if(killerid == INVALID_PLAYER_ID) { SendClientMessage(playerid, COLOR_WHITE, " "); } else { Kills[killerid] +=1; dini_IntSet(udb_encode(killername),"kills",Kills[killerid]); if(Kills[killerid] == 35) { level[killerid] = 1; dini_IntSet(udb_encode(killername), "level", 1); SendClientMessage(killerid, COLOR_GREEN, " !áøëåúéðå, òìéú ìøîä 1"); } if(Kills[killerid] == 75) { level[killerid] = 2; dini_IntSet(udb_encode(killername), "level", 2); SendClientMessage(killerid, COLOR_GREEN, " !2 áøëåúéðå, òìéú ìøîä"); } if(Kills[killerid] == 115) { level[killerid] = 3; dini_IntSet(udb_encode(killername), "level", 3); SendClientMessage(killerid, COLOR_GREEN, " !3 áøëåúéðå, òìéú ìøîä"); } if(Kills[killerid] == 160) { level[killerid] = 4; dini_IntSet(udb_encode(killername), "level", 4); SendClientMessage(killerid, COLOR_WHITE, " !4 áøëåúéðå, òìéú ìøîä"); } if(Kills[killerid] == 205) { level[killerid] = 5; dini_IntSet(udb_encode(killername), "level", 5); SendClientMessage(killerid, COLOR_WHITE, " !5 áøëåúéðå, òìéú ìøîä"); } }