General - We need to store the localization of the client, enGB shows as enUS but there’s something that gets past that - Items should be stored as the X:X:X:X link format - Mobs should be stored as their name Items - Disenchants into – store w/ the item id you disenchanted, and the items + amount it disenchanted into, simply storing a standard X:X:X:X item link is good. - Need prices from the auction house per server per auction house, no idea on this one Mobs - Stored by monster name, which will then be translated and turned into an ID when its uploaded to us - Level Min - Level Max - Position (Zone #, X/Y) - Abilities used as well as rate (this is tricky, we never got it fully right on wowguru). These are also stored as the spell name - Aggressive/Neutral/Friendly to X faction - Loot as well as kill counts, the smaller this format is the better NPCs Specific - Sells items? A list of items they sell, and if the item is sold in infinity or not - Quest start/end? If this npc starts or ends ends a quest, this is tricky allakhazam does it manually. We have to make a unique id out of the quest’s name/faction/level/etc basically.