on *:TEXT:*:#aqua_Eyes,#zips-pc,#zips-staff,#zips-scouts,#allies:{ if ($1 == !bad) { set %BadWorlds [ $+ [ $2 ] ] $2 msg $chan World $2 added to BadWorld list. } elseif ($1 == !badcheck) { var %x 1 while (%x < 144) { if (%BadWorlds [ $+ [ %x ] ] == %x) { var %BadWorldsShow %BadWorldsShow %x } inc %x } msg $chan Bad Worlds Scouted: %BadWorldsShow} elseif ($1 == !BadReset) { msg $chan Bad Worlds list has been reset. unset %Badworlds* } }