using System; using System.Collections.Generic; using Server.Misc; using Server.Mobiles; using Server.Targeting; namespace Server.Spells.Sixth { public class ParalyzeFieldSpell : Spell { public override bool CanTargetGround { get { return true; } } private static SpellInfo m_Info = new SpellInfo( "Paralyze Field", "In Ex Grav", SpellCircle.Sixth, 263, 9012, Reagent.BlackPearl, Reagent.Ginseng, Reagent.SpidersSilk ); public ParalyzeFieldSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info ) { } public override void OnCast() { if(Caster is PlayerMobile) this.Target( (IPoint3D)SphereSpellTarget ); else Caster.Target = new InternalTarget( this ); } public void Target( IPoint3D p ) { /* if ( !Caster.CanSee( p ) ) { Caster.SendLocalizedMessage( 500237 ); // Target can not be seen. } else*/ if ( CheckSequence() ) { SpellHelper.GetSurfaceTop( ref p ); int dx = Caster.Location.X - p.X; int dy = Caster.Location.Y - p.Y; int rx = (dx - dy) * 44; int ry = (dx + dy) * 44; bool eastToWest; if ( rx >= 0 && ry >= 0 ) eastToWest = false; else if ( rx >= 0 ) eastToWest = true; else if ( ry >= 0 ) eastToWest = true; else eastToWest = false; Effects.PlaySound( p, Caster.Map, 529 ); int itemID = eastToWest ? 0x3967 : 0x3979; TimeSpan duration = TimeSpan.FromSeconds( 3.0 + (Caster.Skills[SkillName.Magery].Value / 3.0) ); List itemList = new List(); for ( int i = -3; i <= 3; ++i ) { Point3D loc = new Point3D( eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z ); bool canFit = SpellHelper.AdjustField( ref loc, Caster.Map, 12, false ); if ( !canFit ) continue; Item item = new InternalItem( Caster, itemID, loc, Caster.Map, duration ); itemList.Add(item); item.ProcessDelta(); } if( itemList.Count > 0 ) new SoundTimer( itemList, 529 ).Start(); Mobile mob = SphereSpellTarget as Mobile; if (mob != null) { InternalItem castItem = new InternalItem( Caster, itemID, mob.Location, Caster.Map, duration ); castItem.OnMoveOver( mob ); Caster.DoHarmful( mob ); castItem.Delete(); } } FinishSequence(); } private class SoundTimer : Timer { private List m_ItemList; private int m_SoundId; public SoundTimer( List itemList, int soundId ) : base( TimeSpan.FromSeconds( 2.0 ) ) { Priority = TimerPriority.OneSecond; m_SoundId = soundId; m_ItemList = itemList; } protected override void OnTick() { if( m_ItemList.Count > 0 ) { Item playFrom; do { if( m_ItemList.Count > 1 ) playFrom = m_ItemList[Utility.Random( m_ItemList.Count )]; else playFrom = m_ItemList[0]; if( playFrom.Deleted ) m_ItemList.Remove( playFrom ); } while( m_ItemList.Count > 0 && playFrom.Deleted ); if( !playFrom.Deleted ) { bool playSound = false; foreach( Item i in m_ItemList ) { IPooledEnumerable ipe = i.GetMobilesInRange( 0 ); foreach( Mobile m in ipe ) { i.OnMoveOver( m ); if( !playSound ) playSound = true; } ipe.Free(); } if( playSound ) { IPooledEnumerable ipe = playFrom.GetMobilesInRange( 12 ); foreach( Mobile m in ipe ) m.PlaySound( m_SoundId ); ipe.Free(); } new SoundTimer( m_ItemList, m_SoundId ).Start(); } } } } [DispellableField] private class InternalItem : Item { private Timer m_Timer; private Mobile m_Caster; private DateTime m_End; public override bool BlocksFit{ get{ return true; } } public InternalItem( Mobile caster, int itemID, Point3D loc, Map map, TimeSpan duration ) : base( itemID ) { Visible = false; Movable = false; Light = LightType.Circle300; MoveToWorld( loc, map ); Visible = true; m_Caster = caster; int timespan = Utility.Random( 23, 70 ); m_Timer = new InternalTimer( this, TimeSpan.FromSeconds( timespan) ); m_Timer.Start(); m_End = DateTime.Now + TimeSpan.FromSeconds( timespan ); } public override void OnAfterDelete() { base.OnAfterDelete(); if ( m_Timer != null ) m_Timer.Stop(); } public InternalItem( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Caster ); writer.WriteDeltaTime( m_End ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); switch ( version ) { case 0: { m_Caster = reader.ReadMobile(); m_End = reader.ReadDeltaTime(); m_Timer = new InternalTimer( this, m_End - DateTime.Now ); m_Timer.Start(); break; } } } public override bool OnMoveOver( Mobile m ) { if ( Visible && m_Caster != null && SpellHelper.ValidIndirectTarget( m_Caster, m ) && m_Caster.CanBeHarmful( m, false ) ) { double duration; if ( Core.AOS ) { duration = (m_Caster.Skills[SkillName.EvalInt].Value - m.Skills[SkillName.MagicResist].Value) * 0.3; if ( duration < 0.0 ) duration = 0.0; } else { duration = 7.0 + (m_Caster.Skills[SkillName.Magery].Value * 0.2); } m.Paralyze( TimeSpan.FromSeconds( duration ) ); m.PlaySound( 0x204 ); m.FixedParticles( 0x374A, 10, 15, 5028, EffectLayer.Waist ); } return true; } private class InternalTimer : Timer { private Item m_Item; public InternalTimer( Item item, TimeSpan duration ) : base( duration ) { Priority = TimerPriority.OneSecond; m_Item = item; } protected override void OnTick() { m_Item.Delete(); } } } private class InternalTarget : Target { private ParalyzeFieldSpell m_Owner; public InternalTarget( ParalyzeFieldSpell owner ) : base( 12, true, TargetFlags.None ) { m_Owner = owner; } protected override void OnTarget( Mobile from, object o ) { if ( o is IPoint3D ) m_Owner.Target( (IPoint3D)o ); } protected override void OnTargetFinish( Mobile from ) { m_Owner.FinishSequence(); } } } }