#include void WaitForVBlank(void) { while(! (REG_DISPSTAT & DISPSTAT_VB)); while(REG_DISPSTAT & DISPSTAT_VB); } int main() { SetMode(MODE_3 | BG2_ENABLE); unsigned char x,y,ballx,bally,paddley; signed char ballvspeed, ballhspeed; ballx=SCREEN_WIDTH/2; bally=SCREEN_HEIGHT/2; ballhspeed=2; ballvspeed=2; paddley=SCREEN_HEIGHT/2; while(1) { if(((bally+ballvspeed)>0)&&(bally+ballvspeed)0)&&(ballx+ballhspeed)