $+ . After:7 $iif(%hp2 > 0,%hp2,0) $+ . $+($chr(91),$hpreturn(%hp2),$chr(93)) set %turn %player2 $iif(%hp2 <= 0,cleanit $chan) } } else msg $chan [7DM-ERR] It is7 $iif($nick == %player1,%player2,%player1) $+ 's Turn. } else { if ($nick == %player2) { if ($nick == %turn) { if ($2 == -s) { if (%spec2 >= 1) { var %hit = $r(1,40) dec %hp1 %hit msg $chan [7DM]7 %player2 $+($chr(3),$chr(91),$chr(3),07,WHIP,$chr(3),$chr(91),$chr(3),07,S,$chr(3),$chr(93),$chr(93)) On $+($chr(91),$chr(3),07,%player1,$chr(3),$chr(93)) Hitting $+($chr(91),$chr(3),07,%hit,$chr(3),$chr(93)) Before:7 $calc(%hp1 + %hit) $+ . After:7 $iif(%hp1 > 0,%hp1,0) $+ . $+($chr(91),$hpreturn(%hp1),$chr(93)) set %turn %player1 dec %spec2 2 $iif(%hp1 <= 0,cleanit $chan) } else msg $chan [7DM-ERROR] You have $+($chr(91),$chr(3),07,%spec2,$chr(3),/,$chr(3),07,2,$chr(3),$chr(93)) Specials needed for this. } else { var %hit = $r(1,40) dec %hp1 %hit msg $chan [7DM]7 %player2 $+($chr(3),$chr(91),$chr(3),07,WHIP,$chr(3),$chr(93)) On $+($chr(91),$chr(3),07,%player1,$chr(3),$chr(93)) Hitting $+($chr(91),$chr(3),07,%hit,$chr(3),$chr(93)) Before:7 $calc(%hp1 + %hit) $+ . After:7 $iif(%hp1 > 0,%hp1,0) $+ . $+($chr(91),$hpreturn(%hp1),$chr(93)) set %turn %player1 $iif(%hp1 <= 0,cleanit $chan) } } else msg $chan [7DM-ERR] It is7 $iif($nick == %player1,%player2,%player1) $+ 's Turn. } } } else msg $chan [7DM-ERR] There is no DM in progress. } on $*:text:/^[!@](eat|shark)/Si:#:{ if (%dm) { if ($nick == %player1) { if ($nick == %turn) { if (%food1 >= 1) { dec %food1 inc %hp1 20 set %turn %player2 msg $chan [7DM]7 %player1 Has gained7 20 Hp from shark. $+($chr(91),Before:,$chr(3),07 $calc(%hp1 - 20),$chr(3),$chr(124),After:,$chr(3),07 %hp1,$chr(3),$chr(93)) $+($chr(91),$hpreturn(%hp1),$chr(93)) } else msg $chan [7DM-ERR] You have $+($chr(91),$chr(3),07,%food1,$chr(3),/,$chr(3),07,1,$chr(3),$chr(93)) Sharks needed. } else msg $chan [7DM-ERR] It is7 $iif($nick == %player1,%player2,%player1) $+ 's Turn. } else { if ($nick == %player2) { if ($nick == %turn) { if (%food2 >= 1) { dec %food2 inc %hp2 20 set %turn %player1 msg $chan [7DM]7 %player2 Has gained7 20 Hp from shark. $+($chr(91),Before:,$chr(3),07 $calc(%hp2 - 20),$chr(3),$chr(124),After:,$chr(3),07 %hp2,$chr(3),$chr(93)) $+($chr(91),$hpreturn(%hp2),$chr(93)) } else msg $chan [7DM-ERR] You have $+($chr(91),$chr(3),07,%food2,$chr(3),/,$chr(3),07,1,$chr(3),$chr(93)) Sharks needed. } else msg $chan [7DM-ERR] It is7 $iif($nick == %player1,%player2,%player1) $+ 's Turn. } elseif ($nick != %player1) && ($nick != %player2) msg $chan [7DM-ERR] You arent in this DM. } } else msg $chan [7DM-ERR] There is no DM in progress. } alias cleanit { if (%hp1 <= 0) { msg $1 [7DM]7 %player2 Has beaten7 %player1 $+ , He had7 %hp2 Hp left when7 %player1 Died. unset %hp1 unset %hp2 unset %player1 unset %player2 unset %dm unset %spec1 unset %spec2 unset %food1 unset %food2 unset %turn } elseif (%hp2 <= 0) { msg $1 [7DM]7 %player1 Has beaten7 %player2 $+ , He had7 %hp1 Hp left when7 %player2 Died. unset %hp1 unset %hp2 unset %player1 unset %player2 unset %dm unset %spec1 unset %spec2 unset %turn unset %food2 unset %food1 } } alias hpreturn { var %hp = $calc($1 / 5) return 3,3 $+ $+($str(.,%hp)) $+ 4,4 $+ $+($str(.,$calc(19.8 - %hp)),$chr(3)) }