Revision: 370 Author: M4ksiu Date: 10:11:13 PM, Saturday, June 16, 2007 Message: * Added to The Shattered Halls script Shattered Hand Brawler AI (not sure if it's complete) Revision: 369 Author: M4ksiu Date: 9:50:03 PM, Saturday, June 16, 2007 Message: * Fixed typo in Mana Tombs script * Added more mobs in The Shattered Halls script. Revision: 368 Author: Burlex Date: 9:34:12 PM, Saturday, June 16, 2007 Message: - fixed bug where water level would remain persistant across logout Revision: 367 Author: Burlex Date: 9:20:28 PM, Saturday, June 16, 2007 Message: - storage system will now load a table with too many columns. Revision: 366 Author: Burlex Date: 8:01:34 PM, Saturday, June 16, 2007 Message: - eek, possible crashfix here Revision: 365 Author: M4ksiu Date: 7:47:05 PM, Saturday, June 16, 2007 Message: * Corrected some texts. Thx to Hypnotoad. * Added some more npcs to ShatteredHalls Revision: 364 Author: fishbait Date: 6:18:20 PM, Saturday, June 16, 2007 Message: « More fixes for cooldowns (thanks mmcs) Revision: 363 Author: fishbait Date: 6:12:18 PM, Saturday, June 16, 2007 Message: « more silly fixes to my patches Revision: 362 Author: fishbait Date: 5:54:14 PM, Saturday, June 16, 2007 Message: « whoops Revision: 361 Author: fishbait Date: 5:40:58 PM, Saturday, June 16, 2007 Message: « Fixes for my Enchanting in trade window stuff Revision: 360 Author: fishbait Date: 5:22:56 PM, Saturday, June 16, 2007 Message: « typos ! Revision: 359 Author: sinistry Date: 5:02:19 PM, Saturday, June 16, 2007 Message: -crash fix for invalid items in char enum. People should make sure items actualy exist. deletion wont happen but the item will be attempted to be added on each login. -fixed pvp contested zones flag issues Revision: 358 Author: fishbait Date: 4:54:47 PM, Saturday, June 16, 2007 Message: « missed a couple of lines :\ Revision: 357 Author: fishbait Date: 4:46:31 PM, Saturday, June 16, 2007 Message: « Implemented Cooldown reduction « Allowed spells which reset cooldowns (eg. Cold Snap) to start working again. Revision: 356 Author: M4ksiu Date: 3:35:44 PM, Saturday, June 16, 2007 Message: * Added Instance_TheShatteredHalls.cpp where you can find all 4 bosses. Note that some of them can (but don't have to) have more spells on off than in script (cause lack of infos from off =(). Also Grand Warlock Nethekurse spells should be correct, but we need more core support for them. Revision: 355 Author: sinistry Date: 6:09:33 AM, Saturday, June 16, 2007 Message: PVP CHANGES: -players will now be unflagged for pvp on sanctuary zones automaticaly. -removed pvparea code from the source. Now using area tables dbc instead. -All constested and arena areas should work propely now. -added honor points spliting for groups, members in visible range will get honor points. honor points are splited between members. just a quick mention that pvp toggle is kinda weird still and arena grouping isnt working yet due to some updating issues. Need to figure a solution. Revision: 354 Author: fishbait Date: 3:51:05 PM, Friday, June 15, 2007 Message: « moar fixes! lol Revision: 353 Author: fishbait Date: 3:38:00 PM, Friday, June 15, 2007 Message: « Floats and ints don't mix, my bad Revision: 352 Author: Zack Date: 2:12:23 PM, Friday, June 15, 2007 Message: For the love of God (not you aim) you call this a problem ? Revision: 351 Author: fishbait Date: 2:10:35 PM, Friday, June 15, 2007 Message: « fixed my typos Revision: 350 Author: Zack Date: 2:00:15 PM, Friday, June 15, 2007 Message: Fixed : on buy item honor currency looped (-1=huge value). Not tested yet. Revision: 349 Author: fishbait Date: 1:20:57 PM, Friday, June 15, 2007 Message: « Starting basis for my Spirit of Redemption patch Revision: 348 Author: Zack Date: 12:20:41 PM, Friday, June 15, 2007 Message: added proc flag for shaman elemental focus talent to get triggered added some dmg update to shaman attack power event spell Revision: 347 Author: fishbait Date: 11:49:14 AM, Friday, June 15, 2007 Message: « Made commanding shout health increase be handled by UpdateStats() « Made all EventFieldUpdateExpire calls to be used before UpdateStats to avoid losing more HP than needed Revision: 346 Author: fishbait Date: 11:29:23 AM, Friday, June 15, 2007 Message: « Added Spell Mod SMT_EFFECT as a flat modifier also « Added Spell Mod SMT_EFFECT to Spirit to Spell damage and Spirit to healing. Revision: 345 Author: Zack Date: 11:16:05 AM, Friday, June 15, 2007 Message: Fixed Commanding shout to loose it's effect when other spells are casted. Revision: 344 Author: fishbait Date: 10:52:17 AM, Friday, June 15, 2007 Message: « Changed a lot of Spell Auras to be positive if their mod->m_amount value is 0 (where necessary) Revision: 343 Author: M4ksiu Date: 8:40:34 AM, Friday, June 15, 2007 Message: * Added Instance_Scholomance.cpp with most of minibosses (thx for wasting my time) * Added Instance_BloodFurnace.cpp which contains 3 bosses from that instance. Revision: 342 Author: fishbait Date: 7:25:29 AM, Friday, June 15, 2007 Message: « More changes for Last Stand and Gift of Life Revision: 341 Author: fishbait Date: 6:53:36 AM, Friday, June 15, 2007 Message: « Changed Last Stand and Gift of Life to cast the auras, and change the hp removal handling to occur on aura removal Revision: 340 Author: grep Date: 6:22:47 AM, Friday, June 15, 2007 Message: - updatin the svn revision :> Revision: 339 Author: grep Date: 6:17:41 AM, Friday, June 15, 2007 Message: - Fixed levelup code where it would use the wrong next level xp. Revision: 338 Author: grep Date: 6:13:55 AM, Friday, June 15, 2007 Message: - Added more crash protection to several crashes that were possible in chat commands. - Fixed MapScriptInterface::SpawnCreature. - Applied NeoXon's breathing system patch. Revision: 337 Author: fishbait Date: 6:04:42 AM, Friday, June 15, 2007 Message: « Fist Weapons now using the Unarmed skill Revision: 336 Author: grep Date: 5:49:46 AM, Friday, June 15, 2007 Message: - Fixed my shitty fuck up in item prototypes (forgot that they weren't using arrays when i rewrote storage) :P * stats/mounts/spell items will work now * Revision: 335 Author: fishbait Date: 5:35:45 AM, Friday, June 15, 2007 Message: « Added a forced check to Enchanting slot 1 in FindFreeEnchantSlot before checking after gems Revision: 334 Author: grep Date: 2:39:22 AM, Friday, June 15, 2007 Message: + Added command override system, allows you to change groupings of commands via sql, data is overriden at startup. Revision: 333 Author: Zack Date: 10:55:26 PM, Thursday, June 14, 2007 Message: corrected formula and tested shamanistic rage Revision: 332 Author: M4ksiu Date: 8:15:38 PM, Thursday, June 14, 2007 Message: * Fixed faction problem caused by previous patches (in faction.h). Now it shouldn't crash server (tested and works fine). Revision: 331 Author: fishbait Date: 7:28:58 PM, Thursday, June 14, 2007 Message: « Fixed my problem in faction.h (thanks Captnoord ;) ) « Updated some of the todo's Revision: 330 Author: Zack Date: 6:39:20 PM, Thursday, June 14, 2007 Message: Should be a fix for spells that give you a chance to do something on next cast. Like presence of mind made your spells instant spells. Revision: 329 Author: Zack Date: 5:13:16 PM, Thursday, June 14, 2007 Message: added Shamanistic rage talent. (will test it when i get home but worst case it will not work :P :D ) Revision: 328 Author: fishbait Date: 2:15:54 PM, Thursday, June 14, 2007 Message: « Made a check to make sure there is a m_nextTarget before doing an isAttackable on it Revision: 327 Author: fishbait Date: 11:59:47 AM, Thursday, June 14, 2007 Message: « Reverted formatstring for items. Seemed it was only me with a screwy field :\ Revision: 326 Author: fishbait Date: 9:49:43 AM, Thursday, June 14, 2007 Message: « Fixed items database formatstring Revision: 325 Author: fishbait Date: 8:33:28 AM, Thursday, June 14, 2007 Message: « Oops, typos Revision: 324 Author: fishbait Date: 8:10:42 AM, Thursday, June 14, 2007 Message: « Add some checks for totems so that they recheck targets if the targets isAttackable result changes. (ie. At the start or end of a duel) « Added to a duel complete, the calling off of pets. Revision: 323 Author: fishbait Date: 4:55:22 AM, Thursday, June 14, 2007 Message: « Changes to isHostile to make totems and pets not attack un-PvP flagged players from opposing factions Revision: 322 Author: fishbait Date: 4:30:37 AM, Thursday, June 14, 2007 Message: « Made Feigh Death return false in isAttackable « Made any Unattackable flags or Untouchable flag return false in isAttackable Revision: 321 Author: fishbait Date: 4:11:19 AM, Thursday, June 14, 2007 Message: « More Sanctuary Zone stuff « Possibly made totems work in duels « Added Pet and Totem checks to isAttackable() Revision: 320 Author: M4ksiu Date: 12:22:29 AM, Thursday, June 14, 2007 Message: * Added Instance_ShadowLabyrinth. It's almost fully done (I couldn't find about 2 spells and several mobs are unscripted, because of lack of infos). Enjoy as it looks nice. Test Murmur ;) * Fixed Makefile.am and 2k5 Project to make now all scripts compilable. Revision: 319 Author: Zack Date: 10:32:15 PM, Wednesday, June 13, 2007 Message: fix (hopefully) : bug with items that made your stats loop (-value = huge value) using broken items (i don't remember exact the steps, and this ain't a tale book to write it down here :P ) Revision: 318 Author: Zack Date: 9:12:31 PM, Wednesday, June 13, 2007 Message: -fixed my fix :P. Was causing some passive talents to loop forever on char login. Proccharges cannot be set to -1 for all spells (now i know). Sorry burl for waisting your time :( - moved AOE sancuary check to spell target aquire. Was causing players to not be able to cast AOE spells at all :( Revision: 317 Author: grep Date: 8:48:29 PM, Wednesday, June 13, 2007 Message: lets update this guy :p Revision: 316 Author: grep Date: 8:47:25 PM, Wednesday, June 13, 2007 Message: - Allowed reloadtable to access all storage containers. - Fixed incorrect unsigned integer in spell entry which should've been signed causing infinite loop on some passive spells. Revision: 315 Author: grep Date: 8:35:44 PM, Wednesday, June 13, 2007 Message: - Added new static TimedEvent::Allocate function so TimedEvent can be allocated outside of core without memory ownership issues. Revision: 314 Author: grep Date: 8:26:18 PM, Wednesday, June 13, 2007 Message: - Migrated npctext to new storage system. - Added slightly more output.. w000t. Revision: 313 Author: grep Date: 8:09:48 PM, Wednesday, June 13, 2007 Message: * Migrated graveyards, teleport coords, pvpareas and fishing to new storage system. Revision: 312 Author: grep Date: 7:48:52 PM, Wednesday, June 13, 2007 Message: - Moved quest system over to new storage system. This still isn't what I would call production-ready yet. Revision: 311 Author: grep Date: 7:07:27 PM, Wednesday, June 13, 2007 Message: - Fixed crash in console at shutdown. - Implemented Storage_ReloadTable routine. - Removed ObjectMgr::ReloadTables. - .dbreload command -> .reloadtable , so e.g. .reloadtable items will reload items. - Fixed possible memory leak and socket not-getting-deleted-problem in logon comm handler. - Fixed callstack spam at shutdown of mapmgr. - Fixed AIAgent loading/start aura loading. Revision: 310 Author: Zack Date: 5:37:37 PM, Wednesday, June 13, 2007 Message: Nothing escapes the restless bugtester Blizzy. So i forgot to make the check for melee attacks in sanctuary zones. Now you should be able to duel in peace. Revision: 309 Author: Zack Date: 5:19:47 PM, Wednesday, June 13, 2007 Message: extended sancuary checks to disallow AOE spells and enable friendly spell casting. (damn blizzy has so much free time to bug me with these :P :D ) Revision: 308 Author: Zack Date: 5:09:51 PM, Wednesday, June 13, 2007 Message: fixed exploit : Alliance and horde was able to talk through emote. Slap blizzy real hard (and then slap him again just for fun) if i worked on this for nothing. Revision: 307 Author: grep Date: 5:01:46 PM, Wednesday, June 13, 2007 Message: - vc2005 project files Revision: 306 Author: grep Date: 4:52:19 PM, Wednesday, June 13, 2007 Message: - linux fixes Revision: 305 Author: grep Date: 4:47:01 PM, Wednesday, June 13, 2007 Message: - linux fixes ( i hope ) Revision: 304 Author: Zack Date: 4:27:57 PM, Wednesday, June 13, 2007 Message: oups forgot to remove forced resurrect event. Revision: 303 Author: Zack Date: 11:17:47 AM, Wednesday, June 13, 2007 Message: fixed : itemcooldown save to mysql sometime caused some query error. Revision: 302 Author: Zack Date: 10:11:35 AM, Wednesday, June 13, 2007 Message: cleaned up code a little bit. Do not use autokick yet, it might crash the server ;) Revision: 301 Author: grep Date: 5:34:41 AM, Wednesday, June 13, 2007 Message: - more storage system work :) it loads now :P Revision: 300 Author: grep Date: 5:02:57 AM, Wednesday, June 13, 2007 Message: - storage code fixes (STILL IS A BIG WORK IN PROGRESS) :P Revision: 299 Author: M4ksiu Date: 11:50:00 PM, Tuesday, June 12, 2007 Message: * Added trash mobs to Instance_SethekkHalls.cpp. There are still missing spells (2?) and some things needs to be corrected. * Added script Raid_CoT_BattleOfMountHyjal.cpp where is only scripted Archimonde :) Not fully as I couldn't find his spell Might of the Defiler and his Doomfire works on himself (no idea why, bugged in core?) but it looks pretty nice :) Also have to add to him more sounds (as I couldn't realize to what they really are). Revision: 298 Author: grep Date: 11:49:49 PM, Tuesday, June 12, 2007 Message: - Fixed Storage classes on linux (GCC AND TEMPLATES ARE EVIL!) Revision: 297 Author: Zack Date: 10:59:13 PM, Tuesday, June 12, 2007 Message: Shaman unleashed rage talent. Though visually you can't see the the attackpower change. Revision: 296 Author: grep Date: 9:11:08 PM, Tuesday, June 12, 2007 Message: - Started implementation of new storage backend. !!! THIS SHOULD NOT BE USED ON PRODUCTION SERVERS YET, IT IS MOST LIKELY PRONE TO BUGS/CRASHES! !!! Revision: 295 Author: Zack Date: 4:55:22 PM, Tuesday, June 12, 2007 Message: added Attack power percent mod aura. There are a few things here that needs to be checked, so better not update to this version right now. Revision: 294 Author: Zack Date: 3:07:52 PM, Tuesday, June 12, 2007 Message: Added Soft disconnect for AFK players. By default it's desabled. Set "KickAFKPlayers" in conf file to set an interval. Revision: 293 Author: Zack Date: 9:25:41 AM, Tuesday, June 12, 2007 Message: added check to cooldownsecurity. Maybe it's just me but i get strange values saved sometimes which won;t let me cast spells for a loooong time. Revision: 292 Author: M4ksiu Date: 8:03:38 AM, Tuesday, June 12, 2007 Message: * Fixed exp from quests depended on server xprate. Thx to Iceman Revision: 291 Author: fishbait Date: 5:05:24 AM, Tuesday, June 12, 2007 Message: « Added attack interrupting and spell cast result fails when attacking players in Sanctuary zones Revision: 290 Author: M4ksiu Date: 12:06:51 AM, Tuesday, June 12, 2007 Message: Fully added Instance_SethekkHalls.cpp two bosses. Their spells work pretty cool (without blink and spawning spells). Test them. Also their sounds added. Revision: 289 Author: M4ksiu Date: 8:39:09 PM, Monday, June 11, 2007 Message: * Added more correct reputation_ table formats. Revision: 288 Author: M4ksiu Date: 8:11:49 PM, Monday, June 11, 2007 Message: DB sql update for rev. > 284 for reputation_creature_onkill and reputation_faction_onkill tables Revision: 287 Author: Zack Date: 6:26:33 PM, Monday, June 11, 2007 Message: slap me if this is wrong bu weapon dmg percent talent somehow was not correct (blame Canada !!! ) Revision: 286 Author: Zack Date: 5:49:09 PM, Monday, June 11, 2007 Message: fixed shaman block talent to not dissapear at first spell Revision: 285 Author: grep Date: 5:41:39 PM, Monday, June 11, 2007 Message: + Added changable reputation bonuses based on team (H/A), sql update needed/ Revision: 284 Author: fishbait Date: 11:38:54 AM, Monday, June 11, 2007 Message: + Made Blackwhelp Net only affect its proper target to avoid exploitation Revision: 283 Author: fishbait Date: 11:21:23 AM, Monday, June 11, 2007 Message: + Made Eye of Grillok unavailable, should fix it properly this time ;) Revision: 282 Author: fishbait Date: 9:57:57 AM, Monday, June 11, 2007 Message: +Fixed Warlock Minion hp values (typo's ftw?) Revision: 281 Author: fishbait Date: 9:32:23 AM, Monday, June 11, 2007 Message: + missed one Revision: 280 Author: fishbait Date: 9:21:38 AM, Monday, June 11, 2007 Message: + Removal of Soulstone effects when the caster and receiver no longer exist in the same party Revision: 279 Author: fishbait Date: 9:06:34 AM, Monday, June 11, 2007 Message: Added Reincarnation in a more proper way (which I had done 2 weeks ago) Revision: 278 Author: fishbait Date: 8:34:09 AM, Monday, June 11, 2007 Message: +Fixed Enchanting through Trade Windows Revision: 277 Author: M4ksiu Date: 12:37:27 AM, Monday, June 11, 2007 Message: * Fixed exp from quests. Now there won't be situations when someone gains too much or too less exp for completed quest. Patch provided by Iceman. * Added new GM command for SetStandState to set NPC state (like sleep). Patch provided by Aceindy. Revision: 276 Author: M4ksiu Date: 8:24:05 PM, Sunday, June 10, 2007 Message: * Changed comments for Raid_ scripts. * Fixed wrong direction for Warrior Trainer for Stormwind Guards. Thx ElderGod for pointing that. Revision: 275 Author: grep Date: 5:20:18 PM, Sunday, June 10, 2007 Message: - fixed crashes/loops in event code Revision: 274 Author: grep Date: 3:37:54 PM, Sunday, June 10, 2007 Message: - Added query buffer size to stats output and .info - Added gameobject move/rotate (these are dodgy) Revision: 273 Author: grep Date: 3:04:10 PM, Sunday, June 10, 2007 Message: - updating svn revision Revision: 272 Author: grep Date: 2:53:56 PM, Sunday, June 10, 2007 Message: - Fixed "teleport bug" where deleted events would still be considered active events. - Fixed bug where memory for events would be released later on than it could have been. Revision: 271 Author: grep Date: 2:43:35 PM, Sunday, June 10, 2007 Message: - Fixed bug where party/pets only display as 100 hp. - Fixed network code bug where packets would get halted (causing freezeups/132 crashes) because of buffer reversal. Revision: 270 Author: M4ksiu Date: 12:28:41 PM, Sunday, June 10, 2007 Message: * Little mistake. Revision: 269 Author: M4ksiu Date: 12:22:22 PM, Sunday, June 10, 2007 Message: * Script reorganization. Now they are parted on Raids and Instances. * Little changes in Instance_SteamVault script. * Changes in Raid_GruulsLair script. Now Gruul will cast his Regrowth spell OnCombatStart. Also added Enrage spell to High King Maulgar (and speech to it) and changed my typos in soundids. Now they should be correct. Revision: 268 Author: M4ksiu Date: 1:32:22 AM, Sunday, June 10, 2007 Message: * Changed file name from Raid_GrullsLair.cpp to RaidGruulsLair.cpp. Also added it to Makefile.am and projects. Revision: 267 Author: M4ksiu Date: 1:26:32 AM, Sunday, June 10, 2007 Message: * Added most sounds to High King Maulgar. I must still add Enrage spell (as there are sounds for it) + sounds (also found out that there are sounds for each "protector" death that can be added in future). Revision: 266 Author: M4ksiu Date: 12:57:04 AM, Sunday, June 10, 2007 Message: * Added rest of Raid_GrullsLair bosses/mobs. Original script provided by linbi4706 Note: Provided functions were commented as they cause crashes. Note it if you want to uncomment them. * Changed Steamvaults to Steamvault Revision: 265 Author: M4ksiu Date: 8:15:50 PM, Saturday, June 09, 2007 Message: * Most trash mobs added to Instance_TheUnderbog.cpp, but mostly they need heavy tests. Spells must be changed/corrected/deleted/replaced as source of informations wasn't very accurate. Report all bugs (the best with solution for problem) and wrong spells. Also report which mobs should be scripted and what spells should they have. * Uncommented Head Crack spell for Warlord Kalitresh. Revision: 264 Author: M4ksiu Date: 2:47:46 PM, Saturday, June 09, 2007 Message: * Added Grull's sounds. Note: Needs to rebuild spell sound function as some bosses have more than one sound per spell. Revision: 263 Author: M4ksiu Date: 1:48:39 PM, Saturday, June 09, 2007 Message: Added: * Instance_TheUnderbog.cpp (bosses + one trash mob only for now) - more later today * Raid_GrullsLair (boss Gruul the Dragonkiller only) thx to linbi4706 Note: I added 2 spells and changed some stuff. If sth is wrong then just report that. Changes in old scripts: * Added to Instance_ManaTombs.cpp to Ethereal Spellbinder spell "Summon Ethereal Wraith" - Wiki says it should be Mana Wraith, but can't find such spell in DBC (maybe it should be Mana Fiend or Beast?). If this is wrong, report it back (if you can with spell id) * Added AI for Ethereal Wraith * Added to Nexus-Prince Shaffar spell for summoning becons. It will work when core support for such spells will be added. * Cleaned Instance_TheSlavePens.cpp with useless stuff. * Fixed 2k5 project. Should work correctly now. Revision: 262 Author: Zack Date: 1:16:56 PM, Saturday, June 09, 2007 Message: To fix fire nova totems and magma totems run these sqls. Note: these will skip 1 step in totem spell casting simplifying the process so they are not the ones they should BUT they work :) fire nova spells UPDATE totemspells SET spellToCast1= 8349 WHERE spellId=1535 UPDATE totemspells SET spellToCast1= 8502 WHERE spellId=8498 UPDATE totemspells SET spellToCast1= 8503 WHERE spellId=8499 UPDATE totemspells SET spellToCast1= 11306 WHERE spellId=11314 UPDATE totemspells SET spellToCast1= 11307 WHERE spellId=11315 UPDATE totemspells SET spellToCast1= 11307 WHERE spellId=27623 magma UPDATE totemspells SET spellToCast1= 8187 WHERE spellId=8190 UPDATE totemspells SET spellToCast1= 10579 WHERE spellId=10585 UPDATE totemspells SET spellToCast1= 10580 WHERE spellId=10586 UPDATE totemspells SET spellToCast1= 10581 WHERE spellId=10587 Revision: 261 Author: M4ksiu Date: 11:47:52 PM, Friday, June 08, 2007 Message: Added Instance_TheSlavePens.cpp. Modified a little Instance_AuchenaiCrypts.cpp to prevent in future adding more than one summon spawns or adding none spawns (like if it hp needs to be on 15% to start "event", now it will be impossible to see jump from 16% to 14% hp and avoid that "event"). *All needs heavy tests (especially mobs with spells with TARGET_VARIOUS as this can cause crashes if they hit casters too [and can kill them = crash]). Revision: 260 Author: Zack Date: 8:47:51 PM, Friday, June 08, 2007 Message: updated reincarnation to depend upon "ankh" and cooldown. Revision: 259 Author: Zack Date: 7:39:11 PM, Friday, June 08, 2007 Message: fixed self res spell (it was wrong in more then 1 way ) Revision: 258 Author: Zack Date: 7:24:08 PM, Friday, June 08, 2007 Message: fixed reincarnation spell id typo Revision: 257 Author: grep Date: 6:51:38 PM, Friday, June 08, 2007 Message: - windows netcode fixes - memory "leak" fixes :P not really leaks but mehhh! xD Revision: 256 Author: grep Date: 6:25:58 PM, Friday, June 08, 2007 Message: - fix here Revision: 255 Author: grep Date: 6:17:18 PM, Friday, June 08, 2007 Message: - more memory leak fixes {still only at shutdown} Revision: 254 Author: grep Date: 6:11:25 PM, Friday, June 08, 2007 Message: - fixed deadlock situation in mapmgr - fixed memory leaks at shutdown Revision: 253 Author: mmcs Date: 4:33:31 PM, Friday, June 08, 2007 Message: ups fix to a typo Revision: 252 Author: mmcs Date: 4:30:29 PM, Friday, June 08, 2007 Message: scripts fixs Revision: 251 Author: grep Date: 4:13:04 PM, Friday, June 08, 2007 Message: - project file fixes for 2005/linux Revision: 250 Author: grep Date: 4:10:56 PM, Friday, June 08, 2007 Message: - fixed crash in instance deletion */me licks hz* Adding delete pending to mapmgr. Callstack: antrix.exe!StackWalker::ShowCallstack Line 920 antrix.exe!Map::DestroyMapMgrInstance Line 203 antrix.exe!WorldCreator::DeleteInstance Line 544 antrix.exe!Instance_Map_Info_Holder::RemoveGroup Line 659 antrix.exe!InstanceSavingManagement::ResetSavedInstancesForPlayer Line 161 antrix.exe!WorldSession::HandleGroupAcceptOpcode Line 135 antrix.exe!WorldSession::Update Line 134 antrix.exe!MapMgr::_PerformObjectDuties Line 1201 antrix.exe!MapMgr::Do Line 986 antrix.exe!MapMgr::run Line 947 antrix.exe!thread_func Line 38 MSVCR71.dll!endthreadex Line 0 kernel32.dll!GetModuleHandleA Line 0 - fixed crash in percent health stuff Revision: 249 Author: grep Date: 4:09:58 PM, Friday, June 08, 2007 Message: - applied instance work by M4ksiu/mmcs/iceman Revision: 248 Author: Zack Date: 3:34:05 PM, Friday, June 08, 2007 Message: shaman reincarnation spell Revision: 247 Author: grep Date: 2:31:00 PM, Friday, June 08, 2007 Message: - fixed crash in World::DeleteObject. - fixed mapmgr deletion crashes (also dumps callstack on win32) - added packet throttling support for worldsession (to prevent 132 crashes) Revision: 246 Author: Zack Date: 2:20:10 PM, Friday, June 08, 2007 Message: If you forget to push release spirit and 6 minutes passes, it will automatically release it for player Revision: 245 Author: Zack Date: 10:45:54 AM, Friday, June 08, 2007 Message: fix for 2 handed sword mixup from zcx Revision: 244 Author: Zack Date: 10:43:17 AM, Friday, June 08, 2007 Message: Xudd, i made a change in code that might fix your crash, please test it. (chances are small though :( ) Revision: 243 Author: Zack Date: 3:42:19 PM, Thursday, June 07, 2007 Message: fix : spells that modified maxhealth or maxmana (it all started with priest "Mental Strength") effect was removed as soon as some base stat changed. Revision: 242 Author: Zack Date: 3:28:52 PM, Thursday, June 07, 2007 Message: Hopefully a fix for attack rating related issues (you were able to stack them). Not tested. Might remove it if no effect :D Revision: 241 Author: grep Date: 2:17:03 PM, Thursday, June 07, 2007 Message: - ooh la la, updating the svn revision :P Revision: 240 Author: Zack Date: 12:17:16 PM, Thursday, June 07, 2007 Message: fix: lightning shield made player unable to attack. Practicly removed combat delay for triggered spells. This should fix other problems too related to combat unable to attack when onstruck/onhit spells were used. (not tested yet :P ) Revision: 239 Author: Zack Date: 10:31:14 AM, Thursday, June 07, 2007 Message: fixed halfway : cannot attack after casting lightning shield. (Somebody changed eventupdate function without thinking of the consequences). There is still aproblem in spells that sets attacktimer to 2+2+11+11(total 26 seconds) seconds that has to pass until you can hit again. Revision: 238 Author: grep Date: 2:03:20 AM, Thursday, June 07, 2007 Message: - updated conf files on svn.. (I'm supposed to be the lazy one damnit!) Revision: 237 Author: grep Date: 1:47:05 AM, Thursday, June 07, 2007 Message: - fixed script compiling (I HATE __declspec(dllexport)!) Revision: 236 Author: grep Date: 1:42:01 AM, Thursday, June 07, 2007 Message: - eek, crashlog should be disabled until use is needed. Revision: 235 Author: grep Date: 1:39:48 AM, Thursday, June 07, 2007 Message: - moar script fixes Revision: 234 Author: grep Date: 1:36:44 AM, Thursday, June 07, 2007 Message: - script fixes Revision: 233 Author: grep Date: 1:30:54 AM, Thursday, June 07, 2007 Message: - nix fixes Revision: 232 Author: grep Date: 1:25:59 AM, Thursday, June 07, 2007 Message: + rewrote logging system / framework. now everything can be dumped to file. - on crash {windows} callstacks will be saved to logfile. Revision: 231 Author: Zack Date: 10:57:44 PM, Wednesday, June 06, 2007 Message: -fixed searing totem. Run this sql to fix stoneclaw totem (lvl 1): UPDATE totemspells SET spellToCast1= 5729 WHERE spellId=5730 Note this spell id is not correct but it is better for this emu :) Revision: 230 Author: grep Date: 10:15:51 PM, Wednesday, June 06, 2007 Message: - A9 fixes / corrections - memory optimization - saved 8 bytes per go Revision: 229 Author: grep Date: 9:57:00 PM, Wednesday, June 06, 2007 Message: - possible fix for #132 crashes. - fixed problem where huge who list being sent would cause packet overflow in client. Revision: 228 Author: Zack Date: 6:36:05 PM, Wednesday, June 06, 2007 Message: some changes in those useless stuff Revision: 227 Author: Aim Date: 4:24:48 PM, Wednesday, June 06, 2007 Message: o added support for code coverage --enable-gcov o added support for debug mode build (without tweaking the .ac) --enable-debug Revision: 226 Author: Zack Date: 10:23:36 AM, Wednesday, June 06, 2007 Message: commited in a hurry, i forgot to remove some debug info. Revision: 225 Author: Zack Date: 9:44:26 AM, Wednesday, June 06, 2007 Message: Added a few things that are not really used right now :) *So you think i'm usless ? ) Revision: 224 Author: aim Date: 3:35:29 PM, Tuesday, June 05, 2007 Message: o linking of scripts failed under FreeBSD, rpath needs to be a full path. changed prefix to `pwd` instead of '.'. Revision: 223 Author: Zack Date: 3:09:57 PM, Tuesday, June 05, 2007 Message: muhaha. Added STFU noob command. No more beggars for my ears. "GM: do you have some gold?", "GM could rub my ass". Well no more sunny, go get ti yourself :P Revision: 222 Author: grep Date: 2:14:09 PM, Tuesday, June 05, 2007 Message: - test Revision: 221 Author: grep Date: 1:27:13 PM, Tuesday, June 05, 2007 Message: + Added encryption and authentication to LS<->WS communication. YOU MUST SET LogonServer.RemotePassword in both configs OR IT WILL NOT WORK! Don't come complaining "it doesn't work" if you haven't done that or I WILL KILL YOU! - Added proper percentage sending to creature health. - Added spawn creature command to gmscript. Revision: 220 Author: Zack Date: 9:44:11 AM, Tuesday, June 05, 2007 Message: fixed creture health in % and removed it. Need more info how to enable warrior-execute on client side :) Revision: 219 Author: Zack Date: 9:17:52 AM, Tuesday, June 05, 2007 Message: changed ghost wolf display id (from Debian) Revision: 218 Author: Zack Date: 8:52:41 AM, Tuesday, June 05, 2007 Message: fix for basestats update on level up by thewrs Revision: 217 Author: Zack Date: 8:30:33 AM, Tuesday, June 05, 2007 Message: Unique item multiplication oprtunity fix from thewrs Revision: 216 Author: Zack Date: 8:00:16 AM, Tuesday, June 05, 2007 Message: Updated and disabled summon guardian until proper AI is finished. Revision: 215 Author: grep Date: 6:01:06 PM, Monday, June 04, 2007 Message: - added error reporting to linux script loading Revision: 214 Author: Zack Date: 3:11:55 PM, Monday, June 04, 2007 Message: what was i thinking to forget this "if" Revision: 213 Author: Zack Date: 12:58:32 PM, Monday, June 04, 2007 Message: Hacky way to send healths as % required for warrior execute spell. Will make more tests to see how deeep would effect to make a non hacky implementation for this. Slap me if something is not working anymore. And i am sorry for all the healthbars that will show % values from now on :( but this is blizzlike :S Revision: 212 Author: Zack Date: 11:02:54 AM, Monday, June 04, 2007 Message: possible crash situation. Still not fixed the real crash problem :( Revision: 211 Author: Zack Date: 9:06:25 AM, Monday, June 04, 2007 Message: somebody made a type, only in comment but better be sure then sorry. From necromancer. Revision: 210 Author: Zack Date: 9:04:33 AM, Monday, June 04, 2007 Message: Flyform from frangs. Not tested though Revision: 209 Author: Zack Date: 8:56:21 AM, Monday, June 04, 2007 Message: Changed constant level_cap to be used from config file instead. Bevare what you wish for :P Revision: 208 Author: grep Date: 11:08:41 PM, Sunday, June 03, 2007 Message: - comment fix? :P - more missing dirty checks Revision: 207 Author: grep Date: 10:58:37 PM, Sunday, June 03, 2007 Message: - Added steamvaults script by Xroh and M4ksiu Revision: 206 Author: Zack Date: 10:34:46 PM, Sunday, June 03, 2007 Message: fixed SMSG_CAST_RESULT fro auto shot, now it should show proper error message Revision: 205 Author: Zack Date: 10:13:06 PM, Sunday, June 03, 2007 Message: now when autoshot is canceled due that target is too close, it will NOT exit combat. Revision: 204 Author: grep Date: 4:51:26 PM, Sunday, June 03, 2007 Message: - fixed item loss bug where dirty flag was necessary but not present. Revision: 203 Author: grep Date: 3:21:53 PM, Sunday, June 03, 2007 Message: - fixed deadlocking problem on linux (had the wrong syntax in AttemptAcquire) Revision: 202 Author: grep Date: 2:19:04 PM, Sunday, June 03, 2007 Message: - eek, this guy again :P Revision: 201 Author: grep Date: 2:16:44 PM, Sunday, June 03, 2007 Message: - fixed spawning (fuck you forte) Revision: 200 Author: grep Date: 2:09:22 PM, Sunday, June 03, 2007 Message: - w000t, rev 200 - fixed callstack dump in stackdumper. Revision: 199 Author: grep Date: 2:01:42 PM, Sunday, June 03, 2007 Message: - added dirty flagging support to items, it won't waste time sql querying on non-needed saves now. - optimized tutorial/cooldown saving a bit too Revision: 198 Author: grep Date: 1:43:04 PM, Sunday, June 03, 2007 Message: - fixed bug where world events wouldn't work Revision: 197 Author: grep Date: 12:56:12 PM, Sunday, June 03, 2007 Message: - fixed event system - no more deadlocks :> - reverted rogue spell patch - it's incorrect. Revision: 196 Author: grep Date: 11:33:25 AM, Sunday, June 03, 2007 Message: - A possible solution for the deadlocking thread problem. (insert pool for EventableObjectHolder) Revision: 195 Author: grep Date: 10:21:37 AM, Sunday, June 03, 2007 Message: - Fixed % damage modifiers, provided by TheNecromancer. - updated svn rev Revision: 194 Author: grep Date: 10:12:59 AM, Sunday, June 03, 2007 Message: - exploit fixes Revision: 193 Author: grep Date: 10:00:32 AM, Sunday, June 03, 2007 Message: - fixed item buying in slot exploit Revision: 192 Author: Aim Date: 1:22:54 AM, Sunday, June 03, 2007 Message: o test for cont. build system. Moo? Revision: 191 Author: Zack Date: 12:11:48 AM, Sunday, June 03, 2007 Message: added missing Holy Shock rank 4 rank 5 from blizzy Revision: 190 Author: grep Date: 8:34:47 PM, Saturday, June 02, 2007 Message: - added a better crash handling system (using a mutex and kills the thread if it can't save stuff, should stop the permanant freezeups) Revision: 189 Author: grep Date: 7:25:19 PM, Saturday, June 02, 2007 Message: - typo fix, whoops Revision: 188 Author: grep Date: 6:56:34 PM, Saturday, June 02, 2007 Message: - moo cant believe i forgot these :| Revision: 187 Author: grep Date: 6:32:52 PM, Saturday, June 02, 2007 Message: - fixed script crashes on *nix Revision: 186 Author: grep Date: 6:07:07 PM, Saturday, June 02, 2007 Message: - updating the shithead svn_revision.h Revision: 185 Author: grep Date: 6:06:09 PM, Saturday, June 02, 2007 Message: - added typeid checks, you can use player functions to script creatures now. Revision: 184 Author: grep Date: 4:49:13 PM, Saturday, June 02, 2007 Message: - added requested feature: output of error message if maps cannot be loaded Revision: 183 Author: grep Date: 4:10:10 PM, Saturday, June 02, 2007 Message: - added Rand(chance) function for scripting Revision: 182 Author: grep Date: 3:40:16 PM, Saturday, June 02, 2007 Message: - ooh la la, forgot this one Revision: 181 Author: grep Date: 3:40:04 PM, Saturday, June 02, 2007 Message: - fixed vc8 compiles :p Revision: 180 Author: grep Date: 3:33:26 PM, Saturday, June 02, 2007 Message: - added creature + gameobject scripting support via gm. (I know the execution/lookup code could be bound to pointers to save the hashmap + map search, but i'm too damn lazy atm) :p Revision: 179 Author: grep Date: 2:55:17 PM, Saturday, June 02, 2007 Message: - wewt, error dumping on function execute Revision: 178 Author: grep Date: 2:50:35 PM, Saturday, June 02, 2007 Message: - added more script functions - added script reload command Revision: 177 Author: grep Date: 2:50:07 PM, Saturday, June 02, 2007 Message: - moar linux fixes Revision: 176 Author: Zack Date: 2:35:36 PM, Saturday, June 02, 2007 Message: Added an extra 2 yards to spell range checking. This should solve the annoying client server mob placement difference,that made spells error : "not in range". Exploiting this difference can only be made by cheaters since client also makes checks(rare and small gain) Revision: 175 Author: grep Date: 2:35:15 PM, Saturday, June 02, 2007 Message: - updated script project files (moar includes) :p Revision: 174 Author: Zack Date: 2:31:34 PM, Saturday, June 02, 2007 Message: added extra check to go underwater. Some rare cases you had breath timer without water. Fix posted by Shadowhunter_22 Revision: 173 Author: grep Date: 2:29:50 PM, Saturday, June 02, 2007 Message: - forgot this Revision: 172 Author: grep Date: 2:21:36 PM, Saturday, June 02, 2007 Message: - added more script functions :D Revision: 171 Author: grep Date: 1:47:03 PM, Saturday, June 02, 2007 Message: - added more scriptable functions - added some example scripts to svn Revision: 170 Author: grep Date: 12:58:55 PM, Saturday, June 02, 2007 Message: - typo fixes (from m4ksiu) Revision: 169 Author: grep Date: 12:35:38 PM, Saturday, June 02, 2007 Message: - moar linux fixes (w00t) Revision: 168 Author: grep Date: 12:27:58 PM, Saturday, June 02, 2007 Message: - moar linux fixes :p Revision: 167 Author: grep Date: 12:21:59 PM, Saturday, June 02, 2007 Message: - Linux script fixes :) Revision: 166 Author: grep Date: 12:13:50 PM, Saturday, June 02, 2007 Message: - forgot these Revision: 165 Author: grep Date: 11:57:07 AM, Saturday, June 02, 2007 Message: - Started integration of GameMonkey script. Revision: 164 Author: grep Date: 5:26:41 AM, Saturday, June 02, 2007 Message: - added formation loading Revision: 163 Author: Zack Date: 5:08:44 PM, Friday, June 01, 2007 Message: fix : quest number check is made to 25 as should. Patch from NeoXon Revision: 162 Author: Aim Date: 1:56:08 PM, Friday, June 01, 2007 Message: o to be sure Revision: 161 Author: grep Date: 1:54:09 PM, Friday, June 01, 2007 Message: - added proper copyright notices Revision: 160 Author: grep Date: 1:12:54 PM, Friday, June 01, 2007 Message: - Emote fix - Duel end emote . Patches provided by TheNecromancer Revision: 159 Author: Zack Date: 12:29:44 PM, Friday, June 01, 2007 Message: Inkeeper gossip addons by blizzy Revision: 158 Author: Zack Date: 9:12:37 AM, Friday, June 01, 2007 Message: oops Revision: 157 Author: Zack Date: 9:06:38 AM, Friday, June 01, 2007 Message: fix : shaman rockbitter spell from thenecromancer forgot to say the other patch was posted by neoxon (was wrong but the idea counted :) ) Revision: 156 Author: Zack Date: 9:02:33 AM, Friday, June 01, 2007 Message: fix : creatures delaying spells made you exit combat prematurely. Revision: 155 Author: grep Date: 8:58:07 AM, Friday, June 01, 2007 Message: - fixed my fuckup in threading Revision: 154 Author: grep Date: 8:33:59 AM, Friday, June 01, 2007 Message: - decreased net buffer size - removed wtf variables (problem that they were a hackfix for has been resolved) Revision: 153 Author: grep Date: 7:36:52 AM, Friday, June 01, 2007 Message: - fixed the screwup in 'tocritchance' causing crashes on vs2005 and memory corruption. Revision: 152 Author: grep Date: 9:58:22 PM, Thursday, May 31, 2007 Message: - applied gossip patch from M4ksiu Revision: 151 Author: grep Date: 3:37:28 PM, Thursday, May 31, 2007 Message: - fixed mutex stuff on *nix Revision: 150 Author: fishbait Date: 3:09:49 PM, Thursday, May 31, 2007 Message: + Fixed Console command playerinfo Revision: 149 Author: grep Date: 3:05:18 PM, Thursday, May 31, 2007 Message: - fixed world/mapmgr events Revision: 148 Author: grep Date: 1:51:00 PM, Thursday, May 31, 2007 Message: - fixed posix! (this time :D) build Revision: 147 Author: grep Date: 12:23:08 PM, Thursday, May 31, 2007 Message: - changed reference functions to use InterlockedDecrement/InterlockedIncrement, for threadsafe. - someone needs to work that out on linux :p Revision: 146 Author: grep Date: 12:03:39 PM, Thursday, May 31, 2007 Message: - added proper thread shutdown support to network code, it will get killed at shutdown now without having to manually kill it. console rewrite is next :P - memory tweaks + memleak fixes - forgot to add these files Revision: 145 Author: grep Date: 11:44:26 AM, Thursday, May 31, 2007 Message: - rewrite of event system. * this is not production ready yet!! * - changed linux mutexes to be recursive (new event system depends on it) Revision: 144 Author: fishbait Date: 7:23:07 AM, Thursday, May 31, 2007 Message: + SpellAuraIncreaseMaxHealth effect added -> Commanding Shout now works again. Revision: 143 Author: Zack Date: 12:23:17 AM, Thursday, May 31, 2007 Message: updated SMSG_DEATH_NOTIFY_OBSOLETE to lock player when necessary. Revision: 142 Author: grep Date: 7:32:09 PM, Wednesday, May 30, 2007 Message: - fixed chairs/etc sitting. Revision: 141 Author: fishbait Date: 5:38:34 PM, Wednesday, May 30, 2007 Message: + VampiricTouch effect added Revision: 140 Author: Zack Date: 4:34:04 PM, Wednesday, May 30, 2007 Message: just browsing through todos. Revision: 139 Author: Zack Date: 3:41:40 PM, Wednesday, May 30, 2007 Message: Phear for duels. Still have to test this :D Revision: 138 Author: grep Date: 3:20:19 PM, Wednesday, May 30, 2007 Message: - allow utf8 characters in names / sql. adapted patch from thx1234 - optimizations Revision: 137 Author: grep Date: 3:08:23 PM, Wednesday, May 30, 2007 Message: - started to implement StackBuffer instead of WorldPacket. Revision: 136 Author: grep Date: 2:44:12 PM, Wednesday, May 30, 2007 Message: - whoops, committed a 'a' Revision: 135 Author: grep Date: 2:42:54 PM, Wednesday, May 30, 2007 Message: - added new SpellFailure.h Revision: 134 Author: grep Date: 2:39:47 PM, Wednesday, May 30, 2007 Message: - linux fix Revision: 133 Author: grep Date: 2:36:32 PM, Wednesday, May 30, 2007 Message: - added spell failure extractor Revision: 132 Author: fishbait Date: 2:06:23 PM, Wednesday, May 30, 2007 Message: + EventFieldUpdateExpire implemented to include Last Stand effects and Gift of Life effects Revision: 131 Author: grep Date: 1:40:25 PM, Wednesday, May 30, 2007 Message: - fixed a missing release of rwlock Revision: 130 Author: grep Date: 1:35:07 PM, Wednesday, May 30, 2007 Message: - fixed shutdown / console commands Revision: 129 Author: grep Date: 1:15:48 PM, Wednesday, May 30, 2007 Message: - blehhh Revision: 128 Author: grep Date: 1:11:20 PM, Wednesday, May 30, 2007 Message: - commented this, it breaks linux :p Revision: 127 Author: fishbait Date: 12:30:18 PM, Wednesday, May 30, 2007 Message: + Added Feign Death effect Revision: 126 Author: grep Date: 11:09:49 AM, Wednesday, May 30, 2007 Message: - applied the correct patch this time :P Revision: 125 Author: grep Date: 11:06:34 AM, Wednesday, May 30, 2007 Message: - More guard gossip added, provided by M4ksiu Revision: 124 Author: grep Date: 10:09:42 AM, Wednesday, May 30, 2007 Message: - fucking const Revision: 123 Author: grep Date: 10:07:33 AM, Wednesday, May 30, 2007 Message: - whoops, bad code strikes again =P Revision: 122 Author: grep Date: 10:06:16 AM, Wednesday, May 30, 2007 Message: - added mutex to main session map, weather system will work without crashing now. - fixed possible crash in CanCast() Revision: 121 Author: grep Date: 9:54:34 AM, Wednesday, May 30, 2007 Message: - fixed guild charter creation in release Revision: 120 Author: aim Date: 10:12:27 PM, Tuesday, May 29, 2007 Message: o tada.wav extensions o Partualy support for the Apple Darwin ppc/x86 platform tested on a Powerbook G4. Please submit any questions about this to Aim. Revision: 119 Author: fishbait Date: 9:19:00 PM, Tuesday, May 29, 2007 Message: + Modified SpellAuraModUnderwaterBreathing to change max time rather than the time subtracted Revision: 118 Author: Zack Date: 8:39:47 PM, Tuesday, May 29, 2007 Message: added a few todos if someone gets bo-red Revision: 117 Author: Zack Date: 8:11:36 PM, Tuesday, May 29, 2007 Message: ooops Revision: 116 Author: Zack Date: 8:03:11 PM, Tuesday, May 29, 2007 Message: TheNecromancer : throw weapon prices Revision: 115 Author: Zack Date: 7:54:11 PM, Tuesday, May 29, 2007 Message: map extract patch from Yamachi for 2.1.0. Slap him for errors :D Revision: 114 Author: grep Date: 6:00:10 PM, Tuesday, May 29, 2007 Message: - fixed incorrect spell failure message Revision: 113 Author: grep Date: 5:47:48 PM, Tuesday, May 29, 2007 Message: - fixed mana not displaying on creatures Revision: 112 Author: grep Date: 2:02:48 PM, Tuesday, May 29, 2007 Message: - fixed -fpermissive crap Revision: 111 Author: grep Date: 1:14:09 PM, Tuesday, May 29, 2007 Message: - Added stackbuffer class for faster packet building. I'm too lazy to actually go implement it yet, though :P Revision: 110 Author: Zack Date: 1:00:35 PM, Tuesday, May 29, 2007 Message: Started making summon guardian. They are still missing an AI to work properly. If the cast fails make sure you have the needed creature template(i'm missing 300 out of 700 right now ). Revision: 109 Author: grep Date: 11:43:16 AM, Tuesday, May 29, 2007 Message: - possible crash here. Revision: 108 Author: sinistry Date: 8:18:44 AM, Tuesday, May 29, 2007 Message: -fixed all related movement bugs that would happen most of times using basic movement functions. -added the actual instance reset to groups when switching difficulty. Revision: 107 Author: grep Date: 12:30:52 AM, Tuesday, May 29, 2007 Message: + Updated the SVN revision - OMG MOTIVE IS A DEV Revision: 106 Author: grep Date: 10:14:16 PM, Monday, May 28, 2007 Message: - fixed possible crash in ai with instance heroic shit ;p Revision: 105 Author: grep Date: 7:16:46 PM, Monday, May 28, 2007 Message: - fixed linux compile Revision: 104 Author: grep Date: 5:20:44 PM, Monday, May 28, 2007 Message: - added empty table struct - updated svn rev Revision: 103 Author: grep Date: 5:17:48 PM, Monday, May 28, 2007 Message: - Added monster say support from database. Revision: 102 Author: grep Date: 4:09:36 PM, Monday, May 28, 2007 Message: - updating this shithead again Revision: 101 Author: grep Date: 4:09:16 PM, Monday, May 28, 2007 Message: - Applied guard / battlemaster gossip scripts, provided by M4ksiu Revision: 100 Author: grep Date: 4:07:34 PM, Monday, May 28, 2007 Message: - fixed create item effect - fixed lookup so it doesnt return too many items causing overflow and disconnect ;p - W000T REV 100 Revision: 99 Author: grep Date: 3:30:02 PM, Monday, May 28, 2007 Message: - fixed messagechat packets for npc speaking. Revision: 98 Author: grep Date: 3:23:45 PM, Monday, May 28, 2007 Message: - bleh, updating this shithead again :p Revision: 97 Author: grep Date: 3:12:03 PM, Monday, May 28, 2007 Message: - fixed mobs getting rage Revision: 96 Author: grep Date: 2:59:50 PM, Monday, May 28, 2007 Message: - fixed grimores and other item casters sending "failed" message when clicked. Revision: 95 Author: grep Date: 2:40:54 PM, Monday, May 28, 2007 Message: - fixed pet spells not working if they were area auras Revision: 94 Author: grep Date: 2:35:43 PM, Monday, May 28, 2007 Message: - added dynamic mounting/unmounting of creature on enter/exit combat Revision: 93 Author: grep Date: 2:32:57 PM, Monday, May 28, 2007 Message: - fixed pet actionbar sending - fixed pet learn spell Revision: 92 Author: grep Date: 2:18:13 PM, Monday, May 28, 2007 Message: - linux fixes Revision: 91 Author: grep Date: 2:12:24 PM, Monday, May 28, 2007 Message: - added console command patch (btw motive rapes sheep <3) Revision: 90 Author: grep Date: 2:06:50 PM, Monday, May 28, 2007 Message: - fixed pet bug where they couldn't attack. Revision: 89 Author: grep Date: 1:57:16 PM, Monday, May 28, 2007 Message: - whooops Revision: 88 Author: grep Date: 1:52:42 PM, Monday, May 28, 2007 Message: - added spirit healer xyz sending at repop. - added pet action sound (they talk now!) Revision: 87 Author: grep Date: 12:58:07 PM, Monday, May 28, 2007 Message: - whoops. forgot these Revision: 86 Author: grep Date: 12:40:44 PM, Monday, May 28, 2007 Message: - bleh, this file should get updated every rev. Revision: 85 Author: grep Date: 12:37:24 PM, Monday, May 28, 2007 Message: - playerinfo will work with a specified player name now instead of having to select them. Revision: 84 Author: grep Date: 12:35:56 PM, Monday, May 28, 2007 Message: - Added LS<->WS account reload command. - Fixed setstanding/getstanding so it works on remote targets. - Added a cool item/creature name lookup (not using sql) for those lazy bastards out there (screw you all!) Revision: 83 Author: grep Date: 11:46:49 AM, Monday, May 28, 2007 Message: - eye of grillok fix Revision: 82 Author: grep Date: 11:45:27 AM, Monday, May 28, 2007 Message: - added dueling pvp flag fix by fishbait Revision: 81 Author: grep Date: 11:39:57 AM, Monday, May 28, 2007 Message: - added level 60+ different health/mana formulas. provided by Xpload Revision: 80 Author: grep Date: 11:35:20 AM, Monday, May 28, 2007 Message: - fixed npc spawn saving Revision: 79 Author: grep Date: 11:33:07 AM, Monday, May 28, 2007 Message: - added fishbait's conjure item fixes Revision: 78 Author: grep Date: 11:15:14 AM, Monday, May 28, 2007 Message: - optimizations + fixed 132 crash on party leave Revision: 77 Author: Zack Date: 10:45:59 PM, Sunday, May 27, 2007 Message: on looting quest items show count/remaining Revision: 76 Author: grep Date: 9:50:08 PM, Sunday, May 27, 2007 Message: - added sha1 password hash protection to logon database sql execute, to prevent outsiders from executing queries on unlucky servers :p Revision: 75 Author: grep Date: 7:43:30 PM, Sunday, May 27, 2007 Message: - fixed broken config paramter Revision: 74 Author: grep Date: 7:28:24 PM, Sunday, May 27, 2007 Message: - added customizable stats page output and refresh timer based on config setting Revision: 73 Author: Zack Date: 2:13:49 PM, Sunday, May 27, 2007 Message: Campfire was missing for cooking Revision: 72 Author: grep Date: 7:30:36 PM, Saturday, May 26, 2007 Message: - fixed logonserver etc path Revision: 71 Author: Zack Date: 6:27:50 PM, Saturday, May 26, 2007 Message: fix: quest window not closing sometimes on quest finish Revision: 70 Author: mmcs Date: 3:57:05 AM, Saturday, May 26, 2007 Message: made the player to auto unmount if starts a attackswing, to stop those exploiting attacking mounted fix to some mistake i made. Revision: 69 Author: mmcs Date: 3:36:36 AM, Saturday, May 26, 2007 Message: dam you svn ci, here is the naxx script update :/ Revision: 68 Author: mmcs Date: 3:25:18 AM, Saturday, May 26, 2007 Message: - updated naxx script with more boss's AI\n- fix for expensive arrows, selling and buying prices should be ok now for consumables\n- added support to quests system to cast the buffed spells rewards\n- fix to far sight not seeing stealth units (needs testing)\n- reduced a bit the formula for pet AP, dmg looks to be high still :s\n- fixed loading of scripts to linux, got broken some revisions ago...\n- reduced the proc chance to frostband and alike spells to 35% chance and made unit to dont proc on dualwield Revision: 67 Author: Zack Date: 11:04:54 PM, Friday, May 25, 2007 Message: Cheaters favorite feature : gm auto-unstuck command. Similar as hearthstone but can be used while dead too. Revision: 66 Author: Zack Date: 10:39:17 PM, Friday, May 25, 2007 Message: Aquatic form can be used only in water (locked the monkey in his cage). No perfect cause if you jump out of the water it will remove the form. Also please report if any changes regarding cheats is malfunctioning (changed some flags). Revision: 65 Author: sinistry Date: 10:28:44 PM, Friday, May 25, 2007 Message: ups forgot to add a field to creature_proto Revision: 64 Author: sinistry Date: 10:07:07 PM, Friday, May 25, 2007 Message: -fixed a crash at shutdown when a thread related to console was running while being deleted. -fixed a crash due to a bad for loop while thread was being shutdown. -fixed a issue where units couldnt cast spells due to player attacks. Units will now avoid casting time delay. -fixed a bug where u couldnt enter a heroic instance propely or couldnt leave one. -added Heroic support to instances. --Npcs will gain 1.5x more hp, damage and health and also increase in level depending on worldmap_info lvl_mod_a column. --Added Heroic lockout to instance save manager. default lockout is 15 hours. -fixed a bug where you could duplicate charters and when deleting one would bug the other after a relog. -added thread locking to all instance save manager classes. -fixed a bug that didnt allow players to join proper saved instance after a server restart due to a bad guid. -instance difficulty now gets saved. update worldmapinfo, instances and characters. Revision: 63 Author: grep Date: 9:35:31 PM, Friday, May 25, 2007 Message: - linux compile fix Revision: 62 Author: Zack Date: 8:11:37 PM, Friday, May 25, 2007 Message: fixed fix : can't finish quest if don't have slot for item Revision: 61 Author: Zack Date: 7:08:20 PM, Friday, May 25, 2007 Message: Some sensible gm had a problem with auto response msg. Anyway it's authentic now :S. Another EMO gm saved. :P Revision: 60 Author: grep Date: 7:07:19 PM, Friday, May 25, 2007 Message: more prefix fixes Revision: 59 Author: grep Date: 6:57:50 PM, Friday, May 25, 2007 Message: - Fixed prefix/sysconfdir stuff. :p Revision: 58 Author: grep Date: 6:04:40 PM, Friday, May 25, 2007 Message: - fixed channel spells (arcane missles) - fixed tame beast ( still need to log & fix pet spells packet ) Revision: 57 Author: grep Date: 4:41:44 PM, Friday, May 25, 2007 Message: - Unix fixes from Midar :) Revision: 56 Author: Zack Date: 2:03:50 PM, Friday, May 25, 2007 Message: check if can store quest items before finishing quest Revision: 55 Author: Zack Date: 12:52:21 PM, Friday, May 25, 2007 Message: patch by fishbait : periodic heal while dead Revision: 54 Author: Zack Date: 2:17:44 PM, Thursday, May 24, 2007 Message: Maybe it fixes : drowning while dead. Not checked though :D Revision: 53 Author: Zack Date: 1:56:45 PM, Thursday, May 24, 2007 Message: remove shapeshift for taxi ride(No more animal sex) Revision: 52 Author: Zack Date: 1:35:02 PM, Thursday, May 24, 2007 Message: - update world.cpp to use name crc instead of string comparison when possible (faster loading) - one per caster : "Curse of Weakness","Curse of Agony","Curse of Recklessness","Curse of Tongues","Curse of the Elements","Curse of Idiocy","Curse of Shadow","Curse of Doom" - one at a time : "Divine Spirit","Prayer of Spirit" - one at a time : "Power Word: Fortitude","Prayer of Fortitude" - one at a time : "Lightning Shield","Earth Shield","Water Shield" - priest one at a time : "Shadow Protection","Prayer of Shadow Protection" - only 1 at a time : "Fire Ward" "Frost Ward" - mage 1 buff at a time : "Amplify Magic" "Dampen Magic" - mage can have only 1 : "Arcane Intellect" , "Arcane Brilliance" - druid should have only 1 active of : ("Mark of the Wild" - "Gift of the Wild") - Hunter 1 track : "Track Beasts" "Track Humanoids" "Track Undead" "Track Hidden" "Track Elementals" "Track Demons" "Track Giants" "Track Dragonkin" - only 1 trap for hunter : "Immolation Trap" "Freezing Trap" "Frost Trap" "Explosive Trap" "Snake Trap" -oooops forgot to add a funtion :P Revision: 51 Author: grep Date: 1:19:54 PM, Thursday, May 24, 2007 Message: - fix compile issue in savemgr Revision: 50 Author: Zack Date: 1:09:52 PM, Thursday, May 24, 2007 Message: You can polymorph only 1 target at a time Revision: 49 Author: grep Date: 11:42:47 AM, Thursday, May 24, 2007 Message: - this isnt needed Revision: 48 Author: grep Date: 11:38:40 AM, Thursday, May 24, 2007 Message: - fixed null pointer check in authsocket::OnDisconnect Revision: 47 Author: grep Date: 10:47:20 AM, Thursday, May 24, 2007 Message: - removed evil code, leaker found :p Revision: 46 Author: grep Date: 10:35:29 AM, Thursday, May 24, 2007 Message: - fixed ac lib on linux Revision: 45 Author: grep Date: 9:52:04 AM, Thursday, May 24, 2007 Message: - updated lib file Revision: 44 Author: grep Date: 9:46:24 AM, Thursday, May 24, 2007 Message: - changed all spaces to tabs. - started anticheat external library (this rev will not compile on linux atm) Revision: 43 Author: grep Date: 9:44:44 PM, Wednesday, May 23, 2007 Message: - added onyxia ai to Setup.cpp for instance scripts Revision: 42 Author: grep Date: 6:27:14 PM, Wednesday, May 23, 2007 Message: - fixed tag in chat and in channels for players with gm flag on. Revision: 41 Author: grep Date: 6:20:54 PM, Wednesday, May 23, 2007 Message: - fixed my fuckup in pvp/exploration Revision: 40 Author: grep Date: 6:04:49 PM, Wednesday, May 23, 2007 Message: - Fixed possible race condition with levelup info generation. Revision: 39 Author: grep Date: 5:47:11 PM, Wednesday, May 23, 2007 Message: - added fishbait's attack power / damage changes. - Fixed World::SendWorldText Revision: 38 Author: grep Date: 4:52:27 PM, Wednesday, May 23, 2007 Message: - fixed party for 2.1.0 Revision: 37 Author: grep Date: 4:10:12 PM, Wednesday, May 23, 2007 Message: - unix socket fixes Revision: 36 Author: grep Date: 3:58:55 PM, Wednesday, May 23, 2007 Message: - moar possible crash fixes :p dunno damn corrupted characters cause shit :P Revision: 35 Author: grep Date: 3:27:32 PM, Wednesday, May 23, 2007 Message: - fixed speed change, fixed more procs, fixed mounts etc. Revision: 34 Author: grep Date: 2:22:25 PM, Wednesday, May 23, 2007 Message: - fixed 2.1.0 proc spells and rank protection Revision: 33 Author: grep Date: 2:02:38 PM, Wednesday, May 23, 2007 Message: - script fixes Revision: 32 Author: grep Date: 1:43:44 PM, Wednesday, May 23, 2007 Message: - Fixed spell casting result (in combat bug) - Fixed possible crashes with invalid character. - Fixed revision display at login. Revision: 31 Author: grep Date: 12:22:58 PM, Wednesday, May 23, 2007 Message: - belh.. another combopoint fix Revision: 30 Author: grep Date: 12:16:47 PM, Wednesday, May 23, 2007 Message: - fixed bad field :p and combopoints.. my mistake Revision: 29 Author: grep Date: 11:41:31 AM, Wednesday, May 23, 2007 Message: - Fixed system message / whispers :> Revision: 28 Author: grep Date: 11:38:37 AM, Wednesday, May 23, 2007 Message: - Fixed all chat (apart from system messages) Revision: 27 Author: grep Date: 11:23:45 AM, Wednesday, May 23, 2007 Message: - The rest of the dbc structure changes for 2.1.0. Any huge bugs let me know. Revision: 26 Author: grep Date: 11:03:55 AM, Wednesday, May 23, 2007 Message: - 2.1.0 Spell.dbc struct update, still gotta check the rest Revision: 25 Author: grep Date: 10:34:25 AM, Wednesday, May 23, 2007 Message: - 2.1.0 update part 2: Item wdb structure changes Revision: 24 Author: grep Date: 10:27:22 AM, Wednesday, May 23, 2007 Message: - 2.1.0 patch part 1: Updatefields update, combopoint rewrite (differnet system with 2.1.0+) - THIS IS NOT CONSIDERED STABLE YET! USE AT YOUR OWN RISK! Revision: 23 Author: grep Date: 7:56:03 PM, Tuesday, May 22, 2007 Message: - possible crash here Revision: 22 Author: grep Date: 7:43:22 PM, Tuesday, May 22, 2007 Message: - optmized database delay query, it wont allocate a huge 16kb chunk for every query now :P Revision: 21 Author: Aim Date: 7:29:08 AM, Tuesday, May 22, 2007 Message: HAH! ATLAST! i've setted the svn propset svn:eol-style to native. since windows doesnt use the unix style eol, or is it the other way around? :) Aim Revision: 20 Author: Aim Date: 7:14:11 AM, Tuesday, May 22, 2007 Message: o remove windows style EOL's (fucked up the config.status) o set propset svn:eol-style to native Revision: 19 Author: grep Date: 2:56:01 PM, Monday, May 21, 2007 Message: - more linux fixes, w00t Revision: 18 Author: grep Date: 2:47:24 PM, Monday, May 21, 2007 Message: - fixed configure.ac on linux with new svn rev calc Revision: 17 Author: grep Date: 11:24:50 AM, Monday, May 21, 2007 Message: - added gender/pvpflag to status plugin Revision: 16 Author: grep Date: 10:53:36 AM, Monday, May 21, 2007 Message: - Whoops.. messed up the pointer :p Revision: 15 Author: grep Date: 10:52:05 AM, Monday, May 21, 2007 Message: - Added dynamic extraction of svn revision. w/ svn properties Revision: 14 Author: grep Date: 10:47:42 AM, Monday, May 21, 2007 Message: - testing Revision: 13 Author: grep Date: 10:31:03 AM, Monday, May 21, 2007 Message: - Fixed possible crashes in auction house. - Made Item destructor virtual - no need to typecast to Container upon deletion anymore. Revision: 12 Author: grep Date: 9:25:45 AM, Monday, May 21, 2007 Message: - minion damage fix from fishbait <3 Revision: 11 Author: grep Date: 9:01:56 AM, Monday, May 21, 2007 Message: + Implemented: Multiple taxi routes (doing >1 node at once).. node list still has to be fixed on talk, use debugger to set all to -1 to test. Revision: 10 Author: grep Date: 7:51:23 AM, Monday, May 21, 2007 Message: - fix for character delete not removing cached player name info. Revision: 9 Author: Shock Date: 4:02:46 PM, Sunday, May 20, 2007 Message: Terms of use Revision: 8 Author: grep Date: 3:53:11 PM, Sunday, May 20, 2007 Message: - this might help some people :P Revision: 7 Author: grep Date: 3:47:37 PM, Sunday, May 20, 2007 Message: - fixed vc8 compile issues - fixed vc7 compile issues - fixed combat bug Revision: 6 Author: grep Date: 12:10:46 PM, Sunday, May 20, 2007 Message: - Scripts Revision: 5 Author: grep Date: 10:58:13 AM, Sunday, May 20, 2007 Message: - fixed linux makefile.. :p Revision: 4 Author: grep Date: 9:10:19 AM, Sunday, May 20, 2007 Message: - didn't save :O Revision: 3 Author: grep Date: 9:08:07 AM, Sunday, May 20, 2007 Message: - Bleh.. compile fixes :/ Revision: 2 Author: grep Date: 4:32:49 AM, Sunday, May 20, 2007 Message: - Un-needed files. Revision: 1 Author: grep Date: 4:29:33 AM, Sunday, May 20, 2007 Message: - Initial Repository.