[1:28am] Would it be possible, at all in 2.0, to have something happen if a player takes a flag into a specific area? [1:28am] like what happen? [1:29am] there are a couple plugins that drop flags or do other actions when players exit an area [1:29am] be simple to reverse that [1:29am] For example, my idea is that you have to "build your base" - you just bring Useless flags or whatever, into an area and the "base level" increases by one, a message is sent out from the server saying that Team A's base is 4 stages ahead of Team B's, etc.... [1:30am] sure [1:30am] that'd be simple [1:30am] Cool [1:30am] changing graphicals would have to be changes to bzdb vars, or firing off world weaps [1:31am] Yeah, would it be possible to make World Weapons fire too? Or even, as the base level increases, the frequency of world weapons increases... [1:31am] plugins can fire weaps [1:32am] whenever they want [1:32am] So before they collect any flags, they have one WW going off each minute. As they collect more flags, the WW goes off more often. [1:32am] Sweet..! Thanks JeffM. [1:32am] Now I just need a sucker to code this. heh