/*public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } 1. public OnPlayerCommandText(playerid, cmdtext[]) 2. { 3. if (strcmp(cmdtext, "/lock", true)==0) 4. { 5. if(IsPlayerInAnyVehicle(playerid)) 6. { 7. new State=GetPlayerState(playerid); 8. if(State!=PLAYER_STATE_DRIVER) 9. { 10. SendClientMessage(playerid,0xFFFF00AA,"You can only lock the doors as the driver."); 11. return 1; 12. } 13. new i; 14. for(i=0;i