public OnPlayerCommandText(playerid, cmdtext[]) { new Float:PosX, Float:PosY, Float:PosZ; if (!strcmp( cmdtext, "/vec", true, 4 )) { GetPlayerPos( playerid, PosX, PosY, PosZ ); CreateVehicle(411, PosX + 10, PosY + 10, PosZ + 10, 0.1, 0, 0, 0 ); return 1; } return 0; }