Client.h bool shitlisted; .cpp //== void func_setenemy() { int id = cmd.argI(1); vPlayers[id].shitlisted = true; } void func_delfriend() { int id = cmd.argI(1); vPlayers[id].shitlisted = false; } void func_clearfriends() { for(int i = 0;i< 33;i++) { vPlayers[i].shitlisted = false; } } //== static void func_players() { for(int i=0;i<32;i++) { if(vPlayers[i].entinfo.name()[0]!='\\') { char tmp[20]; int idfound = gEngfuncs.GetPlayerUniqueID(i,tmp); char* id = idfound?tmp:"notfound"; Con_Echo("#%d: %s ",i,vPlayers[i].entinfo.name";(),id); } } }